Player Matchup

Bacchus
Bacchus
Bronze III
AKA_DCreech
Bacchus
Bronze III
Level 154
God Stats
2W - 2L
1,653 SR
Queue Stats
12W - 21L
1,121 MMR
Party 2
Osiris
Osiris
Silver II
AsgardSavior
Osiris
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,213 MMR
Party 2
Merlin
Merlin
Silver II
ITzJust_Drewww
Merlin
Silver II
Level 197
God Stats
10W - 7L
1,593 SR
Queue Stats
31W - 36L
1,179 MMR
Solo
Chang'e
Chang'e
Silver I
screenedgold
Chang'e
Silver I
Level 122
God Stats
6W - 4L
1,579 SR
Queue Stats
185W - 191L
1,182 MMR
Solo
Neith
Neith
Silver I
xskrance
Neith
Silver I
Level 119
God Stats
11W - 24L
1,382 SR
Queue Stats
48W - 62L
1,169 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,541 SR
1,173 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,636 SR
1,237 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze IV
ICKKCK 32
Vulcan
Bronze IV
Level 125
God Stats
5W - 1L
1,919 SR
Queue Stats
11W - 14L
1,228 MMR
Party 1
Ravana
Ravana
Silver V
chilakill74
Ravana
Silver V
Level 143
God Stats
5W - 5L
1,519 SR
Queue Stats
13W - 18L
1,181 MMR
Party 1
Nu Wa
Nu Wa
Silver I
lessgooo2906
Nu Wa
Silver I
Level 124
God Stats
20W - 9L
1,689 SR
Queue Stats
59W - 61L
1,167 MMR
Solo
Cthulhu
Cthulhu
Silver II
rcsra
Cthulhu
Silver II
Level 106
God Stats
35W - 30L
1,553 SR
Queue Stats
87W - 104L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AKA_DCreech
Bacchus
8
2 / 3 / 4
5,527
553
3,927
6,727
6,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
10
1 / 4 / 0
5,585
559
3,907
8,911
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
4 / 1 / 0
5,863
586
2,662
2,711
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
screenedgold
Chang'e
10
0 / 2 / 2
5,123
512
3,291
8,536
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xskrance
Neith
8
1 / 5 / 2
4,712
471
3,559
7,918
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThorNe ZhaJanusAthena

VS

Bans
BastetMulanZeusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 1 / 2
6,030
603
4,452
6,238
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
ICKKCK 32
Vulcan
11
2 / 1 / 2
6,082
608
2,996
3,350
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
4 / 0 / 2
5,926
593
3,728
2,808
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 2 / 1
6,787
679
6,569
6,782
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
rcsra
Cthulhu
9
1 / 4 / 5
5,195
520
4,355
6,398
5,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
15
15
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
2
5
L
Bacchus
AKA_DCreech
Bacchus
2
3
4
1.33
L
Osiris
1
4
0
0.25
W
Vulcan
ICKKCK 32
Vulcan
2
1
2
3
L
4
1
0
4
W
Ravana
4
0
2
5
W
4
2
1
2.25
W
Cthulhu
rcsra
Cthulhu
1
4
5
0.88
L
Chang'e
screenedgold
Chang'e
0
2
2
0.5
L
Neith
xskrance
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
22,100
34,803
Taken
25,576
16,329
Mitigated
10,845
12,702
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,452
975
0
975
6,238
1,764
600
2,659
3,495
0
34,278
L
Bacchus
AKA_DCreech
Bacchus
3,927
781
0
2,040
6,727
6,231
0
1,798
4,929
13,025
1,865
L
Osiris
3,907
1,258
0
3,501
8,911
4,965
0
5,197
3,714
0
33,583
W
Vulcan
ICKKCK 32
Vulcan
2,996
64
0
925
3,350
860
184
1,919
1,155
32,751
450
L
2,662
0
0
207
2,711
694
0
1,500
1,211
25,481
186
W
Ravana
3,728
740
0
1,168
2,808
934
0
1,386
1,302
0
32,452
W
6,569
1,925
0
2,170
6,782
2,050
198
296
6,486
42,518
618
W
Cthulhu
rcsra
Cthulhu
4,355
351
245
584
6,398
5,237
145
2,933
3,453
21,689
0
L
Chang'e
screenedgold
Chang'e
3,291
205
80
4,805
8,536
2,378
0
2,858
5,678
30,683
0
L
Neith
xskrance
Neith
3,559
1,189
0
2,069
7,918
2,061
0
2,374
5,544
0
25,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
30,020
244
Minions Killed
272
0
Camps Cleared
0
946,492
Distance Traveled
1,044,507
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,030
603
57
6
0
216,736
0
L
Bacchus
5,527
553
15
2
0
207,284
0
L
Osiris
5,585
559
64
6
0
190,594
0
W
Vulcan
6,082
608
49
5
0
205,070
3
L
Merlin
5,863
586
57
6
0
173,593
2
W
Ravana
5,926
593
64
6
0
255,089
0
W
Nu Wa
6,787
679
76
8
0
165,839
6
W
Cthulhu
5,195
520
26
3
0
201,773
0
L
Chang'e
5,123
512
71
7
0
214,907
0
L
Neith
4,712
471
37
4
0
160,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role