Player Matchup

Fenrir
Fenrir
Silver III
AleRoo20
Fenrir
Silver III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,015 MMR
Solo
Jormungandr
Jormungandr
Silver II
AllbooTheWhoboo
Jormungandr
Silver II
Level 138
God Stats
19W - 20L
1,423 SR
Queue Stats
80W - 94L
1,016 MMR
Solo
Medusa
Medusa
Silver III
CroCodile2
Medusa
Silver III
Level 107
God Stats
7W - 8L
1,696 SR
Queue Stats
31W - 54L
940 MMR
Solo
Zeus
Zeus
Silver III
DJ No Dad
Zeus
Silver III
Level 67
God Stats
1W - 2L
1,686 SR
Queue Stats
368W - 412L
894 MMR
Solo
Khepri
Khepri
Silver III
Dunco448
Khepri
Silver III
Level 104
God Stats
55W - 61L
1,514 SR
Queue Stats
70W - 91L
988 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,564 SR
970 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,454 SR
970 MMR
Scylla
Scylla
Silver I
Florian_1704
Scylla
Silver I
Level 129
God Stats
1W - 2L
1,185 SR
Queue Stats
97W - 108L
1,055 MMR
Solo
Osiris
Osiris
Silver II
Godless_Noop
Osiris
Silver II
Level 159
God Stats
7W - 3L
1,771 SR
Queue Stats
309W - 339L
963 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Kanariote
Kumbhakarna
Silver I
Level 122
God Stats
5W - 4L
1,455 SR
Queue Stats
265W - 263L
1,084 MMR
Solo
Xbalanque
Xbalanque
Silver II
Mesarm
Xbalanque
Silver II
Level 147
God Stats
1W - 1L
1,566 SR
Queue Stats
141W - 167L
901 MMR
Solo
Loki
Loki
Bronze I
Robgyy-
Loki
Bronze I
Level 80
God Stats
3W - 9L
1,296 SR
Queue Stats
15W - 29L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AleRoo20
Fenrir
14
4 / 9 / 2
8,339
491
9,538
20,038
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
AllbooTheWhoboo
Jormungandr
14
1 / 5 / 3
8,201
482
8,553
15,161
13,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
CroCodile2
Medusa
16
5 / 2 / 1
9,896
582
9,129
10,240
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
14
2 / 8 / 2
8,272
487
7,863
11,702
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Dunco448
Khepri
12
1 / 3 / 6
7,744
456
4,672
13,639
11,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BellonaAnubisThothSkadi

VS

Bans
ThanatosAo KuangAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
10 / 1 / 3
10,475
616
16,298
11,266
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
16
7 / 4 / 4
10,713
630
16,256
18,566
16,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Kanariote
Kumbhakarna
12
2 / 2 / 6
8,630
508
3,849
12,699
9,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Mesarm
Xbalanque
16
1 / 4 / 3
9,318
548
6,277
12,087
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Robgyy-
Loki
18
7 / 2 / 6
10,424
613
9,341
14,030
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
27
27
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AleRoo20
Fenrir
4
9
2
0.56
L
Jormungandr
AllbooTheWhoboo
Jormungandr
1
5
3
0.5
L
Medusa
CroCodile2
Medusa
5
2
1
2.75
L
Zeus
2
8
2
0.38
L
Khepri
Dunco448
Khepri
1
3
6
1.33
W
Scylla
10
1
3
11.5
W
Osiris
7
4
4
2.25
W
Kumbhakarna
Kanariote
Kumbhakarna
2
2
6
2.5
W
Xbalanque
Mesarm
Xbalanque
1
4
3
0.63
W
Loki
Robgyy-
Loki
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,755
Damage
52,021
70,780
Taken
68,648
41,333
Mitigated
39,571
14,839
Healing
23,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AleRoo20
Fenrir
9,538
3,334
0
1,596
20,038
8,513
0
4,497
15,132
0
55,242
L
Jormungandr
AllbooTheWhoboo
Jormungandr
8,553
1,695
0
4,824
15,161
13,288
56
565
13,374
54,544
1,058
L
Medusa
CroCodile2
Medusa
9,129
2,622
0
2,486
10,240
3,943
0
2,852
7,319
0
81,661
L
Zeus
7,863
802
0
1,798
11,702
3,825
0
5,242
6,028
57,567
1,205
L
Khepri
Dunco448
Khepri
4,672
484
1,248
2,887
13,639
11,764
0
6,026
7,134
21,983
1,532
W
Scylla
16,298
1,490
0
3,530
11,266
3,613
0
3,384
7,882
64,488
1,087
W
Osiris
16,256
5,640
0
8,441
18,566
16,968
0
8,276
10,290
0
69,416
W
Kumbhakarna
Kanariote
Kumbhakarna
3,849
279
0
1,793
12,699
9,928
0
4,034
8,665
17,018
0
W
Xbalanque
Mesarm
Xbalanque
6,277
2,778
0
3,439
12,087
4,091
3,930
1,267
10,820
0
72,726
W
Loki
Robgyy-
Loki
9,341
3,104
0
5,826
14,030
4,971
0
3,501
10,529
0
85,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
49,560
437
Minions Killed
477
0
Camps Cleared
0
1,687,743
Distance Traveled
1,738,409
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,339
491
90
5
0
336,353
0
L
Jormungandr
8,201
482
82
5
0
328,545
3
L
Medusa
9,896
582
136
8
0
377,145
1
L
Zeus
8,272
487
104
6
0
309,324
2
L
Khepri
7,744
456
25
1
0
336,376
1
W
Scylla
10,475
616
125
7
0
352,305
0
W
Osiris
10,713
630
108
6
0
334,072
4
W
Kumbhakarna
8,630
508
11
1
0
332,904
2
W
Xbalanque
9,318
548
112
7
0
332,748
2
W
Loki
10,424
613
121
7
0
386,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role