Player Matchup

Cthulhu
Cthulhu
Tradductus
Cthulhu
Level 59
God Stats
1W - 2L
1,356 SR
Queue Stats
9W - 13L
1,732 Elo+
Party 3
Tiamat
Tiamat
barbecos
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,678 Elo+
Party 3
Persephone
Persephone
fixtzelfnenaam
Persephone
Level 40
God Stats
0W - 2L
1,279 SR
Queue Stats
34W - 61L
1,397 Elo+
Party 2
Ishtar
Ishtar
palavash59
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Solo
Chronos
Chronos
sAbaoTh
Chronos
Level 78
God Stats
0W - 2L
1,417 SR
Queue Stats
17W - 38L
1,356 Elo+
Party 2
Team Averages
Level 53
1,410 SR
1,486 Elo+

VS

Team Averages
Level 120
1,681 SR
1,653 Elo+
King Arthur
King Arthur
Azzzuen
King Arthur
Level 159
God Stats
8W - 0L
1,814 SR
Queue Stats
463W - 79L
1,826 Elo+
Party 4
Izanami
Izanami
NewDaimon
Izanami
Level 113
God Stats
2W - 1L
1,488 SR
Queue Stats
70W - 65L
1,549 Elo+
Party 1
Anubis
Anubis
Viovendetta2
Anubis
Level 171
God Stats
3W - 0L
1,715 SR
Queue Stats
192W - 195L
1,515 Elo+
Solo
Athena
Athena
Xrenosin
Athena
Level 45
God Stats
10W - 1L
1,708 SR
Queue Stats
400W - 60L
1,823 Elo+
Party 4
Chronos
Chronos
benjderxv
Chronos
Level 113
God Stats
2W - 0L
1,680 SR
Queue Stats
74W - 69L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tradductus
Cthulhu
14
3 / 7 / 5
8,020
802
7,349
15,442
12,629
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
barbecos
Tiamat
12
0 / 6 / 6
6,823
682
6,188
8,597
5,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
fixtzelfnenaam
Persephone
15
0 / 4 / 12
8,181
818
7,986
9,449
2,922
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
palavash59
Ishtar
15
6 / 9 / 3
10,049
1,005
5,771
11,716
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chronos
sAbaoTh
Chronos
16
7 / 5 / 8
9,675
968
14,202
8,887
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azzzuen
King Arthur
14
4 / 4 / 21
9,048
905
9,470
12,664
18,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
NewDaimon
Izanami
16
9 / 4 / 18
10,174
1,017
14,453
9,506
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
10 / 2 / 18
10,589
1,059
11,502
8,216
4,331
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Xrenosin
Athena
14
4 / 5 / 20
9,337
934
5,400
13,771
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
benjderxv
Chronos
16
4 / 1 / 23
9,423
942
9,220
7,145
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
131
16
Kills
31
31
Deaths
16
34
Assists
100
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azzzuen
King Arthur
4
4
21
3.63
W
Izanami
NewDaimon
Izanami
9
4
18
4.5
L
Cthulhu
Tradductus
Cthulhu
3
7
5
0.79
W
Anubis
10
2
18
9.5
W
Athena
Xrenosin
Athena
4
5
20
2.8
L
Tiamat
barbecos
Tiamat
0
6
6
0.5
W
Chronos
benjderxv
Chronos
4
1
23
15.5
L
Persephone
fixtzelfnenaam
Persephone
0
4
12
1.5
L
Ishtar
palavash59
Ishtar
6
9
3
0.83
L
Chronos
sAbaoTh
Chronos
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,496
Damage
50,045
54,091
Taken
51,302
27,312
Mitigated
46,770
6,873
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azzzuen
King Arthur
9,470
166
1,750
3,313
12,664
18,581
299
8,824
3,840
0
14,494
W
Izanami
NewDaimon
Izanami
14,453
9,406
343
1,997
9,506
3,979
2,093
6,996
2,510
0
27,964
L
Cthulhu
Tradductus
Cthulhu
7,349
293
523
1,240
15,442
12,629
0
8,353
6,829
11,561
420
W
Anubis
11,502
673
445
3,360
8,216
4,331
1,063
6,008
2,208
28,568
517
W
Athena
Xrenosin
Athena
5,400
1,001
1,332
1,521
13,771
17,031
358
7,680
6,091
8,011
462
L
Tiamat
barbecos
Tiamat
6,188
580
200
461
8,597
5,244
0
3,580
4,745
10,032
0
W
Chronos
benjderxv
Chronos
9,220
1,973
1,318
2,359
7,145
2,848
3,421
5,679
1,466
19,110
310
L
Persephone
fixtzelfnenaam
Persephone
7,986
588
687
2,628
9,449
2,922
0
4,339
5,030
21,323
0
L
Ishtar
palavash59
Ishtar
5,771
2,899
161
30
11,716
3,591
10
4,621
6,806
0
12,588
L
Chronos
sAbaoTh
Chronos
14,202
2,334
11
932
8,887
2,926
0
4,420
4,416
27,992
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
48,571
95
Minions Killed
121
0
Camps Cleared
0
830,216
Distance Traveled
996,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,048
905
24
2
0
208,646
0
W
Izanami
10,174
1,017
40
4
0
183,320
0
L
Cthulhu
8,020
802
8
1
0
160,246
0
W
Anubis
10,589
1,059
27
3
0
175,910
0
W
Athena
9,337
934
4
0
0
205,717
0
L
Tiamat
6,823
682
7
1
0
176,890
0
W
Chronos
9,423
942
26
3
0
223,108
0
L
Persephone
8,181
818
34
3
0
169,675
0
L
Ishtar
10,049
1,005
12
1
0
156,473
0
L
Chronos
9,675
968
34
3
0
166,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role