Player Matchup

Anhur
Anhur
AG3NT CLAPED
Anhur
Level 89
God Stats
0W - 1L
1,642 SR
Queue Stats
3W - 7L
1,101 Elo+
Party 1
Janus
Janus
MysticLightskin
Janus
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 113L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
R3DMaN50
Gilgamesh
Level 29
God Stats
1W - 2L
1,252 SR
Queue Stats
3W - 7L
1,101 Elo+
Party 1
Team Averages
Level 76
1,465 SR
1,197 Elo+

VS

Team Averages
Level 78
1,539 SR
1,392 Elo+
Neith
Neith
BlueBeast537
Neith
Level 63
God Stats
67W - 98L
1,477 SR
Queue Stats
78W - 122L
1,334 Elo+
Solo
Guan Yu
Guan Yu
JuanDeLaNooch
Guan Yu
Level 124
God Stats
4W - 6L
1,606 SR
Queue Stats
43W - 42L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
XFaKeDeaThX8315
Baron Samedi
Level 48
God Stats
6W - 4L
1,534 SR
Queue Stats
28W - 21L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,198
631
5,282
10,822
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 4 / 2
7,565
582
7,813
9,719
5,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
R3DMaN50
Gilgamesh
11
0 / 6 / 2
7,461
574
8,236
16,232
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
10,604
816
9,362
10,728
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Guan Yu
15
1 / 0 / 9
9,382
722
7,133
12,562
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
XFaKeDeaThX8315
Baron Samedi
17
8 / 1 / 7
11,050
850
15,294
9,042
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
0
Kills
15
15
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
1
8
10
W
Guan Yu
1
0
9
5.5
L
0
4
2
0.25
L
Gilgamesh
R3DMaN50
Gilgamesh
0
6
2
0.17
W
Baron Samedi
XFaKeDeaThX8315
Baron Samedi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
31,789
36,773
Taken
32,332
15,578
Mitigated
15,578
3,776
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
2,028
0
1,822
10,822
3,091
0
2,769
7,649
0
31,770
W
9,362
3,415
232
5,658
10,728
3,597
1,519
3,006
7,722
0
38,212
W
Guan Yu
7,133
1,685
2,351
4,465
12,562
7,977
163
1,829
10,453
0
31,777
L
7,813
693
216
875
9,719
5,348
0
5,006
4,113
21,878
67
L
Gilgamesh
R3DMaN50
Gilgamesh
8,236
1,179
0
863
16,232
7,139
0
5,871
9,594
0
19,240
W
Baron Samedi
XFaKeDeaThX8315
Baron Samedi
15,294
831
2,152
4,174
9,042
4,004
709
2,990
6,052
48,328
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,224
Gold Earned
31,036
88
Minions Killed
148
0
Camps Cleared
0
593,605
Distance Traveled
711,566
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,198
631
60
5
0
197,119
0
W
Neith
10,604
816
38
3
0
213,794
0
W
Guan Yu
9,382
722
33
3
0
259,361
0
L
Janus
7,565
582
13
1
0
181,940
6
L
Gilgamesh
7,461
574
15
1
0
214,546
0
W
Baron Samedi
11,050
850
77
6
0
238,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role