Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
FriendlyOnix
Ullr
Gold IV
Level 155
God Stats
11W - 6L
1,662 SR
Queue Stats
39W - 29L
1,603 MMR
Party 2
Ne Zha
Ne Zha
Gold I
SpaceSpace
Ne Zha
Gold I
Level 145
God Stats
3W - 1L
1,658 SR
Queue Stats
47W - 42L
1,548 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
mrextreme123
Cu Chulainn
Gold II
Level 192
God Stats
6W - 2L
1,675 SR
Queue Stats
195W - 196L
1,548 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,599 SR
1,540 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,574 SR
1,536 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Gold II
Gucci-Grady
Kuzenbo
Gold II
Level 159
God Stats
8W - 7L
1,641 SR
Queue Stats
77W - 70L
1,558 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
RayCharger
Tsukuyomi
Platinum V
Level 171
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 134L
1,587 MMR
Party 3
Baron Samedi
Baron Samedi
Gold II
UIterior_
Baron Samedi
Gold II
Level 162
God Stats
1W - 1L
1,727 SR
Queue Stats
78W - 70L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
3 / 0 / 4
4,547
758
3,048
4,733
3,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
 
Janus
7
3 / 1 / 1
4,428
738
3,723
2,249
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 3
4,318
720
3,241
3,650
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
SpaceSpace
Ne Zha
9
2 / 1 / 1
4,600
767
1,656
5,339
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
mrextreme123
Cu Chulainn
9
2 / 0 / 0
4,832
805
3,603
5,654
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
KhepriSusanoThanatosIx Chel

VS

Bans
HadesAgniBellonaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
1 / 3 / 0
3,438
573
1,877
4,862
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
6
0 / 3 / 1
3,300
550
2,112
4,654
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Gucci-Grady
Kuzenbo
6
1 / 1 / 1
4,071
679
1,901
4,386
2,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
RayCharger
Tsukuyomi
7
0 / 3 / 0
4,042
674
3,106
5,241
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
UIterior_
Baron Samedi
8
1 / 1 / 0
4,258
710
1,864
2,886
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
4
5
W
Janus
 
Janus
3
1
1
3.5
L
Awilix
 
Awilix
1
3
0
0.33
L
Artemis
 
Artemis
0
3
1
0.17
W
1
1
3
2.5
L
Kuzenbo
Gucci-Grady
Kuzenbo
1
1
1
1.5
L
Tsukuyomi
RayCharger
Tsukuyomi
0
3
0
0
W
Ne Zha
SpaceSpace
Ne Zha
2
1
1
2.5
L
Baron Samedi
UIterior_
Baron Samedi
1
1
0
1
W
Cu Chulainn
mrextreme123
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,271
Damage
10,860
21,625
Taken
22,029
10,155
Mitigated
7,389
6,235
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,048
999
0
2,282
4,733
3,072
0
885
3,848
7,653
0
W
Janus
 
Janus
3,723
198
0
546
2,249
613
0
1,520
729
15,643
424
L
Awilix
 
Awilix
1,877
859
0
683
4,862
1,448
0
1,083
3,699
0
12,328
L
Artemis
 
Artemis
2,112
859
0
1,004
4,654
1,133
0
2,297
2,277
0
16,076
W
3,241
1,570
0
500
3,650
1,120
0
1,056
2,594
0
26,383
L
Kuzenbo
Gucci-Grady
Kuzenbo
1,901
868
365
1,586
4,386
2,658
0
1,461
2,851
7,985
0
L
Tsukuyomi
RayCharger
Tsukuyomi
3,106
583
0
1,383
5,241
1,392
61
76
5,165
0
25,861
W
Ne Zha
SpaceSpace
Ne Zha
1,656
452
0
785
5,339
1,807
0
304
5,035
0
27,218
L
Baron Samedi
UIterior_
Baron Samedi
1,864
216
54
1,210
2,886
758
0
1,437
1,305
20,996
1,189
W
Cu Chulainn
mrextreme123
Cu Chulainn
3,603
408
0
2,122
5,654
3,543
0
0
5,654
110
32,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
19,109
205
Minions Killed
163
0
Camps Cleared
0
705,797
Distance Traveled
656,329
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,547
758
14
2
0
144,195
2
W
Janus
4,428
738
36
6
0
141,328
1
L
Awilix
3,438
573
29
5
0
121,187
0
L
Artemis
3,300
550
29
5
0
121,024
0
W
Ullr
4,318
720
51
9
0
129,429
0
L
Kuzenbo
4,071
679
9
2
0
146,238
0
L
Tsukuyomi
4,042
674
52
9
0
130,657
0
W
Ne Zha
4,600
767
46
8
0
153,163
0
L
Baron Samedi
4,258
710
44
7
0
137,223
0
W
Cu Chulainn
4,832
805
58
10
0
137,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role