Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 155
God Stats
119W - 101L
1,611 SR
Queue Stats
207W - 200L
1,516 Elo+
Solo
Janus
Janus
Jaytwarn
Janus
Level 126
God Stats
14W - 17L
1,614 SR
Queue Stats
140W - 137L
1,466 Elo+
Party 1
Camazotz
Camazotz
Savngarde
Camazotz
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 59L
1,700 Elo+
Solo
Anubis
Anubis
TehChanka
Anubis
Level 107
God Stats
28W - 15L
1,618 SR
Queue Stats
64W - 64L
1,467 Elo+
Party 1
Team Averages
Level 127
1,569 SR
1,530 Elo+

VS

Team Averages
Level 92
1,597 SR
1,456 Elo+
Fenrir
Fenrir
InfinityGamer_79
Fenrir
Level 46
God Stats
2W - 1L
1,713 SR
Queue Stats
209W - 210L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
LightShooter
Zhong Kui
Level 121
God Stats
0W - 3L
1,242 SR
Queue Stats
153W - 167L
1,383 Elo+
Solo
Sylvanus
Sylvanus
Tilgen12
Sylvanus
Level 128
God Stats
5W - 5L
1,654 SR
Queue Stats
162W - 136L
1,523 Elo+
Solo
Olorun
Olorun
Tivster672
Olorun
Level 57
God Stats
29W - 15L
1,672 SR
Queue Stats
101W - 103L
1,456 Elo+
Party 2
Raijin
Raijin
little_dark_13
Raijin
Level 107
God Stats
6W - 5L
1,704 SR
Queue Stats
128W - 119L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 3
6,243
568
7,185
6,313
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Heldasmos
Cthulhu
9
2 / 1 / 3
5,955
541
9,156
9,300
6,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Jaytwarn
Janus
12
1 / 3 / 2
6,271
570
1,515
4,729
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Savngarde
Camazotz
11
6 / 2 / 0
6,215
565
5,085
8,991
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
TehChanka
Anubis
11
0 / 1 / 1
5,585
508
2,187
6,531
2,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,076
552
4,722
9,592
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
LightShooter
Zhong Kui
11
1 / 1 / 0
6,822
620
4,423
7,255
4,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Tilgen12
Sylvanus
8
0 / 2 / 2
5,156
469
3,033
13,017
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Tivster672
Olorun
10
1 / 3 / 1
5,443
495
5,256
7,911
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 0
7,200
655
4,938
4,640
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
8
8
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
W
Cthulhu
Heldasmos
Cthulhu
2
1
3
3.5
L
2
3
2
1
W
Janus
Jaytwarn
Janus
1
3
2
0.67
L
Zhong Kui
LightShooter
Zhong Kui
1
1
0
1
W
Camazotz
Savngarde
Camazotz
6
2
0
3
W
Anubis
TehChanka
Anubis
0
1
1
0.5
L
Sylvanus
Tilgen12
Sylvanus
0
2
2
0.5
L
Olorun
Tivster672
Olorun
1
3
1
0.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
22,372
35,864
Taken
42,415
14,979
Mitigated
21,135
10,353
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,185
1,991
0
2,018
6,313
2,012
330
3,131
3,182
0
42,584
W
Cthulhu
Heldasmos
Cthulhu
9,156
1,131
45
2,901
9,300
6,099
0
4,494
4,806
25,940
1,206
L
4,722
2,166
0
1,741
9,592
3,742
0
1,541
8,011
0
45,694
W
Janus
Jaytwarn
Janus
1,515
329
0
290
4,729
1,084
0
3,866
863
37,658
272
L
Zhong Kui
LightShooter
Zhong Kui
4,423
651
0
4,217
7,255
4,862
998
2,637
4,618
46,898
1,390
W
Camazotz
Savngarde
Camazotz
5,085
1,914
0
2,348
8,991
2,893
0
2,430
6,561
0
31,364
W
Anubis
TehChanka
Anubis
2,187
116
0
2,751
6,531
2,891
0
3,729
2,802
36,324
697
L
Sylvanus
Tilgen12
Sylvanus
3,033
648
994
5,347
13,017
8,615
0
4,466
8,551
13,544
0
L
Olorun
Tivster672
Olorun
5,256
2,952
300
1,744
7,911
2,455
0
2,263
5,648
36,719
0
L
4,938
86
0
273
4,640
1,461
0
1,467
3,051
54,389
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
30,697
318
Minions Killed
335
0
Camps Cleared
0
1,067,991
Distance Traveled
1,040,755
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,243
568
75
7
0
196,391
0
W
Cthulhu
5,955
541
34
3
0
239,726
0
L
Fenrir
6,076
552
73
7
0
259,009
0
W
Janus
6,271
570
87
8
0
193,592
0
L
Zhong Kui
6,822
620
83
8
0
163,729
4
W
Camazotz
6,215
565
47
4
0
268,257
0
W
Anubis
5,585
508
75
7
0
170,025
6
L
Sylvanus
5,156
469
16
1
0
203,196
3
L
Olorun
5,443
495
62
6
0
201,666
0
L
Raijin
7,200
655
101
9
0
213,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role