Player Matchup

Jormungandr
Jormungandr
Dc-ACM1PT
Jormungandr
Level 83
God Stats
12W - 17L
1,504 SR
Queue Stats
232W - 218L
1,550 Elo+
Solo
Osiris
Osiris
Ghostydead
Osiris
Level 89
God Stats
3W - 5L
1,509 SR
Queue Stats
85W - 70L
1,536 Elo+
Party 1
Nike
Nike
ViceXVI
Nike
Level 76
God Stats
6W - 9L
1,462 SR
Queue Stats
656W - 605L
1,460 Elo+
Solo
Medusa
Medusa
camilo-0206
Medusa
Level 136
God Stats
4W - 1L
1,899 SR
Queue Stats
80W - 72L
1,508 Elo+
Party 1
Discordia
Discordia
daniel19066
Discordia
Level 97
God Stats
3W - 2L
1,683 SR
Queue Stats
51W - 51L
1,523 Elo+
Party 1
Team Averages
Level 96
1,611 SR
1,515 Elo+

VS

Team Averages
Level 90
1,613 SR
1,523 Elo+
Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gythron
Osiris
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 154L
1,559 Elo+
Solo
Scylla
Scylla
Josh_Green21
Scylla
Level 104
God Stats
4W - 3L
1,704 SR
Queue Stats
246W - 222L
1,522 Elo+
Solo
Charon
Charon
TMasked
Charon
Level 78
God Stats
7W - 3L
1,799 SR
Queue Stats
497W - 470L
1,535 Elo+
Solo
Danzaburou
Danzaburou
ThineDoughnut
Danzaburou
Level 82
God Stats
4W - 3L
1,559 SR
Queue Stats
340W - 298L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dc-ACM1PT
Jormungandr
12
2 / 4 / 0
7,417
571
7,275
13,989
12,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Ghostydead
Osiris
10
4 / 2 / 6
6,434
495
6,245
11,148
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
ViceXVI
Nike
5
0 / 2 / 1
4,616
355
362
2,880
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
13
8 / 3 / 4
8,188
630
10,235
10,574
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
daniel19066
Discordia
15
2 / 0 / 1
7,562
582
5,934
4,346
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 2 / 6
8,297
638
10,889
11,429
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
Gythron
Osiris
14
3 / 2 / 1
7,790
599
7,653
12,241
9,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
12
2 / 3 / 1
7,549
581
1,810
6,603
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
TMasked
Charon
11
1 / 5 / 3
7,131
549
4,706
10,215
7,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ThineDoughnut
Danzaburou
12
0 / 4 / 4
6,796
523
3,697
7,816
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
16
Kills
11
11
Deaths
16
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
6
4
L
Jormungandr
Dc-ACM1PT
Jormungandr
2
4
0
0.5
L
Osiris
Ghostydead
Osiris
4
2
6
3.5
W
Osiris
Gythron
Osiris
3
2
1
1.75
W
Scylla
2
3
1
0.83
W
Charon
TMasked
Charon
1
5
3
0.5
W
Danzaburou
ThineDoughnut
Danzaburou
0
4
4
0.5
L
Nike
ViceXVI
Nike
0
2
1
0.25
L
Medusa
8
3
4
3.33
L
Discordia
daniel19066
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
28,755
42,937
Taken
48,304
27,869
Mitigated
24,439
9,381
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,889
3,039
0
4,181
11,429
3,842
0
2,281
9,080
0
51,497
L
Jormungandr
Dc-ACM1PT
Jormungandr
7,275
2,138
0
2,143
13,989
12,575
0
0
13,186
47,901
7,136
L
Osiris
Ghostydead
Osiris
6,245
2,278
0
2,253
11,148
9,284
288
3,271
7,877
0
18,234
W
Osiris
Gythron
Osiris
7,653
2,719
0
4,811
12,241
9,575
0
5,573
6,668
0
46,092
W
Scylla
1,810
248
0
1,646
6,603
1,268
835
3,978
2,625
51,426
1,340
W
Charon
TMasked
Charon
4,706
1,379
0
529
10,215
7,356
150
951
8,873
20,362
2,285
W
Danzaburou
ThineDoughnut
Danzaburou
3,697
1,697
0
3,213
7,816
2,398
2,331
0
7,477
0
44,104
L
Nike
ViceXVI
Nike
362
109
0
1,112
2,880
780
0
307
2,573
0
8,689
L
Medusa
10,235
4,641
0
3,293
10,574
3,847
777
1,365
9,209
0
61,497
L
Discordia
daniel19066
Discordia
5,934
105
0
580
4,346
1,383
40
1,369
2,977
60,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
37,563
335
Minions Killed
385
0
Camps Cleared
0
1,039,630
Distance Traveled
1,217,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,297
638
84
6
0
274,176
0
L
Jormungandr
7,417
571
89
7
0
214,747
0
L
Osiris
6,434
495
11
1
0
236,259
0
W
Osiris
7,790
599
81
6
0
255,028
0
W
Scylla
7,549
581
106
8
0
214,412
0
W
Charon
7,131
549
28
2
0
222,865
0
W
Danzaburou
6,796
523
86
7
0
250,621
0
L
Nike
4,616
355
18
1
0
69,054
0
L
Medusa
8,188
630
99
8
0
244,530
0
L
Discordia
7,562
582
118
9
0
275,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role