Player Matchup

Chang'e
Chang'e
Silver V
DxWH1T3x
Chang'e
Silver V
Level 141
God Stats
22W - 34L
1,407 SR
Queue Stats
186W - 219L
641 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Trillavelli
Ao Kuang
Silver III
Level 129
God Stats
3W - 1L
1,567 SR
Queue Stats
198W - 214L
740 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
joel_m35
Baron Samedi
Bronze I
Level 129
God Stats
3W - 0L
1,653 SR
Queue Stats
9W - 24L
1,005 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,543 SR
795 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,231 SR
794 MMR
Osiris
Osiris
Bronze III
GGTAYLOR_4
Osiris
Bronze III
Level 109
God Stats
1W - 2L
1,409 SR
Queue Stats
28W - 61L
500 MMR
Solo
Thor
Thor
Silver II
SmiteMakesMeCry
Thor
Silver II
Level 185
God Stats
0W - 2L
1,115 SR
Queue Stats
969W - 1,053L
927 MMR
Solo
Ra
Ra
Bronze I
Spalenn
Ra
Bronze I
Level 157
God Stats
0W - 1L
1,170 SR
Queue Stats
12W - 30L
954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DxWH1T3x
Chang'e
16
3 / 2 / 8
9,960
766
8,479
11,084
3,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Trillavelli
Ao Kuang
15
7 / 5 / 4
10,471
805
8,252
15,053
7,575
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
joel_m35
Baron Samedi
16
2 / 2 / 9
10,415
801
12,434
11,278
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresAchillesKuzenboNe ZhaHorus

VS

Bans
BacchusChaacMulanKumbhakarnaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GGTAYLOR_4
Osiris
13
1 / 3 / 6
8,806
677
8,119
13,679
11,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 5 / 3
9,281
714
7,688
11,424
7,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 4 / 4
9,725
748
9,879
8,677
3,143
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
8
9
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DxWH1T3x
Chang'e
3
2
8
3.5
L
Osiris
GGTAYLOR_4
Osiris
1
3
6
1.33
L
4
5
3
1.1
L
3
4
4
1.25
W
Ao Kuang
Trillavelli
Ao Kuang
7
5
4
1.8
W
Baron Samedi
joel_m35
Baron Samedi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
25,686
37,415
Taken
33,780
15,597
Mitigated
21,398
16,981
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DxWH1T3x
Chang'e
8,479
849
3,572
6,071
11,084
3,451
1,021
3,011
8,008
38,542
1,462
L
Osiris
GGTAYLOR_4
Osiris
8,119
2,231
0
1,427
13,679
11,195
0
11,260
1,956
0
21,996
L
7,688
1,758
0
1,299
11,424
7,060
0
9,214
1,833
0
25,061
L
9,879
185
1,546
1,112
8,677
3,143
0
7,241
1,057
48,084
0
W
Ao Kuang
Trillavelli
Ao Kuang
8,252
2,830
0
3,523
15,053
7,575
1,357
4,197
10,706
37,278
0
W
Baron Samedi
joel_m35
Baron Samedi
12,434
1,475
991
2,824
11,278
4,571
316
2,637
8,621
44,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
27,812
168
Minions Killed
147
0
Camps Cleared
0
660,718
Distance Traveled
619,324
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,960
766
58
4
0
232,973
3
L
Osiris
8,806
677
26
2
0
216,032
0
L
Thor
9,281
714
32
2
0
199,989
0
L
Ra
9,725
748
89
7
0
203,303
2
W
Ao Kuang
10,471
805
30
2
0
217,658
2
W
Baron Samedi
10,415
801
80
6
0
210,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role