Player Matchup

Ares
Ares
Platinum III
Prolet
Ares
Platinum III
Level 129
God Stats
9W - 5L
1,731 SR
Queue Stats
101W - 72L
1,960 MMR
Party 2
Medusa
Medusa
Platinum V
TellerTim
Medusa
Platinum V
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 39L
1,731 MMR
Party 2
Bacchus
Bacchus
Gold II
Zentzy
Bacchus
Gold II
Level 127
God Stats
5W - 4L
1,590 SR
Queue Stats
66W - 45L
1,661 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,607 SR
1,784 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,651 SR
1,839 MMR
Agni
Agni
Platinum IV
Madrileno
Agni
Platinum IV
Level 93
God Stats
13W - 8L
1,744 SR
Queue Stats
37W - 31L
2,089 MMR
Party 1
Bastet
Bastet
Gold II
MissDarkns
Bastet
Gold II
Level 142
God Stats
1W - 2L
1,527 SR
Queue Stats
62W - 63L
1,532 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
єℓєкιÐ
Gilgamesh
Platinum II
Level 47
God Stats
16W - 14L
1,681 SR
Queue Stats
670W - 732L
1,897 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Prolet
Ares
15
1 / 5 / 3
9,903
619
7,739
18,024
17,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
TellerTim
Medusa
16
1 / 2 / 3
10,924
683
13,171
11,816
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Zentzy
Bacchus
15
3 / 3 / 1
10,432
652
7,036
16,261
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
ThothCthulhuPersephoneNe ZhaAthena

VS

Bans
MulanHou YiNoxAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 3 / 6
11,998
750
16,364
8,322
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MissDarkns
Bastet
19
6 / 1 / 3
12,485
780
12,571
13,663
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
єℓєкιÐ
Gilgamesh
16
1 / 3 / 9
10,804
675
9,848
17,521
20,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
10
10
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
3
3
6
2
W
Bastet
MissDarkns
Bastet
6
1
3
7.5
L
Ares
Prolet
Ares
1
5
3
0.5
L
Medusa
TellerTim
Medusa
1
2
3
1.25
L
Bacchus
Zentzy
Bacchus
3
3
1
1.17
W
Gilgamesh
єℓєкιÐ
Gilgamesh
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
38,783
46,101
Taken
39,506
40,506
Mitigated
33,261
5,066
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
16,364
1,098
0
2,813
8,322
3,043
1,034
3,547
4,594
67,644
849
W
Bastet
MissDarkns
Bastet
12,571
3,553
0
5,215
13,663
9,584
768
4,651
8,705
0
54,318
L
Ares
Prolet
Ares
7,739
440
0
570
18,024
17,145
265
5,971
10,181
21,341
0
L
Medusa
TellerTim
Medusa
13,171
4,891
0
1,203
11,816
4,383
675
2,629
8,384
0
76,144
L
Bacchus
Zentzy
Bacchus
7,036
452
0
3,293
16,261
18,978
0
5,825
8,905
20,329
0
W
Gilgamesh
єℓєкιÐ
Gilgamesh
9,848
2,076
0
1,388
17,521
20,634
454
5,788
11,385
0
27,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
35,287
193
Minions Killed
221
0
Camps Cleared
0
912,445
Distance Traveled
1,017,496
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,998
750
119
7
0
313,013
4
W
Bastet
12,485
780
77
5
0
364,411
2
L
Ares
9,903
619
26
2
0
298,985
6
L
Medusa
10,924
683
144
9
0
311,853
5
L
Bacchus
10,432
652
23
1
0
301,607
3
W
Gilgamesh
10,804
675
25
2
0
340,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role