Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CallMePalma
Ao Kuang
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
133W - 143L
1,370 Elo+
Solo
Arachne
Arachne
OH_Triumph
Arachne
Level 129
God Stats
1W - 1L
1,271 SR
Queue Stats
472W - 502L
1,502 Elo+
Solo
Ymir
Ymir
Seenti
Ymir
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 94L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
SkamdAtGamestop
Baba Yaga
Level 88
God Stats
4W - 0L
1,906 SR
Queue Stats
71W - 61L
1,471 Elo+
Solo
Team Averages
Level 119
1,493 SR
1,452 Elo+

VS

Team Averages
Level 122
1,611 SR
1,460 Elo+
Hades
Hades
ChiTownShep312
Hades
Level 116
God Stats
3W - 3L
1,708 SR
Queue Stats
271W - 240L
1,484 Elo+
Party 1
He Bo
He Bo
EV1L
He Bo
Level 101
God Stats
0W - 2L
1,313 SR
Queue Stats
78W - 88L
1,385 Elo+
Solo
Ne Zha
Ne Zha
JaySaul
Ne Zha
Level 129
God Stats
4W - 3L
1,859 SR
Queue Stats
41W - 49L
1,443 Elo+
Solo
Merlin
Merlin
PReeMo00
Merlin
Level 155
God Stats
6W - 2L
1,673 SR
Queue Stats
383W - 360L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Ripley_Rippet
Jormungandr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 58L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
10 / 3 / 13
12,318
821
9,793
30,403
30,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ao Kuang
CallMePalma
Ao Kuang
19
8 / 5 / 11
12,267
818
6,794
16,444
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
OH_Triumph
Arachne
14
1 / 8 / 11
9,574
638
5,748
13,581
7,846
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Seenti
Ymir
19
7 / 4 / 19
12,275
818
9,760
21,792
27,827
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Baba Yaga
SkamdAtGamestop
Baba Yaga
20
3 / 2 / 24
11,981
799
20,041
9,557
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 9
11,488
766
12,185
17,766
9,931
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
EV1L
He Bo
18
6 / 6 / 7
10,591
706
12,738
9,838
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
JaySaul
Ne Zha
5
0 / 1 / 0
7,236
482
0
775
115
Merlin
PReeMo00
Merlin
20
3 / 4 / 10
10,886
726
21,402
8,878
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Ripley_Rippet
Jormungandr
17
2 / 9 / 11
10,365
691
9,084
20,122
19,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
29
Kills
17
22
Deaths
29
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
3
13
5.5
W
Ao Kuang
CallMePalma
Ao Kuang
8
5
11
2.7
L
6
9
9
1.17
L
He Bo
EV1L
He Bo
6
6
7
1.58
L
Ne Zha
JaySaul
Ne Zha
0
1
0
0
W
Arachne
OH_Triumph
Arachne
1
8
11
0.81
L
Merlin
PReeMo00
Merlin
3
4
10
2
L
Jormungandr
Ripley_Rippet
Jormungandr
2
9
11
0.83
W
Ymir
Seenti
Ymir
7
4
19
4.13
W
Baba Yaga
SkamdAtGamestop
Baba Yaga
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,136
Damage
55,409
91,777
Taken
57,379
82,003
Mitigated
37,568
38,527
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,793
2,968
796
17,326
30,403
30,230
894
16,390
14,013
0
20,004
W
Ao Kuang
CallMePalma
Ao Kuang
6,794
2,230
1,130
3,338
16,444
11,724
2,088
10,780
5,664
22,819
522
L
12,185
1,072
575
2,919
17,766
9,931
542
10,100
7,560
23,123
423
L
He Bo
EV1L
He Bo
12,738
245
691
504
9,838
3,783
315
6,235
3,549
27,601
31
L
Ne Zha
JaySaul
Ne Zha
0
0
0
0
775
115
0
775
0
0
0
W
Arachne
OH_Triumph
Arachne
5,748
3,953
603
1,511
13,581
7,846
208
10,242
3,339
0
9,850
L
Merlin
PReeMo00
Merlin
21,402
777
1,611
914
8,878
3,932
1,149
5,516
3,306
50,822
0
L
Jormungandr
Ripley_Rippet
Jormungandr
9,084
1,449
505
880
20,122
19,807
501
13,107
6,684
24,376
293
W
Ymir
Seenti
Ymir
9,760
1,337
3,897
4,753
21,792
27,827
1,083
11,818
9,974
24,969
2,690
W
Baba Yaga
SkamdAtGamestop
Baba Yaga
20,041
1,808
1,826
3,347
9,557
4,376
2,206
5,928
3,629
55,764
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
50,566
167
Minions Killed
154
0
Camps Cleared
0
1,318,594
Distance Traveled
898,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,318
821
20
1
0
266,368
0
W
Ao Kuang
12,267
818
37
2
0
248,913
0
L
Hades
11,488
766
32
2
0
214,175
0
L
He Bo
10,591
706
22
1
0
248,396
0
L
Ne Zha
7,236
482
0
0
0
0
0
W
Arachne
9,574
638
10
1
0
251,655
0
L
Merlin
10,886
726
67
4
0
233,985
0
L
Jormungandr
10,365
691
33
2
0
201,871
0
W
Ymir
12,275
818
48
3
0
262,393
0
W
Baba Yaga
11,981
799
52
3
0
289,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role