Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bullet-Man93
Scylla
Level 101
God Stats
4W - 1L
1,828 SR
Queue Stats
57W - 54L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
CaseraBlanca
Ne Zha
Level 159
God Stats
8W - 11L
1,563 SR
Queue Stats
578W - 597L
1,501 Elo+
Party 2
Ymir
Ymir
Eazzyone19
Ymir
Level 159
God Stats
6W - 5L
1,470 SR
Queue Stats
245W - 256L
1,407 Elo+
Solo
Team Averages
Level 145
1,572 SR
1,485 Elo+

VS

Team Averages
Level 119
1,516 SR
1,525 Elo+
Ravana
Ravana
BigPapiNico
Ravana
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,543 Elo+
Solo
Discordia
Discordia
H4RL3YQUINN
Discordia
Level 109
God Stats
1W - 0L
1,648 SR
Queue Stats
27W - 23L
1,525 Elo+
Party 1
Skadi
Skadi
Meddy97x
Skadi
Level 128
God Stats
1W - 0L
1,785 SR
Queue Stats
87W - 85L
1,503 Elo+
Solo
Bastet
Bastet
OllyPop6103
Bastet
Level 124
God Stats
1W - 2L
1,547 SR
Queue Stats
29W - 24L
1,523 Elo+
Party 1
Nox
Nox
xTechnicalStyle
Nox
Level 123
God Stats
1W - 3L
1,099 SR
Queue Stats
229W - 230L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 3 / 1
6,960
580
5,653
10,235
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
 
Hel
9
2 / 3 / 1
5,338
445
3,754
7,485
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
11
0 / 1 / 1
6,241
520
2,882
3,347
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
0 / 3 / 0
5,374
448
2,481
8,877
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 0
5,429
452
2,606
10,352
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 1 / 4
6,642
554
7,145
5,136
2,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
H4RL3YQUINN
Discordia
12
2 / 0 / 2
6,729
561
2,529
3,757
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Meddy97x
Skadi
12
2 / 3 / 2
6,354
530
5,102
7,643
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
2 / 0 / 7
6,584
549
4,505
6,476
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
6 / 0 / 3
6,134
511
6,997
6,526
2,445
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
12
12
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
L
Hel
 
Hel
2
3
1
0.83
W
Ravana
0
1
4
2
L
Scylla
0
1
1
0.5
L
Ne Zha
0
3
0
0
L
0
2
0
0
W
Discordia
H4RL3YQUINN
Discordia
2
0
2
3
W
Skadi
Meddy97x
Skadi
2
3
2
1
W
Bastet
2
0
7
5.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
26,278
40,296
Taken
29,538
14,237
Mitigated
9,855
17,142
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,653
2,205
0
4,462
10,235
3,252
0
1,657
8,578
0
50,779
L
Hel
 
Hel
3,754
162
2,563
2,800
7,485
2,459
0
1,863
5,622
14,668
490
W
Ravana
7,145
2,001
0
2,873
5,136
2,629
0
1,702
3,056
0
41,696
L
Scylla
2,882
170
0
304
3,347
936
0
1,690
1,657
43,190
0
L
Ne Zha
2,481
379
0
2,805
8,877
3,406
0
1,628
7,249
0
29,321
L
2,606
483
0
4,208
10,352
4,184
0
2,451
7,901
39,367
1,074
W
Discordia
H4RL3YQUINN
Discordia
2,529
72
0
500
3,757
1,013
0
2,501
1,256
39,909
514
W
Skadi
Meddy97x
Skadi
5,102
1,724
0
926
7,643
1,580
0
824
6,819
0
38,405
W
Bastet
4,505
1,141
0
1,756
6,476
2,188
0
2,266
4,210
0
46,800
W
6,997
2,049
0
2,933
6,526
2,445
0
1,865
4,594
23,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
32,443
314
Minions Killed
354
0
Camps Cleared
0
1,194,389
Distance Traveled
1,247,351
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,960
580
94
8
0
206,288
0
L
Hel
5,338
445
15
1
0
253,501
4
W
Ravana
6,642
554
74
6
0
230,581
4
L
Scylla
6,241
520
78
7
0
239,754
2
L
Ne Zha
5,374
448
55
5
0
244,747
3
L
Ymir
5,429
452
72
6
0
250,099
0
W
Discordia
6,729
561
102
9
0
255,069
2
W
Skadi
6,354
530
73
6
0
233,278
2
W
Bastet
6,584
549
87
7
0
287,325
0
W
Nox
6,134
511
18
2
0
241,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role