Player Matchup

Persephone
Persephone
Adera016
Persephone
Level 87
God Stats
6W - 3L
1,599 SR
Queue Stats
12W - 5L
1,775 Elo+
Solo
Neith
Neith
B_Bear-01
Neith
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 43L
1,369 Elo+
Party 1
Pele
Pele
FL Anthony
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Solo
Yemoja
Yemoja
GORILLATITTZ519
Yemoja
Level 61
God Stats
38W - 45L
1,413 SR
Queue Stats
301W - 333L
1,325 Elo+
Solo
Nike
Nike
LadenIsHim
Nike
Level 33
God Stats
1W - 1L
1,294 SR
Queue Stats
31W - 62L
1,277 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,422 Elo+

VS

Team Averages
Level 87
1,462 SR
1,482 Elo+
Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IM_DIFFUR3NT_
Chiron
Level 124
God Stats
19W - 9L
1,312 SR
Queue Stats
192W - 180L
1,403 Elo+
Solo
Zeus
Zeus
KhanIvan
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,409 Elo+
Solo
Geb
Geb
rpickle
Geb
Level 88
God Stats
4W - 5L
1,497 SR
Queue Stats
94W - 112L
1,416 Elo+
Solo
Janus
Janus
waltmonkey
Janus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Adera016
Persephone
11
1 / 2 / 3
6,672
1,334
5,947
5,718
1,754
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
B_Bear-01
Neith
11
2 / 1 / 1
6,376
1,275
2,082
2,644
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 1
6,411
1,282
4,240
7,440
2,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 2
6,133
1,227
3,049
6,583
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

11
0 / 3 / 2
5,888
1,178
4,023
5,026
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

326

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 2 / 7
6,599
1,320
3,952
4,495
1,587
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
7 / 0 / 3
8,431
1,686
7,186
4,114
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
11
2 / 1 / 4
6,701
1,340
4,283
4,419
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
12
0 / 0 / 9
6,574
1,315
5,290
5,005
3,612
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
12
1 / 1 / 7
6,805
1,361
3,750
3,229
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
11
10
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
7
2.25
L
Persephone
Adera016
Persephone
1
2
3
1.25
L
Neith
B_Bear-01
Neith
2
1
1
2.5
L
1
3
1
0.5
L
0
1
2
1
W
7
0
3
8.5
W
Zeus
2
1
4
4
L
0
3
2
0.33
W
Geb
0
0
9
4.5
W
Janus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
24,461
27,411
Taken
21,262
10,286
Mitigated
8,447
2,128
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,952
1,897
0
953
4,495
1,587
0
1,632
2,863
0
8,572
L
Persephone
Adera016
Persephone
5,947
492
0
130
5,718
1,754
0
1,796
3,794
19,902
0
L
Neith
B_Bear-01
Neith
2,082
401
0
152
2,644
945
0
1,032
1,612
0
2,782
L
4,240
1,121
0
168
7,440
2,213
0
2,592
4,688
0
15,707
L
3,049
1,019
1,206
472
6,583
2,585
0
3,964
2,517
10,552
657
W
7,186
2,415
372
1,275
4,114
1,256
0
1,527
2,587
0
18,767
W
Zeus
4,283
401
0
730
4,419
1,089
0
2,145
2,274
13,450
191
L
4,023
193
0
0
5,026
2,789
0
3,063
1,883
0
7,168
W
Geb
5,290
441
0
1,768
5,005
3,612
0
2,467
2,538
10,201
0
W
Janus
3,750
0
0
380
3,229
903
0
1,195
2,034
15,573
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
35,110
87
Minions Killed
108
3
Camps Cleared
8
507,427
Distance Traveled
561,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,599
1,320
19
4
1
111,051
0
L
Persephone
6,672
1,334
16
3
0
109,392
0
L
Neith
6,376
1,275
0
0
0
84,213
0
L
Pele
6,411
1,282
40
8
2
129,020
0
L
Yemoja
6,133
1,227
24
5
0
98,242
0
W
Chiron
8,431
1,686
22
4
4
124,978
0
W
Zeus
6,701
1,340
21
4
3
86,560
0
L
Nike
5,888
1,178
7
1
1
86,560
0
W
Geb
6,574
1,315
12
2
0
128,824
0
W
Janus
6,805
1,361
34
7
0
110,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role