Player Matchup

Rama
Rama
 
Rama
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JohnDestor
Cthulhu
Level 117
God Stats
35W - 37L
1,578 SR
Queue Stats
331W - 329L
1,506 Elo+
Party 2
Charon
Charon
MаstеrBlade
Charon
Level 155
God Stats
33W - 20L
1,653 SR
Queue Stats
236W - 215L
1,524 Elo+
Party 2
Mulan
Mulan
PoKerFa3
Mulan
Level 147
God Stats
47W - 28L
1,694 SR
Queue Stats
126W - 105L
1,562 Elo+
Solo
Anhur
Anhur
UnderbIade
Anhur
Level 151
God Stats
0W - 3L
1,266 SR
Queue Stats
41W - 47L
1,515 Elo+
Party 2
Team Averages
Level 126
1,538 SR
1,521 Elo+

VS

Team Averages
Level 128
1,522 SR
1,558 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Brockchen5034
Bacchus
Level 159
God Stats
20W - 23L
1,525 SR
Queue Stats
399W - 400L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
Feedslikeobey
Ao Kuang
Level 158
God Stats
1W - 0L
1,561 SR
Queue Stats
69W - 51L
1,626 Elo+
Party 3
Mulan
Mulan
Killionaire1337
Mulan
Level 158
God Stats
2W - 1L
1,526 SR
Queue Stats
255W - 258L
1,523 Elo+
Party 1
Vulcan
Vulcan
MannyGoldo
Vulcan
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 68L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 1
4,789
599
1,020
3,879
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JohnDestor
Cthulhu
8
1 / 2 / 1
4,440
555
4,343
6,176
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
4,510
564
1,930
4,145
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
PoKerFa3
Mulan
3
0 / 2 / 0
3,317
415
644
1,878
461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
8
1 / 2 / 1
4,314
539
2,777
5,437
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 1 / 1
4,530
566
1,656
2,888
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
7
1 / 0 / 0
4,606
576
1,778
4,228
2,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Feedslikeobey
Ao Kuang
9
1 / 0 / 3
4,686
586
1,599
4,978
1,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 1 / 1
6,118
765
5,899
8,212
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
MannyGoldo
Vulcan
9
1 / 1 / 0
4,971
621
1,049
2,565
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
1
0.5
W
Cernunnos
 
Cernunnos
0
1
1
0.5
W
Bacchus
1
0
0
1
W
Ao Kuang
Feedslikeobey
Ao Kuang
1
0
3
2.5
L
Cthulhu
JohnDestor
Cthulhu
1
2
1
0.75
W
4
1
1
4.5
W
Vulcan
MannyGoldo
Vulcan
1
1
0
1
L
1
1
0
1
L
Mulan
PoKerFa3
Mulan
0
2
0
0
L
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,714
Damage
11,981
21,515
Taken
22,871
6,555
Mitigated
8,795
4,984
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,020
917
0
2,105
3,879
1,016
0
627
3,252
0
30,039
W
Cernunnos
 
Cernunnos
1,656
887
0
1,459
2,888
786
0
936
1,952
0
24,656
W
Bacchus
1,778
262
0
1,762
4,228
2,899
0
1,150
3,035
15,653
0
W
Ao Kuang
Feedslikeobey
Ao Kuang
1,599
241
0
950
4,978
1,450
0
294
4,602
29,291
1,674
L
Cthulhu
JohnDestor
Cthulhu
4,343
429
0
1,431
6,176
2,053
0
1,563
4,613
22,929
0
W
5,899
1,449
0
2,609
8,212
3,022
0
2,465
5,747
0
38,528
W
Vulcan
MannyGoldo
Vulcan
1,049
37
0
552
2,565
638
0
982
1,387
30,679
0
L
1,930
273
0
500
4,145
1,331
0
1,297
2,848
22,431
1,296
L
Mulan
PoKerFa3
Mulan
644
352
0
306
1,878
461
0
0
1,878
0
5,506
L
Anhur
2,777
1,152
0
642
5,437
1,694
0
933
4,504
0
24,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,370
Gold Earned
24,911
192
Minions Killed
263
0
Camps Cleared
0
680,762
Distance Traveled
834,604
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,789
599
59
7
0
144,338
0
W
Cernunnos
4,530
566
51
6
0
148,848
0
W
Bacchus
4,606
576
24
3
0
178,080
3
W
Ao Kuang
4,686
586
53
7
0
182,783
0
L
Cthulhu
4,440
555
26
3
0
183,366
0
W
Mulan
6,118
765
62
8
0
149,625
0
W
Vulcan
4,971
621
73
9
0
175,268
0
L
Charon
4,510
564
44
6
0
156,041
0
L
Mulan
3,317
415
14
2
0
29,374
0
L
Anhur
4,314
539
49
6
0
167,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role