Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LuciferTheDecent
Scylla
Level 117
God Stats
5W - 5L
1,549 SR
Queue Stats
358W - 348L
1,494 Elo+
Solo
Chronos
Chronos
MagicMeatness
Chronos
Level 73
God Stats
5W - 6L
1,402 SR
Queue Stats
285W - 275L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
TiMANosaurusRex
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 113
1,490 SR
1,492 Elo+

VS

Team Averages
Level 152
1,489 SR
1,472 Elo+
Charybdis
Charybdis
Aedhnat
Charybdis
Level 124
God Stats
0W - 2L
1,392 SR
Queue Stats
22W - 18L
1,563 Elo+
Solo
Horus
Horus
Dexamenus
Horus
Level 158
God Stats
0W - 4L
1,481 SR
Queue Stats
126W - 147L
1,440 Elo+
Solo
Freya
Freya
KaryNeith
Freya
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 153L
1,394 Elo+
Party 2
Surtr
Surtr
NocturneLion
Surtr
Level 157
God Stats
4W - 4L
1,383 SR
Queue Stats
664W - 737L
1,504 Elo+
Solo
Zeus
Zeus
row_kyo
Zeus
Level 166
God Stats
3W - 4L
1,690 SR
Queue Stats
148W - 157L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 2 / 3
6,008
1,202
6,254
3,425
1,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
 
Nemesis
9
1 / 0 / 5
5,272
1,054
3,470
6,887
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 6
5,476
1,095
3,861
1,243
408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
10
0 / 0 / 5
5,345
1,069
2,780
3,472
1,265
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
10
2 / 1 / 5
6,021
1,204
1,733
4,677
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aedhnat
Charybdis
8
0 / 1 / 2
4,714
943
2,557
1,768
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Dexamenus
Horus
9
1 / 2 / 2
5,421
1,084
2,254
5,184
3,974
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
KaryNeith
Freya
8
0 / 3 / 1
4,701
940
1,726
3,883
1,217
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 2
5,315
1,063
2,942
6,567
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
row_kyo
Zeus
11
1 / 1 / 2
5,601
1,120
3,724
2,805
1,060
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
7
Kills
3
3
Deaths
7
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
3
2.75
W
Nemesis
 
Nemesis
1
0
5
3.5
L
Charybdis
Aedhnat
Charybdis
0
1
2
1
L
Horus
Dexamenus
Horus
1
2
2
1
L
Freya
KaryNeith
Freya
0
3
1
0.17
W
0
0
6
3
W
Chronos
0
0
5
2.5
L
1
0
2
2
W
Sylvanus
2
1
5
4.5
L
Zeus
row_kyo
Zeus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,098
Damage
13,203
19,704
Taken
20,207
10,415
Mitigated
9,137
11,216
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,254
1,396
152
379
3,425
1,381
0
1,193
2,232
0
13,935
W
Nemesis
 
Nemesis
3,470
755
534
3,416
6,887
3,662
224
1,292
5,595
0
5,053
L
Charybdis
Aedhnat
Charybdis
2,557
885
0
220
1,768
497
0
716
1,011
0
6,031
L
Horus
Dexamenus
Horus
2,254
1,134
823
1,549
5,184
3,974
0
2,542
2,439
0
3,781
L
Freya
KaryNeith
Freya
1,726
275
74
592
3,883
1,217
0
1,503
2,342
3,452
0
W
3,861
42
541
262
1,243
408
176
557
686
12,698
0
W
Chronos
2,780
648
944
710
3,472
1,265
356
1,204
2,268
11,388
0
L
2,942
560
266
2,629
6,567
2,389
0
3,071
3,333
135
5,446
W
Sylvanus
1,733
66
2,246
2,032
4,677
3,699
112
1,339
3,338
2,835
392
L
Zeus
row_kyo
Zeus
3,724
229
447
958
2,805
1,060
0
357
2,448
15,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
25,752
70
Minions Killed
48
0
Camps Cleared
0
528,070
Distance Traveled
434,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,008
1,202
8
2
0
107,590
0
W
Nemesis
5,272
1,054
5
1
0
117,547
0
L
Charybdis
4,714
943
6
1
0
42,938
0
L
Horus
5,421
1,084
4
1
0
108,480
0
L
Freya
4,701
940
7
1
0
97,083
0
W
Scylla
5,476
1,095
27
5
0
102,398
0
W
Chronos
5,345
1,069
23
5
0
89,635
0
L
Surtr
5,315
1,063
8
2
0
93,462
0
W
Sylvanus
6,021
1,204
7
1
0
110,900
0
L
Zeus
5,601
1,120
23
5
0
92,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role