Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Astrositys
Ra
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
217W - 195L
1,552 Elo+
Solo
Ymir
Ymir
BroMan510
Ymir
Level 144
God Stats
10W - 9L
1,695 SR
Queue Stats
246W - 204L
1,536 Elo+
Party 1
Hachiman
Hachiman
OzzyEDP
Hachiman
Level 87
God Stats
1W - 2L
1,147 SR
Queue Stats
264W - 214L
1,570 Elo+
Party 1
Bake Kujira
Bake Kujira
TheFallenZer0
Bake Kujira
Level 128
God Stats
3W - 1L
1,645 SR
Queue Stats
133W - 108L
1,586 Elo+
Party 1
Team Averages
Level 126
1,497 SR
1,549 Elo+

VS

Team Averages
Level 120
1,598 SR
1,569 Elo+
Poseidon
Poseidon
DaddyTyra
Poseidon
Level 69
God Stats
10W - 6L
1,792 SR
Queue Stats
97W - 77L
1,594 Elo+
Solo
Horus
Horus
Gordopilo
Horus
Level 127
God Stats
16W - 29L
1,553 SR
Queue Stats
701W - 623L
1,553 Elo+
Solo
Thor
Thor
ILT NiKo
Thor
Level 99
God Stats
1W - 2L
1,723 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SoIoDojo
Cthulhu
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,598 Elo+
Party 2
Izanami
Izanami
undead210
Izanami
Level 122
God Stats
10W - 12L
1,421 SR
Queue Stats
62W - 46L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 3
7,010
539
5,221
13,299
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 1 / 2
8,045
619
10,024
6,263
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
14
8 / 1 / 8
7,985
614
11,260
12,216
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
OzzyEDP
Hachiman
13
5 / 0 / 4
7,946
611
6,544
4,322
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
TheFallenZer0
Bake Kujira
10
1 / 7 / 8
5,942
457
5,123
13,800
9,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaddyTyra
Poseidon
14
2 / 3 / 2
7,097
546
8,667
10,263
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Gordopilo
Horus
10
4 / 3 / 3
6,937
534
3,741
12,854
9,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
9
0 / 8 / 3
5,766
444
2,731
10,911
3,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
SoIoDojo
Cthulhu
13
2 / 3 / 0
7,520
578
10,940
11,292
8,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
undead210
Izanami
11
3 / 4 / 2
6,818
524
3,847
8,511
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
11
11
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
3
1.25
W
6
1
2
7
W
Ymir
8
1
8
12
L
Poseidon
DaddyTyra
Poseidon
2
3
2
1
L
Horus
Gordopilo
Horus
4
3
3
1.83
L
Thor
0
8
3
0.19
W
Hachiman
OzzyEDP
Hachiman
5
0
4
7
L
Cthulhu
SoIoDojo
Cthulhu
2
3
0
0.67
W
Bake Kujira
TheFallenZer0
Bake Kujira
1
7
8
0.71
L
Izanami
undead210
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
29,926
49,900
Taken
53,831
26,333
Mitigated
26,843
14,494
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,221
878
0
5,072
13,299
7,854
0
8,039
4,111
0
41,672
W
10,024
922
1,128
2,474
6,263
2,361
228
2,901
3,252
58,535
853
W
Ymir
11,260
2,327
0
917
12,216
5,665
0
3,867
8,313
51,525
0
L
Poseidon
DaddyTyra
Poseidon
8,667
1,510
0
3,481
10,263
2,574
0
5,523
4,520
62,529
1,159
L
Horus
Gordopilo
Horus
3,741
1,540
880
5,189
12,854
9,973
0
6,391
6,112
0
17,967
L
Thor
2,731
466
0
0
10,911
3,036
305
7,259
3,248
0
28,403
W
Hachiman
OzzyEDP
Hachiman
6,544
3,789
0
2,771
4,322
1,336
0
757
3,565
0
54,221
L
Cthulhu
SoIoDojo
Cthulhu
10,940
925
0
3,450
11,292
8,439
0
2,100
8,291
50,091
1,299
W
Bake Kujira
TheFallenZer0
Bake Kujira
5,123
3,531
0
2,132
13,800
9,117
121
2,094
11,706
20,806
7,431
L
Izanami
undead210
Izanami
3,847
2,514
0
1,259
8,511
2,821
0
3,465
4,946
0
42,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
34,138
377
Minions Killed
346
0
Camps Cleared
0
1,350,264
Distance Traveled
1,297,619
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,010
539
71
5
0
272,304
4
W
Ra
8,045
619
112
9
0
260,587
0
W
Ymir
7,985
614
75
6
0
295,831
0
L
Poseidon
7,097
546
105
8
0
277,819
0
L
Horus
6,937
534
19
1
0
279,279
5
L
Thor
5,766
444
47
4
0
242,801
0
W
Hachiman
7,946
611
83
6
0
267,143
0
L
Cthulhu
7,520
578
95
7
0
249,575
1
W
Bake Kujira
5,942
457
36
3
0
254,399
8
L
Izanami
6,818
524
80
6
0
248,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role