Player Matchup

Thor
Thor
Diamond I
 
Thor
Diamond I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Auxbio
Cerberus
Masters
Level 228
God Stats
1W - 1L
1,375 SR
Queue Stats
246W - 203L
2,624 MMR
Solo
Thoth
Thoth
Masters
PaulAtredis
Thoth
Masters
Level 195
God Stats
1W - 3L
1,472 SR
Queue Stats
187W - 146L
2,707 MMR
Solo
Artio
Artio
Masters
Rivаl
Artio
Masters
Level 177
God Stats
1W - 0L
1,479 SR
Queue Stats
97W - 62L
2,566 MMR
Solo
Rama
Rama
Masters
SrArias
Rama
Masters
Level 241
God Stats
53W - 53L
1,637 SR
Queue Stats
509W - 494L
2,594 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 185
1,493 SR
2,398 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,742 SR
2,621 MMR
Sun Wukong
Sun Wukong
Masters
CtrlAltIEat
Sun Wukong
Masters
Level 185
God Stats
5W - 8L
1,595 SR
Queue Stats
277W - 230L
2,604 MMR
Party 1
Yu Huang
Yu Huang
Masters
FreezingFantasy
Yu Huang
Masters
Level 161
God Stats
4W - 7L
1,670 SR
Queue Stats
303W - 274L
2,791 MMR
Party 1
Mulan
Mulan
Diamond I
GrandmaSlayer犬
Mulan
Diamond I
Level 46
God Stats
8W - 2L
2,019 SR
Queue Stats
42W - 17L
2,641 MMR
Party 2
Apollo
Apollo
Diamond I
Snipeyy
Apollo
Diamond I
Level 153
God Stats
4W - 2L
1,715 SR
Queue Stats
43W - 18L
2,574 MMR
Party 2
Cthulhu
Cthulhu
Diamond I
štorm
Cthulhu
Diamond I
Level 170
God Stats
1W - 2L
1,714 SR
Queue Stats
317W - 296L
2,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
8 / 1 / 7
10,287
605
13,082
14,200
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Auxbio
Cerberus
13
1 / 0 / 18
8,839
520
12,648
15,297
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 3 / 5
10,259
603
8,382
6,690
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
Rivаl
Artio
18
6 / 0 / 4
11,173
657
13,559
21,928
16,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
SrArias
Rama
16
8 / 4 / 5
9,885
581
10,997
13,630
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MartichorasMedusaCamazotz

VS

Bans
BastetChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CtrlAltIEat
Sun Wukong
14
1 / 4 / 3
7,788
458
6,217
16,097
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
16
4 / 4 / 1
9,324
548
12,647
8,518
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 10 / 5
7,439
438
8,276
20,293
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Snipeyy
Apollo
13
2 / 7 / 2
8,586
505
7,462
12,727
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
štorm
Cthulhu
14
0 / 5 / 1
8,478
499
10,024
17,414
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
30
Kills
8
8
Deaths
30
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
7
11.5
W
Cerberus
Auxbio
Cerberus
1
0
18
10
L
Sun Wukong
CtrlAltIEat
Sun Wukong
1
4
3
0.63
L
Yu Huang
4
4
1
1.13
L
1
10
5
0.35
W
7
3
5
3.17
W
Artio
Rivаl
Artio
6
0
4
8
L
Apollo
Snipeyy
Apollo
2
7
2
0.43
W
Rama
SrArias
Rama
8
4
5
2.63
L
Cthulhu
štorm
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,668
Damage
44,626
71,745
Taken
75,049
40,884
Mitigated
42,944
31,663
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,082
3,214
0
5,847
14,200
4,843
474
4,611
9,542
0
101,276
W
Cerberus
Auxbio
Cerberus
12,648
880
0
4,808
15,297
13,567
0
2,207
13,043
28,587
0
L
Sun Wukong
CtrlAltIEat
Sun Wukong
6,217
1,149
0
4,906
16,097
6,960
0
6,763
9,334
0
60,724
L
Yu Huang
12,647
394
0
409
8,518
2,585
0
3,864
4,654
71,436
0
L
8,276
787
0
3,916
20,293
13,936
0
9,540
10,753
0
24,408
W
8,382
531
0
500
6,690
1,910
443
2,059
4,631
67,023
298
W
Artio
Rivаl
Artio
13,559
1,680
600
13,024
21,928
16,583
66
8,784
11,972
86,945
1,804
L
Apollo
Snipeyy
Apollo
7,462
4,743
0
2,582
12,727
3,981
0
5,027
7,700
0
57,239
W
Rama
SrArias
Rama
10,997
9,422
0
6,884
13,630
3,981
408
4,098
9,532
0
83,144
L
Cthulhu
štorm
Cthulhu
10,024
968
0
5,223
17,414
15,482
0
9,063
8,351
63,500
3,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
41,615
608
Minions Killed
481
0
Camps Cleared
0
1,701,623
Distance Traveled
1,681,590
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,287
605
150
9
0
377,969
4
W
Cerberus
8,839
520
27
2
0
348,999
8
L
Sun Wukong
7,788
458
93
5
0
364,449
0
L
Yu Huang
9,324
548
137
8
0
343,957
0
L
Mulan
7,439
438
27
2
0
335,776
0
W
Thoth
10,259
603
132
8
0
312,730
0
W
Artio
11,173
657
163
10
0
355,821
3
L
Apollo
8,586
505
102
6
0
312,505
0
W
Rama
9,885
581
136
8
0
306,104
0
L
Cthulhu
8,478
499
122
7
0
324,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role