Player Matchup

Olorun
Olorun
DevilFireBear
Olorun
Level 118
God Stats
0W - 2L
1,299 SR
Queue Stats
147W - 149L
1,490 Elo+
Party 3
Susano
Susano
DraykorSilva
Susano
Level 105
God Stats
3W - 5L
1,427 SR
Queue Stats
103W - 100L
1,487 Elo+
Party 3
Poseidon
Poseidon
Rondiablo63
Poseidon
Level 46
God Stats
5W - 4L
1,480 SR
Queue Stats
64W - 53L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
grootsbiscuits
Jormungandr
Level 146
God Stats
6W - 3L
1,728 SR
Queue Stats
148W - 148L
1,492 Elo+
Party 3
Mulan
Mulan
mariusdiablo
Mulan
Level 46
God Stats
25W - 16L
1,566 SR
Queue Stats
67W - 59L
1,421 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,462 Elo+

VS

Team Averages
Level 95
1,601 SR
1,478 Elo+
Ra
Ra
Cartagra
Ra
Level 63
God Stats
3W - 2L
1,540 SR
Queue Stats
114W - 140L
1,458 Elo+
Solo
Charon
Charon
Dekuuh99
Charon
Level 40
God Stats
1W - 0L
1,929 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Gurrii23
Hun Batz
Level 147
God Stats
7W - 2L
1,578 SR
Queue Stats
112W - 96L
1,542 Elo+
Solo
Neith
Neith
Raaulitto99
Neith
Level 86
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
inykapo9
Cthulhu
Level 137
God Stats
4W - 2L
1,483 SR
Queue Stats
115W - 91L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,252
525
3,803
5,353
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
8
2 / 4 / 0
5,093
509
2,653
6,047
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Rondiablo63
Poseidon
9
1 / 5 / 0
5,158
516
5,052
5,735
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
grootsbiscuits
Jormungandr
9
1 / 1 / 1
5,474
547
3,383
6,728
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
4,831
483
2,754
7,200
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,504
650
2,520
6,041
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Dekuuh99
Charon
8
1 / 3 / 2
4,775
478
2,183
7,178
4,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Gurrii23
Hun Batz
11
4 / 0 / 3
6,107
611
3,410
5,805
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 2
5,386
539
2,722
5,790
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
inykapo9
Cthulhu
13
7 / 0 / 0
7,512
751
6,051
6,027
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
17
17
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Charon
Dekuuh99
Charon
1
3
2
0.67
L
1
3
3
0.83
L
Susano
2
4
0
0.5
W
Hun Batz
Gurrii23
Hun Batz
4
0
3
5.5
W
2
2
2
1.5
L
Poseidon
Rondiablo63
Poseidon
1
5
0
0.2
L
Jormungandr
grootsbiscuits
Jormungandr
1
1
1
1.5
W
Cthulhu
inykapo9
Cthulhu
7
0
0
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
16,886
31,063
Taken
30,841
10,837
Mitigated
13,660
9,459
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,520
206
804
2,531
6,041
1,889
0
3,720
2,321
45,497
147
W
Charon
Dekuuh99
Charon
2,183
428
0
1,103
7,178
4,282
0
2,549
4,629
14,987
0
L
3,803
1,859
330
1,861
5,353
1,536
0
1,144
4,209
29,443
2,353
L
Susano
2,653
621
0
1,696
6,047
1,542
0
1,192
4,770
0
22,622
W
Hun Batz
Gurrii23
Hun Batz
3,410
520
0
2,916
5,805
1,881
0
1,271
4,534
0
41,421
W
2,722
874
73
1,703
5,790
1,635
99
3,001
2,789
0
34,469
L
Poseidon
Rondiablo63
Poseidon
5,052
958
0
1,076
5,735
1,282
0
2,601
3,106
35,149
0
L
Jormungandr
grootsbiscuits
Jormungandr
3,383
1,384
0
2,997
6,728
4,184
0
2,964
3,602
26,008
1,548
W
Cthulhu
inykapo9
Cthulhu
6,051
668
0
2,190
6,027
3,973
0
1,505
4,522
43,370
1,880
L
2,754
364
0
1,499
7,200
2,293
0
2,141
4,809
0
29,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,808
Gold Earned
30,284
244
Minions Killed
350
0
Camps Cleared
0
932,474
Distance Traveled
989,610
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,504
650
99
10
0
224,143
0
W
Charon
4,775
478
21
2
0
177,616
0
L
Olorun
5,252
525
58
6
0
165,455
0
L
Susano
5,093
509
46
5
0
210,534
0
W
Hun Batz
6,107
611
78
8
0
218,433
0
W
Neith
5,386
539
63
6
0
183,708
2
L
Poseidon
5,158
516
62
6
0
175,879
0
L
Jormungandr
5,474
547
31
3
0
174,921
5
W
Cthulhu
7,512
751
89
9
0
185,710
2
L
Mulan
4,831
483
47
5
0
205,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role