Player Matchup

Thanatos
Thanatos
Anthony7 Playz
Thanatos
Level 96
God Stats
0W - 2L
1,717 SR
Queue Stats
6W - 6L
1,567 Elo+
Party 3
Mulan
Mulan
KeshkaPidarasov
Mulan
Level 152
God Stats
9W - 4L
1,794 SR
Queue Stats
70W - 70L
1,540 Elo+
Solo
Athena
Athena
Nickname134
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
Ninja Dwarf 02
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 3
Anubis
Anubis
ianci5200
Anubis
Level 82
God Stats
23W - 17L
1,653 SR
Queue Stats
69W - 59L
1,553 Elo+
Solo
Team Averages
Level 100
1,633 SR
1,523 Elo+

VS

Team Averages
Level 121
1,504 SR
1,507 Elo+
Cupid
Cupid
Corneliusz
Cupid
Level 64
God Stats
11W - 3L
1,824 SR
Queue Stats
215W - 211L
1,522 Elo+
Party 1
Agni
Agni
GeneralTensei
Agni
Level 154
God Stats
1W - 2L
1,275 SR
Queue Stats
67W - 66L
1,530 Elo+
Party 2
Nemesis
Nemesis
HUNTZZZZ
Nemesis
Level 99
God Stats
9W - 9L
1,474 SR
Queue Stats
279W - 268L
1,539 Elo+
Party 1
Anubis
Anubis
ibnlwaleed
Anubis
Level 128
God Stats
109W - 75L
1,627 SR
Queue Stats
533W - 495L
1,432 Elo+
Solo
Arachne
Arachne
rolba20
Arachne
Level 158
God Stats
1W - 0L
1,321 SR
Queue Stats
93W - 92L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 4 / 3
8,057
537
7,274
16,731
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 4 / 1
7,769
518
12,386
16,513
13,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Athena
11
1 / 2 / 3
6,462
431
4,255
13,693
11,703
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 3
6,535
436
5,054
6,909
2,048
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ianci5200
Anubis
12
4 / 6 / 4
7,644
510
7,553
10,097
3,768
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 2 / 4
9,148
610
6,101
7,385
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 7
9,127
608
6,533
6,042
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
HUNTZZZZ
Nemesis
15
4 / 3 / 4
9,691
646
15,344
19,560
12,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ibnlwaleed
Anubis
16
6 / 3 / 1
9,821
655
11,021
10,203
4,232
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
rolba20
Arachne
15
6 / 2 / 3
8,905
594
6,585
14,444
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
21
21
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
4
3
1.38
W
Cupid
3
2
4
2.5
W
2
3
7
1.83
W
Nemesis
HUNTZZZZ
Nemesis
4
3
4
2
L
3
4
1
0.88
L
Athena
1
2
3
1.25
L
1
5
3
0.5
L
Anubis
ianci5200
Anubis
4
6
4
1
W
Anubis
ibnlwaleed
Anubis
6
3
1
2.17
W
Arachne
rolba20
Arachne
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
45,584
63,943
Taken
57,634
37,806
Mitigated
25,293
22,040
Healing
30,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,274
2,033
0
10,434
16,731
6,423
0
5,223
11,508
0
70,591
W
Cupid
6,101
2,084
0
2,987
7,385
2,525
1,880
1,341
6,044
0
56,470
W
6,533
651
0
1,151
6,042
1,336
3,936
3,281
2,761
49,428
0
W
Nemesis
HUNTZZZZ
Nemesis
15,344
7,917
0
11,611
19,560
12,272
341
2,342
17,218
0
60,310
L
12,386
1,479
0
4,191
16,513
13,864
0
1,740
14,773
0
50,083
L
Athena
4,255
1,162
137
2,560
13,693
11,703
79
5,024
8,669
22,684
0
L
5,054
2,657
680
1,145
6,909
2,048
57
1,558
5,351
0
39,854
L
Anubis
ianci5200
Anubis
7,553
431
0
2,893
10,097
3,768
146
3,873
6,224
36,646
183
W
Anubis
ibnlwaleed
Anubis
11,021
491
135
5,118
10,203
4,232
2,733
2,310
7,893
68,697
937
W
Arachne
rolba20
Arachne
6,585
4,653
0
9,383
14,444
4,928
430
2,419
12,025
0
49,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
46,692
350
Minions Killed
487
0
Camps Cleared
0
1,397,020
Distance Traveled
1,504,908
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,057
537
119
8
0
343,465
0
W
Cupid
9,148
610
108
7
0
281,196
0
W
Agni
9,127
608
92
6
0
289,737
4
W
Nemesis
9,691
646
103
7
0
297,876
0
L
Mulan
7,769
518
83
6
0
233,448
0
L
Athena
6,462
431
26
2
0
327,539
0
L
Cupid
6,535
436
63
4
0
264,102
0
L
Anubis
7,644
510
59
4
0
228,466
0
W
Anubis
9,821
655
105
7
0
267,280
1
W
Arachne
8,905
594
79
5
0
368,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role