Player Matchup

Ishtar
Ishtar
Able-See
Ishtar
Level 48
God Stats
14W - 27L
1,336 SR
Queue Stats
86W - 111L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
Baron Samedi365
Zhong Kui
Level 122
God Stats
3W - 7L
1,500 SR
Queue Stats
466W - 450L
1,499 Elo+
Solo
Raijin
Raijin
CallingBeast477
Raijin
Level 109
God Stats
3W - 12L
1,358 SR
Queue Stats
641W - 619L
1,466 Elo+
Solo
Ymir
Ymir
Firebooty
Ymir
Level 145
God Stats
3W - 5L
1,518 SR
Queue Stats
87W - 82L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
emaNyMsIgnoLwoH
Jing Wei
Level 49
God Stats
1W - 2L
1,583 SR
Queue Stats
52W - 59L
1,477 Elo+
Party 1
Team Averages
Level 95
1,459 SR
1,472 Elo+

VS

Team Averages
Level 86
1,626 SR
1,471 Elo+
Hou Yi
Hou Yi
ChiefCamelback
Hou Yi
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 69L
1,423 Elo+
Solo
Pele
Pele
Tavik0100
Pele
Level 67
God Stats
3W - 3L
1,365 SR
Queue Stats
286W - 289L
1,477 Elo+
Solo
Bake Kujira
Bake Kujira
Vanilla3Chimp
Bake Kujira
Level 85
God Stats
20W - 6L
1,748 SR
Queue Stats
58W - 57L
1,482 Elo+
Party 2
Shiva
Shiva
sebaspato06
Shiva
Level 145
God Stats
2W - 0L
1,737 SR
Queue Stats
31W - 29L
1,473 Elo+
Solo
Aphrodite
Aphrodite
xFro_Daddyx
Aphrodite
Level 87
God Stats
5W - 3L
1,781 SR
Queue Stats
73W - 73L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Able-See
Ishtar
13
2 / 4 / 0
7,485
499
5,791
11,444
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Baron Samedi365
Zhong Kui
12
1 / 2 / 0
7,076
472
7,325
10,098
6,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 1
7,834
522
7,368
11,780
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
3 / 6 / 1
7,074
472
5,322
15,770
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
11
0 / 8 / 4
6,716
448
7,654
12,098
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 9
8,065
538
9,043
11,581
4,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
16
5 / 0 / 8
8,987
599
9,579
12,482
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
Vanilla3Chimp
Bake Kujira
14
12 / 1 / 3
9,924
662
14,053
12,059
11,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 1 / 1
9,156
610
8,028
14,549
13,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
xFro_Daddyx
Aphrodite
13
1 / 1 / 5
8,061
537
4,207
7,969
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
24
24
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Able-See
Ishtar
2
4
0
0.5
L
Zhong Kui
Baron Samedi365
Zhong Kui
1
2
0
0.5
L
1
4
1
0.38
W
3
5
9
1.5
L
Ymir
3
6
1
0.58
W
Pele
5
0
8
9
W
Bake Kujira
Vanilla3Chimp
Bake Kujira
12
1
3
13.5
L
Jing Wei
0
8
4
0.25
W
3
1
1
3.5
W
Aphrodite
xFro_Daddyx
Aphrodite
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
44,910
61,190
Taken
58,640
29,495
Mitigated
36,508
12,055
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Able-See
Ishtar
5,791
1,791
0
2,007
11,444
4,243
0
3,435
7,960
0
56,356
L
Zhong Kui
Baron Samedi365
Zhong Kui
7,325
968
0
3,024
10,098
6,207
0
0
9,394
39,005
2,136
L
7,368
1,244
0
1,870
11,780
3,906
0
3,604
7,721
59,080
0
W
9,043
4,106
0
2,129
11,581
4,348
225
2,108
9,473
0
45,573
L
Ymir
5,322
728
0
2,890
15,770
11,548
0
6,212
9,472
20,436
0
W
Pele
9,579
1,682
0
2,460
12,482
4,910
210
4,450
8,032
0
66,987
W
Bake Kujira
Vanilla3Chimp
Bake Kujira
14,053
6,154
278
3,530
12,059
11,163
283
2,910
9,149
43,914
2,321
L
Jing Wei
7,654
6,192
0
2,264
12,098
3,591
0
3,296
8,716
0
36,683
W
8,028
815
0
2,317
14,549
13,237
0
6,359
8,190
0
59,276
W
Aphrodite
xFro_Daddyx
Aphrodite
4,207
0
2,112
5,649
7,969
2,850
783
3,684
4,285
38,779
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
44,193
361
Minions Killed
437
0
Camps Cleared
0
1,363,678
Distance Traveled
1,583,875
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,485
499
101
7
0
287,228
0
L
Zhong Kui
7,076
472
59
4
0
273,746
0
L
Raijin
7,834
522
115
8
0
267,638
4
W
Hou Yi
8,065
538
75
5
0
284,060
0
L
Ymir
7,074
472
28
2
0
275,554
5
W
Pele
8,987
599
97
6
0
378,051
0
W
Bake Kujira
9,924
662
48
3
0
316,077
3
L
Jing Wei
6,716
448
58
4
0
259,512
3
W
Shiva
9,156
610
113
8
0
301,373
0
W
Aphrodite
8,061
537
104
7
0
304,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role