Player Matchup

Olorun
Olorun
 
Olorun
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
A100mexicankids
Bastet
Level 149
God Stats
1W - 2L
1,926 SR
Queue Stats
147W - 123L
1,518 Elo+
Party 1
Izanami
Izanami
FloraFauna
Izanami
Level 29
God Stats
1W - 4L
1,360 SR
Queue Stats
11W - 20L
1,180 Elo+
Party 3
Osiris
Osiris
Ulitmate_Cobra
Osiris
Level 87
God Stats
8W - 7L
1,578 SR
Queue Stats
404W - 397L
1,482 Elo+
Party 1
Hera
Hera
brianmoore99
Hera
Level 157
God Stats
1W - 3L
1,218 SR
Queue Stats
226W - 211L
1,503 Elo+
Party 1
Team Averages
Level 123
1,516 SR
1,437 Elo+

VS

Team Averages
Level 73
1,490 SR
1,464 Elo+
Lancelot
Lancelot
Faded1345
Lancelot
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
Ssnnaake
Gilgamesh
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
XBunnyXPrincessX
The Morrigan
Level 137
God Stats
2W - 4L
1,494 SR
Queue Stats
161W - 160L
1,473 Elo+
Solo
Neith
Neith
shipsmaster09
Neith
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 186L
1,489 Elo+
Party 2
Loki
Loki
xHARUTOx
Loki
Level 59
God Stats
8W - 11L
1,454 SR
Queue Stats
183W - 194L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 5 / 0
4,839
484
3,274
6,538
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
4,818
482
1,209
6,939
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
FloraFauna
Izanami
8
0 / 4 / 1
4,830
483
2,361
6,922
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 0
5,342
534
3,927
9,911
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 0
5,656
566
2,603
4,074
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Faded1345
Lancelot
11
2 / 0 / 0
6,236
624
6,608
7,611
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
Ssnnaake
Gilgamesh
10
1 / 1 / 7
6,347
635
3,485
8,398
4,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
XBunnyXPrincessX
The Morrigan
11
1 / 3 / 3
6,474
647
2,952
4,104
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
7 / 0 / 2
6,953
695
5,577
4,518
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
12
4 / 0 / 3
6,324
632
2,556
3,849
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
15
15
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
0
0.2
L
0
4
0
0
W
Lancelot
Faded1345
Lancelot
2
0
0
2
L
Izanami
FloraFauna
Izanami
0
4
1
0.13
W
Gilgamesh
Ssnnaake
Gilgamesh
1
1
7
4.5
L
0
1
0
0
W
The Morrigan
XBunnyXPrincessX
The Morrigan
1
3
3
0.83
L
3
1
0
3
W
7
0
2
8
W
Loki
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
21,178
34,384
Taken
28,480
14,670
Mitigated
11,704
9,649
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,274
1,120
510
906
6,538
1,859
0
0
6,538
21,815
607
L
1,209
398
0
1,693
6,939
2,276
0
702
6,196
0
29,948
W
Lancelot
Faded1345
Lancelot
6,608
1,809
0
3,554
7,611
4,202
0
0
7,611
0
37,486
L
Izanami
FloraFauna
Izanami
2,361
1,236
0
1,139
6,922
1,714
0
0
6,922
0
28,363
W
Gilgamesh
Ssnnaake
Gilgamesh
3,485
808
0
2,176
8,398
4,013
341
2,320
5,828
0
21,548
L
3,927
1,336
0
4,844
9,911
7,611
0
0
9,305
0
34,033
W
The Morrigan
XBunnyXPrincessX
The Morrigan
2,952
597
0
788
4,104
1,213
647
2,466
1,445
32,769
1,101
L
2,603
347
0
557
4,074
1,210
0
1,807
2,267
34,180
0
W
5,577
1,194
0
2,324
4,518
1,297
345
589
3,833
0
43,961
W
Loki
2,556
492
0
3,056
3,849
979
479
137
3,712
0
41,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
32,334
284
Minions Killed
328
0
Camps Cleared
0
998,672
Distance Traveled
1,047,424
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,839
484
42
4
0
191,144
2
L
Bastet
4,818
482
55
6
0
195,253
0
W
Lancelot
6,236
624
72
7
0
217,314
2
L
Izanami
4,830
483
62
6
0
193,287
0
W
Gilgamesh
6,347
635
39
4
0
214,445
3
L
Osiris
5,342
534
55
6
0
207,994
0
W
The Morrigan
6,474
647
64
6
0
182,366
0
L
Hera
5,656
566
70
7
0
210,994
1
W
Neith
6,953
695
73
7
0
192,511
0
W
Loki
6,324
632
80
8
0
240,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role