Player Matchup

Skadi
Skadi
 
Skadi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Mnc_D4rk
Ymir
Level 64
God Stats
3W - 1L
1,316 SR
Queue Stats
10W - 17L
1,258 Elo+
Party 3
Neith
Neith
Shamyko
Neith
Level 94
God Stats
25W - 20L
1,517 SR
Queue Stats
233W - 223L
1,317 Elo+
Solo
Ra
Ra
capta1nbird
Ra
Level 85
God Stats
10W - 5L
1,575 SR
Queue Stats
304W - 291L
1,444 Elo+
Party 2
Team Averages
Level 79
1,481 SR
1,404 Elo+

VS

Team Averages
Level 69
1,518 SR
1,425 Elo+
Mercury
Mercury
Big_Cucumba69
Mercury
Level 103
God Stats
7W - 12L
1,781 SR
Queue Stats
75W - 66L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
Puukha
Kuzenbo
Level 67
God Stats
1W - 2L
1,361 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
SmokinColt420
Gilgamesh
Level 89
God Stats
46W - 39L
1,569 SR
Queue Stats
179W - 182L
1,402 Elo+
Solo
Jing Wei
Jing Wei
nock401
Jing Wei
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 34L
1,392 Elo+
Solo
Discordia
Discordia
zettiespaghetti
Discordia
Level 42
God Stats
1W - 2L
1,380 SR
Queue Stats
7W - 11L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 2 / 2
6,981
582
6,567
6,612
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
 
Hades
11
2 / 2 / 1
6,727
561
3,958
7,659
5,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
11
3 / 1 / 3
7,374
615
3,678
5,989
4,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Shamyko
Neith
12
2 / 1 / 3
6,820
568
3,214
6,592
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 1
6,527
544
5,714
5,195
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
2 / 2 / 0
5,935
495
2,270
8,732
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Puukha
Kuzenbo
6
1 / 3 / 0
5,147
429
2,201
6,426
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
SmokinColt420
Gilgamesh
10
3 / 4 / 1
6,720
560
8,524
10,894
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
nock401
Jing Wei
9
1 / 3 / 1
5,465
455
2,913
6,265
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
zettiespaghetti
Discordia
7
0 / 2 / 0
4,912
409
2,521
4,919
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
7
7
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
2
2.5
W
Hades
 
Hades
2
2
1
1.25
L
Mercury
2
2
0
1
W
Ymir
3
1
3
4.5
L
Kuzenbo
Puukha
Kuzenbo
1
3
0
0.33
W
Neith
Shamyko
Neith
2
1
3
3.5
L
Gilgamesh
SmokinColt420
Gilgamesh
3
4
1
0.88
W
3
1
1
3.5
L
Jing Wei
nock401
Jing Wei
1
3
1
0.5
L
Discordia
zettiespaghetti
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
18,429
32,047
Taken
37,236
15,852
Mitigated
16,510
9,648
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,567
1,901
0
1,948
6,612
2,228
505
849
5,502
0
41,916
W
Hades
 
Hades
3,958
731
0
1,756
7,659
5,524
204
90
7,121
24,607
305
L
Mercury
2,270
1,769
0
1,398
8,732
2,730
0
2,311
6,367
0
29,964
W
Ymir
3,678
788
0
1,489
5,989
4,400
467
602
5,304
23,156
3,407
L
Kuzenbo
Puukha
Kuzenbo
2,201
1,136
0
320
6,426
4,519
0
803
5,623
10,544
0
W
Neith
Shamyko
Neith
3,214
1,719
0
1,772
6,592
2,040
1,595
2,012
4,580
0
45,331
L
Gilgamesh
SmokinColt420
Gilgamesh
8,524
3,185
0
1,333
10,894
6,313
0
4,147
6,677
0
32,873
W
5,714
687
312
2,371
5,195
1,660
112
1,169
3,981
27,355
863
L
Jing Wei
nock401
Jing Wei
2,913
2,132
0
720
6,265
1,688
0
2,326
3,939
0
22,997
L
Discordia
zettiespaghetti
Discordia
2,521
178
0
1,340
4,919
1,260
0
2,706
2,174
18,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
28,179
269
Minions Killed
185
0
Camps Cleared
0
1,163,492
Distance Traveled
1,097,382
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,981
582
65
5
0
260,762
0
W
Hades
6,727
561
36
3
0
209,146
1
L
Mercury
5,935
495
60
5
0
300,399
0
W
Ymir
7,374
615
40
3
0
242,674
1
L
Kuzenbo
5,147
429
9
1
0
141,434
0
W
Neith
6,820
568
81
7
0
196,535
0
L
Gilgamesh
6,720
560
51
4
0
217,815
0
W
Ra
6,527
544
47
4
0
254,375
0
L
Jing Wei
5,465
455
43
4
0
244,036
0
L
Discordia
4,912
409
22
2
0
193,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role