Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Häyzu
Ah Muzen Cab
Level 172
God Stats
3W - 2L
1,611 SR
Queue Stats
135W - 100L
1,634 Elo+
Party 2
Ah Puch
Ah Puch
PhΩenixA
Ah Puch
Level 29
God Stats
1W - 1L
1,362 SR
Queue Stats
51W - 14L
1,761 Elo+
Party 2
Nike
Nike
Tyraumatized
Nike
Level 158
God Stats
2W - 1L
1,844 SR
Queue Stats
150W - 96L
1,690 Elo+
Party 2
Mercury
Mercury
Xsac
Mercury
Level 156
God Stats
2W - 3L
1,487 SR
Queue Stats
167W - 140L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
Şync
Sylvanus
Level 166
God Stats
3W - 1L
1,327 SR
Queue Stats
80W - 64L
1,586 Elo+
Party 2
Team Averages
Level 136
1,526 SR
1,662 Elo+

VS

Team Averages
Level 81
1,525 SR
1,518 Elo+
Ymir
Ymir
David_Gomez_231
Ymir
Level 60
God Stats
10W - 13L
1,499 SR
Queue Stats
31W - 35L
1,400 Elo+
Solo
Nut
Nut
Fabian4619
Nut
Level 86
God Stats
1W - 1L
1,557 SR
Queue Stats
154W - 142L
1,433 Elo+
Solo
Horus
Horus
Judge1065
Horus
Level 138
God Stats
10W - 15L
1,505 SR
Queue Stats
480W - 481L
1,557 Elo+
Party 1
Hercules
Hercules
XI-M-A-L-IX
Hercules
Level 97
God Stats
2W - 4L
1,249 SR
Queue Stats
416W - 496L
1,420 Elo+
Solo
Ra
Ra
ΜikuOMG
Ra
Level 25
God Stats
5W - 1L
1,814 SR
Queue Stats
28W - 11L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Häyzu
Ah Muzen Cab
14
7 / 0 / 1
7,625
693
7,580
5,469
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
PhΩenixA
Ah Puch
12
4 / 1 / 2
6,772
616
7,838
5,384
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 2
6,867
624
8,266
11,071
4,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Xsac
Mercury
11
7 / 1 / 2
6,627
602
3,341
6,148
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Şync
Sylvanus
10
1 / 0 / 13
6,622
602
5,991
8,783
7,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,872
443
1,772
11,430
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 6 / 0
5,044
459
1,746
6,836
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Judge1065
Horus
11
1 / 3 / 0
6,224
566
7,166
11,796
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
XI-M-A-L-IX
Hercules
9
1 / 4 / 0
5,562
506
2,304
8,981
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
6,345
577
3,123
5,732
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
3
3
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
6
0
0
W
Ah Muzen Cab
Häyzu
Ah Muzen Cab
7
0
1
7.5
L
Horus
Judge1065
Horus
1
3
0
0.33
W
Ah Puch
PhΩenixA
Ah Puch
4
1
2
5
W
2
1
2
3
L
Hercules
XI-M-A-L-IX
Hercules
1
4
0
0.25
W
Mercury
Xsac
Mercury
7
1
2
8
W
Sylvanus
Şync
Sylvanus
1
0
13
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,016
Damage
16,111
36,855
Taken
44,775
17,559
Mitigated
19,319
15,094
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,772
370
0
1,952
11,430
5,376
0
4,775
6,655
10,281
0
L
1,746
1,216
0
531
6,836
1,820
0
2,040
4,796
0
27,908
W
Ah Muzen Cab
Häyzu
Ah Muzen Cab
7,580
5,296
0
1,888
5,469
2,053
2,624
540
4,929
0
71,659
L
Horus
Judge1065
Horus
7,166
2,443
80
4,892
11,796
7,043
0
253
10,609
0
38,697
W
Ah Puch
PhΩenixA
Ah Puch
7,838
428
0
1,900
5,384
1,678
116
1,856
3,528
54,917
0
W
8,266
1,332
0
4,772
11,071
4,479
0
0
10,352
0
48,860
L
Hercules
XI-M-A-L-IX
Hercules
2,304
862
0
3,405
8,981
3,401
0
3,485
5,455
0
18,409
W
Mercury
Xsac
Mercury
3,341
1,634
0
3,193
6,148
1,746
0
414
5,734
0
30,569
W
Sylvanus
Şync
Sylvanus
5,991
2,276
400
2,941
8,783
7,603
6
1,915
6,827
19,156
0
L
3,123
249
274
2,325
5,732
1,679
0
3,276
2,456
53,986
288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
28,047
412
Minions Killed
296
0
Camps Cleared
0
1,157,236
Distance Traveled
1,109,101
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,872
443
24
2
0
206,965
0
L
Nut
5,044
459
57
5
0
197,828
0
W
Ah Muzen Cab
7,625
693
131
12
0
225,053
0
L
Horus
6,224
566
64
6
0
230,158
0
W
Ah Puch
6,772
616
102
9
0
199,935
1
W
Nike
6,867
624
89
8
0
234,607
2
L
Hercules
5,562
506
38
3
0
227,608
0
W
Mercury
6,627
602
70
6
0
276,191
0
W
Sylvanus
6,622
602
20
2
0
221,450
0
L
Ra
6,345
577
113
10
0
246,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role