Player Matchup

Thoth
Thoth
C4rth0r
Thoth
Level 27
God Stats
6W - 9L
1,171 SR
Queue Stats
58W - 59L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
DACT117
Heimdallr
Level 107
God Stats
4W - 6L
1,700 SR
Queue Stats
76W - 85L
1,418 Elo+
Party 1
Terra
Terra
JamJ19
Terra
Level 48
God Stats
0W - 1L
1,595 SR
Queue Stats
12W - 23L
1,237 Elo+
Solo
Cliodhna
Cliodhna
LeninRKB
Cliodhna
Level 38
God Stats
0W - 3L
1,199 SR
Queue Stats
113W - 142L
1,375 Elo+
Solo
Chronos
Chronos
Not Mykiie
Chronos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,457 Elo+
Solo
Team Averages
Level 57
1,433 SR
1,374 Elo+

VS

Team Averages
Level 52
1,470 SR
1,373 Elo+
Neith
Neith
BamaLife79
Neith
Level 35
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 9L
1,391 Elo+
Solo
Lancelot
Lancelot
GentlestEnd469
Lancelot
Level 65
God Stats
11W - 3L
1,359 SR
Queue Stats
134W - 126L
1,269 Elo+
Party 2
Kuzenbo
Kuzenbo
ItJustHappy
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,367 Elo+
Party 2
Amaterasu
Amaterasu
NLE ST0PMN
Amaterasu
Level 52
God Stats
3W - 1L
1,728 SR
Queue Stats
69W - 63L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
xx1punchUxx
Kukulkan
Level 81
God Stats
15W - 7L
1,449 SR
Queue Stats
457W - 440L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C4rth0r
Thoth
11
2 / 3 / 0
7,135
476
3,755
4,781
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DACT117
Heimdallr
10
0 / 7 / 0
6,214
414
5,017
9,851
2,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
JamJ19
Terra
11
2 / 2 / 2
7,381
492
3,323
10,904
9,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
LeninRKB
Cliodhna
13
2 / 3 / 0
7,210
481
5,310
12,528
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
Not Mykiie
Chronos
11
3 / 5 / 2
6,865
458
6,925
10,474
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 1 / 1
8,371
558
7,959
7,999
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
13
1 / 1 / 3
7,288
486
5,076
7,954
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Kuzenbo
ItJustHappy
Kuzenbo
12
0 / 5 / 4
7,522
501
3,243
11,475
11,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
NLE ST0PMN
Amaterasu
13
4 / 2 / 2
7,977
532
6,935
12,262
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
xx1punchUxx
Kukulkan
16
9 / 0 / 0
9,826
655
8,344
5,204
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
20
20
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
1
6.5
L
Thoth
C4rth0r
Thoth
2
3
0
0.67
L
Heimdallr
DACT117
Heimdallr
0
7
0
0
W
Lancelot
1
1
3
2.5
W
Kuzenbo
ItJustHappy
Kuzenbo
0
5
4
0.4
L
Terra
JamJ19
Terra
2
2
2
1.5
L
Cliodhna
LeninRKB
Cliodhna
2
3
0
0.67
W
Amaterasu
NLE ST0PMN
Amaterasu
4
2
2
2.5
L
Chronos
Not Mykiie
Chronos
3
5
2
0.8
W
Kukulkan
xx1punchUxx
Kukulkan
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
31,557
48,538
Taken
44,894
20,695
Mitigated
26,796
11,595
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,959
2,114
0
2,632
7,999
2,858
341
3,584
4,359
0
62,728
L
Thoth
C4rth0r
Thoth
3,755
109
0
894
4,781
1,157
0
2,136
2,495
37,872
185
L
Heimdallr
DACT117
Heimdallr
5,017
2,233
0
1,340
9,851
2,856
0
3,775
5,809
0
34,882
W
Lancelot
5,076
665
0
2,998
7,954
3,801
291
679
7,275
0
53,378
W
Kuzenbo
ItJustHappy
Kuzenbo
3,243
1,277
0
2,110
11,475
11,301
0
6,285
5,025
13,404
2,630
L
Terra
JamJ19
Terra
3,323
775
587
2,867
10,904
9,587
0
2,978
7,926
22,258
0
L
Cliodhna
LeninRKB
Cliodhna
5,310
1,105
0
4,917
12,528
4,104
0
141
11,984
0
45,417
W
Amaterasu
NLE ST0PMN
Amaterasu
6,935
2,742
0
2,644
12,262
7,329
655
1,931
10,331
0
37,567
L
Chronos
Not Mykiie
Chronos
6,925
1,566
0
990
10,474
2,991
0
2,247
8,130
40,266
0
W
Kukulkan
xx1punchUxx
Kukulkan
8,344
775
0
711
5,204
1,507
573
1,261
3,943
60,302
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
40,984
274
Minions Killed
368
0
Camps Cleared
0
1,326,885
Distance Traveled
1,553,224
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,371
558
97
6
0
275,176
2
L
Thoth
7,135
476
65
4
0
222,468
7
L
Heimdallr
6,214
414
51
3
0
226,963
1
W
Lancelot
7,288
486
78
5
0
326,320
0
W
Kuzenbo
7,522
501
18
1
0
323,631
0
L
Terra
7,381
492
21
1
0
291,087
2
L
Cliodhna
7,210
481
74
5
0
321,465
0
W
Amaterasu
7,977
532
56
4
0
341,156
0
L
Chronos
6,865
458
63
4
0
264,902
0
W
Kukulkan
9,826
655
119
8
0
286,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role