Player Matchup

Fafnir
Fafnir
Duwped
Fafnir
Level 125
God Stats
1W - 2L
1,773 SR
Queue Stats
15W - 13L
1,469 Elo+
Solo
Amaterasu
Amaterasu
TargetBeta
Amaterasu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 191L
1,470 Elo+
Solo
Lancelot
Lancelot
ZedsDeadIBETCHU
Lancelot
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 189L
1,440 Elo+
Solo
Terra
Terra
jamer13g
Terra
Level 129
God Stats
0W - 1L
1,819 SR
Queue Stats
32W - 65L
1,356 Elo+
Solo
Thanatos
Thanatos
lucasgiano
Thanatos
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 145L
1,455 Elo+
Solo
Team Averages
Level 132
1,618 SR
1,438 Elo+

VS

Team Averages
Level 94
1,417 SR
1,468 Elo+
Chang'e
Chang'e
DiosHierbaBuena
Chang'e
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 142L
1,431 Elo+
Solo
Martichoras
Martichoras
Dragontooth73
Martichoras
Level 68
God Stats
2W - 1L
1,495 SR
Queue Stats
54W - 41L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
MealyAxis
Gilgamesh
Level 85
God Stats
1W - 1L
1,455 SR
Queue Stats
94W - 86L
1,508 Elo+
Party 1
Ullr
Ullr
ameixa_barata772
Ullr
Level 124
God Stats
2W - 2L
1,227 SR
Queue Stats
85W - 100L
1,415 Elo+
Solo
Atlas
Atlas
perplexed98
Atlas
Level 126
God Stats
2W - 5L
1,408 SR
Queue Stats
447W - 449L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Duwped
Fafnir
12
0 / 6 / 3
8,200
631
8,071
18,634
22,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Amaterasu
TargetBeta
Amaterasu
18
3 / 5 / 5
10,886
837
13,796
15,490
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
15
3 / 3 / 3
9,257
712
10,984
15,265
13,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
jamer13g
Terra
16
2 / 6 / 4
8,805
677
10,284
20,098
17,327
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
lucasgiano
Thanatos
16
3 / 6 / 4
9,233
710
12,577
14,678
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 12
11,188
861
18,019
12,975
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Martichoras
Dragontooth73
Martichoras
17
4 / 0 / 19
10,234
787
16,186
9,870
4,138
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gilgamesh
MealyAxis
Gilgamesh
16
5 / 4 / 14
10,066
774
15,688
20,467
14,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 18
9,824
756
7,412
10,229
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 3 / 21
9,934
764
16,795
18,811
17,219
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
110
11
Kills
26
26
Deaths
11
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
12
2
12
9
W
Martichoras
Dragontooth73
Martichoras
4
0
19
13.5
L
Fafnir
Duwped
Fafnir
0
6
3
0.25
W
Gilgamesh
MealyAxis
Gilgamesh
5
4
14
3
L
Amaterasu
TargetBeta
Amaterasu
3
5
5
1.1
L
Lancelot
3
3
3
1.5
W
3
2
18
6
L
Terra
jamer13g
Terra
2
6
4
0.67
L
Thanatos
lucasgiano
Thanatos
3
6
4
0.83
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,712
Damage
74,100
84,165
Taken
72,352
75,633
Mitigated
44,691
24,255
Healing
31,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,019
2,142
12,500
7,058
12,975
4,881
942
4,011
8,703
26,988
0
W
Martichoras
Dragontooth73
Martichoras
16,186
5,277
389
2,518
9,870
4,138
2,754
3,552
6,166
0
30,295
L
Fafnir
Duwped
Fafnir
8,071
2,206
962
3,061
18,634
22,983
0
7,830
10,394
13,194
1,610
W
Gilgamesh
MealyAxis
Gilgamesh
15,688
4,222
839
1,111
20,467
14,542
632
3,599
16,546
538
27,778
L
Amaterasu
TargetBeta
Amaterasu
13,796
2,834
761
2,764
15,490
14,541
0
6,258
9,046
0
33,569
L
Lancelot
10,984
1,280
528
780
15,265
13,861
0
5,113
9,815
0
18,881
W
7,412
2,834
1,891
1,406
10,229
3,911
2,243
2,719
7,310
0
21,515
L
Terra
jamer13g
Terra
10,284
511
4,083
4,995
20,098
17,327
0
6,035
13,611
20,536
0
L
Thanatos
lucasgiano
Thanatos
12,577
1,680
1,025
5,296
14,678
6,921
0
5,615
8,832
0
20,616
W
16,795
4,540
896
3,232
18,811
17,219
883
3,738
14,889
24,705
3,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
51,246
115
Minions Killed
127
0
Camps Cleared
0
1,206,334
Distance Traveled
1,263,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,188
861
28
2
0
265,455
0
W
Martichoras
10,234
787
30
2
0
250,537
0
L
Fafnir
8,200
631
13
1
0
196,196
0
W
Gilgamesh
10,066
774
20
2
0
256,588
0
L
Amaterasu
10,886
837
52
4
0
247,488
0
L
Lancelot
9,257
712
21
2
0
268,130
0
W
Ullr
9,824
756
30
2
0
245,253
0
L
Terra
8,805
677
13
1
0
240,997
0
L
Thanatos
9,233
710
16
1
0
253,523
0
W
Atlas
9,934
764
19
1
0
245,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role