Player Matchup

Atlas
Atlas
Diamond IV
FearThePuppeTyr
Atlas
Diamond IV
Level 167
God Stats
11W - 5L
1,786 SR
Queue Stats
47W - 24L
2,315 MMR
Solo
Cerberus
Cerberus
Diamond II
TheRеign
Cerberus
Diamond II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 66L
2,299 MMR
Solo
The Morrigan
The Morrigan
Diamond I
Wavỵ
The Morrigan
Diamond I
Level 184
God Stats
2W - 0L
1,740 SR
Queue Stats
63W - 37L
2,301 MMR
Solo
Thor
Thor
Diamond III
gamèr
Thor
Diamond III
Level 176
God Stats
29W - 31L
1,522 SR
Queue Stats
199W - 169L
2,308 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Óutlaw
Xbalanque
Diamond II
Level 182
God Stats
2W - 1L
1,747 SR
Queue Stats
213W - 208L
2,268 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,659 SR
2,298 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 171
1,620 SR
2,004 MMR
Kuzenbo
Kuzenbo
Diamond III
 
Kuzenbo
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond III
Kreenick
Scylla
Diamond III
Level 185
God Stats
7W - 9L
1,629 SR
Queue Stats
317W - 296L
2,324 MMR
Solo
Nu Wa
Nu Wa
Diamond II
TTVShibaStrats
Nu Wa
Diamond II
Level 155
God Stats
12W - 7L
1,744 SR
Queue Stats
43W - 30L
2,275 MMR
Solo
Anhur
Anhur
Masters
chubyninja
Anhur
Masters
Level 185
God Stats
14W - 8L
1,726 SR
Queue Stats
158W - 114L
2,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,630
563
3,787
4,809
1,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
TheRеign
Cerberus
12
2 / 1 / 2
6,451
645
5,999
10,504
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Wavỵ
The Morrigan
13
2 / 0 / 3
7,181
718
2,276
3,187
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
gamèr
Thor
11
7 / 0 / 1
6,319
632
5,624
5,960
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Óutlaw
Xbalanque
12
3 / 1 / 3
6,390
639
6,132
6,690
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
MulanCamazotzThanatosMedusa

VS

Bans
Chang'eKaliOdinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 3 / 0
4,923
492
4,184
8,075
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
 
Ymir
7
0 / 2 / 0
4,720
472
1,374
8,459
4,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
Kreenick
Scylla
9
0 / 2 / 1
5,189
519
1,779
3,075
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,002
500
3,858
7,001
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
10
1 / 4 / 0
5,383
538
3,319
6,750
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
L
Ymir
 
Ymir
0
2
0
0
W
1
0
4
3
L
Scylla
Kreenick
Scylla
0
2
1
0.25
L
0
4
1
0.13
W
Cerberus
TheRеign
Cerberus
2
1
2
3
W
The Morrigan
Wavỵ
The Morrigan
2
0
3
3.5
L
Anhur
1
4
0
0.25
W
Thor
gamèr
Thor
7
0
1
7.5
W
Xbalanque
Óutlaw
Xbalanque
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
14,514
31,150
Taken
33,360
12,418
Mitigated
14,369
14,689
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,184
1,496
0
2,118
8,075
5,915
0
3,686
3,779
23,085
1,048
L
Ymir
 
Ymir
1,374
264
0
1,859
8,459
4,499
0
2,185
6,274
8,364
0
W
3,787
1,479
1,320
1,503
4,809
1,953
0
948
3,861
18,674
0
L
Scylla
Kreenick
Scylla
1,779
68
0
538
3,075
738
0
709
2,366
30,291
1,100
L
3,858
879
0
2,203
7,001
1,448
0
2,373
4,454
31,493
0
W
Cerberus
TheRеign
Cerberus
5,999
439
0
5,250
10,504
5,899
0
4,789
5,093
44,606
0
W
The Morrigan
Wavỵ
The Morrigan
2,276
443
0
852
3,187
1,038
0
476
2,711
68,766
860
L
Anhur
3,319
1,787
0
966
6,750
1,769
0
1,466
5,284
0
35,475
W
Thor
gamèr
Thor
5,624
1,921
0
2,866
5,960
1,743
0
2,504
3,456
0
32,640
W
Xbalanque
Óutlaw
Xbalanque
6,132
2,312
0
2,898
6,690
1,785
232
1,674
5,016
0
49,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
25,217
420
Minions Killed
246
0
Camps Cleared
0
1,099,708
Distance Traveled
903,839
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,923
492
44
4
0
205,358
0
L
Ymir
4,720
472
3
0
0
186,102
0
W
Atlas
5,630
563
18
2
0
228,751
4
L
Scylla
5,189
519
68
7
0
129,203
0
L
Nu Wa
5,002
500
60
6
0
199,476
0
W
Cerberus
6,451
645
115
12
0
212,921
1
W
The Morrigan
7,181
718
140
14
0
221,760
2
L
Anhur
5,383
538
71
7
0
183,700
0
W
Thor
6,319
632
57
6
0
241,206
0
W
Xbalanque
6,390
639
90
9
0
195,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role