Player Matchup

Shiva
Shiva
Silver II
Duuud402
Shiva
Silver II
Level 103
God Stats
6W - 2L
1,321 SR
Queue Stats
90W - 101L
1,188 MMR
Party 1
Anhur
Anhur
Gold V
MaeXqZ
Anhur
Gold V
Level 72
God Stats
15W - 18L
1,464 SR
Queue Stats
91W - 106L
1,100 MMR
Solo
Ix Chel
Ix Chel
Gold V
XGustavo225
Ix Chel
Gold V
Level 141
God Stats
13W - 5L
1,624 SR
Queue Stats
91W - 101L
1,249 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,469 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,498 SR
1,167 MMR
Danzaburou
Danzaburou
Silver II
NovaDrizzl
Danzaburou
Silver II
Level 61
God Stats
1W - 1L
1,612 SR
Queue Stats
33W - 46L
1,193 MMR
Solo
Zeus
Zeus
Bronze I
Spalenn
Zeus
Bronze I
Level 157
God Stats
2W - 3L
1,346 SR
Queue Stats
12W - 30L
1,005 MMR
Solo
Ymir
Ymir
Silver I
yuripdias
Ymir
Silver I
Level 124
God Stats
60W - 63L
1,536 SR
Queue Stats
98W - 121L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Duuud402
Shiva
17
6 / 3 / 4
11,803
787
14,862
18,256
17,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
MaeXqZ
Anhur
16
3 / 1 / 3
11,005
734
7,674
6,564
2,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
XGustavo225
Ix Chel
19
3 / 2 / 6
12,017
801
13,943
9,932
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraAchillesMorgan Le FayAresHou Yi

VS

Bans
AtlasVulcanMedusaScyllaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NovaDrizzl
Danzaburou
14
3 / 5 / 1
10,443
696
8,584
15,785
3,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Spalenn
Zeus
16
2 / 4 / 3
10,429
695
9,810
8,772
2,613
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
1 / 3 / 5
9,808
654
7,298
16,938
16,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
6
6
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
Duuud402
Shiva
6
3
4
2.67
W
Anhur
MaeXqZ
Anhur
3
1
3
4.5
L
Danzaburou
NovaDrizzl
Danzaburou
3
5
1
0.7
L
Zeus
Spalenn
Zeus
2
4
3
0.88
W
Ix Chel
XGustavo225
Ix Chel
3
2
6
3
L
Ymir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
25,692
34,752
Taken
41,495
22,886
Mitigated
23,174
8,216
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Duuud402
Shiva
14,862
1,336
192
1,432
18,256
17,118
366
6,473
11,783
1,887
36,448
W
Anhur
MaeXqZ
Anhur
7,674
3,227
0
1,669
6,564
2,103
712
4,124
2,440
0
52,534
L
Danzaburou
NovaDrizzl
Danzaburou
8,584
5,055
0
4,301
15,785
3,931
0
5,687
9,654
0
29,530
L
Zeus
Spalenn
Zeus
9,810
473
0
0
8,772
2,613
0
1,990
6,633
50,274
87
W
Ix Chel
XGustavo225
Ix Chel
13,943
1,375
1,604
3,319
9,932
3,665
1,322
6,588
3,344
54,988
450
L
Ymir
7,298
528
0
0
16,938
16,630
0
6,431
9,883
29,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
30,680
224
Minions Killed
157
0
Camps Cleared
0
892,715
Distance Traveled
729,163
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,803
787
41
3
0
305,880
0
W
Anhur
11,005
734
84
6
0
290,900
1
L
Danzaburou
10,443
696
52
3
0
221,899
0
L
Zeus
10,429
695
87
6
0
228,113
2
W
Ix Chel
12,017
801
99
7
0
295,935
0
L
Ymir
9,808
654
18
1
0
279,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role