Player Matchup

Nox
Nox
Dräkora
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 443L
1,430 Elo+
Solo
Ne Zha
Ne Zha
Maxnellie
Ne Zha
Level 114
God Stats
1W - 2L
1,683 SR
Queue Stats
23W - 32L
1,467 Elo+
Solo
Yemoja
Yemoja
N3ur0t1c6098
Yemoja
Level 68
God Stats
1W - 2L
1,448 SR
Queue Stats
213W - 213L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
Naldo_Silva8
Aphrodite
Level 147
God Stats
16W - 11L
1,682 SR
Queue Stats
382W - 386L
1,430 Elo+
Solo
Izanami
Izanami
TwIsTeDxXxFaTe
Izanami
Level 95
God Stats
28W - 31L
1,524 SR
Queue Stats
259W - 266L
1,423 Elo+
Party 1
Team Averages
Level 99
1,567 SR
1,430 Elo+

VS

Team Averages
Level 95
1,500 SR
1,347 Elo+
Artio
Artio
 
Artio
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Awsombot2000
Hades
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,185 Elo+
Party 2
Osiris
Osiris
DrtyxpirateTTV
Osiris
Level 129
God Stats
8W - 8L
1,502 SR
Queue Stats
253W - 258L
1,446 Elo+
Solo
Medusa
Medusa
lightning8573
Medusa
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,185 Elo+
Party 2
Pele
Pele
seromni34
Pele
Level 59
God Stats
11W - 10L
1,497 SR
Queue Stats
30W - 32L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,319
484
3,865
7,219
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Maxnellie
Ne Zha
11
6 / 4 / 2
6,589
599
6,632
9,045
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
0 / 6 / 2
5,445
495
1,842
8,866
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Aphrodite
Naldo_Silva8
Aphrodite
12
2 / 3 / 1
6,120
556
4,677
8,337
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 5 / 1
5,338
485
3,280
7,168
1,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 0 / 13
6,851
623
5,373
8,218
5,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 4
7,442
677
6,995
6,048
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 3 / 0
7,241
658
6,267
11,298
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
11 / 2 / 2
7,203
655
6,706
6,592
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
11
1 / 3 / 6
6,081
553
4,059
8,211
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
24
24
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
13
8.5
W
6
1
4
8
W
4
3
0
1.33
L
1
6
0
0.17
L
Ne Zha
Maxnellie
Ne Zha
6
4
2
1.75
L
Yemoja
0
6
2
0.17
L
Aphrodite
Naldo_Silva8
Aphrodite
2
3
1
0.83
L
0
5
1
0.1
W
11
2
2
6
W
Pele
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,296
Damage
29,400
40,635
Taken
40,367
13,743
Mitigated
17,921
9,505
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,373
266
753
5,031
8,218
5,116
166
1,537
6,579
17,928
2,681
W
6,995
1,710
285
3,027
6,048
2,111
408
2,249
3,567
38,749
2,007
W
6,267
2,246
0
5,934
11,298
6,037
682
4,418
6,880
0
46,019
L
3,865
816
0
680
7,219
2,237
0
4,666
2,553
22,078
0
L
Ne Zha
Maxnellie
Ne Zha
6,632
2,914
0
519
9,045
3,349
0
2,498
6,547
0
32,929
L
Yemoja
1,842
829
1,388
643
8,866
3,789
0
3,021
5,845
10,470
893
L
Aphrodite
Naldo_Silva8
Aphrodite
4,677
345
180
5,591
8,337
2,443
0
0
8,337
34,539
1,214
L
3,280
2,656
109
395
7,168
1,925
0
1,971
5,197
0
44,735
W
6,706
3,023
0
583
6,592
1,911
567
1,272
5,292
0
34,685
W
Pele
4,059
637
0
1,681
8,211
2,746
0
447
7,734
0
34,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
34,818
247
Minions Killed
285
0
Camps Cleared
0
1,004,830
Distance Traveled
1,097,013
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,851
623
19
2
0
240,365
0
W
Hades
7,442
677
75
7
0
224,834
0
W
Osiris
7,241
658
76
7
0
179,935
1
L
Nox
5,319
484
41
4
0
168,879
0
L
Ne Zha
6,589
599
47
4
0
249,876
0
L
Yemoja
5,445
495
20
2
0
187,882
0
L
Aphrodite
6,120
556
68
6
0
191,527
0
L
Izanami
5,338
485
71
6
0
206,666
0
W
Medusa
7,203
655
58
5
0
228,636
0
W
Pele
6,081
553
57
5
0
223,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role