Player Matchup

Sylvanus
Sylvanus
Agareas
Sylvanus
Level 159
God Stats
2W - 2L
1,940 SR
Queue Stats
198W - 173L
1,673 Elo+
Solo
Surtr
Surtr
FireBarbecue
Surtr
Level 108
God Stats
5W - 4L
1,570 SR
Queue Stats
178W - 178L
1,467 Elo+
Party 1
Janus
Janus
JahDragon
Janus
Level 159
God Stats
11W - 17L
1,492 SR
Queue Stats
264W - 221L
1,552 Elo+
Solo
Charon
Charon
ThiccThighs6969
Charon
Level 149
God Stats
14W - 13L
1,591 SR
Queue Stats
129W - 129L
1,529 Elo+
Solo
Skadi
Skadi
dispencer44
Skadi
Level 139
God Stats
3W - 2L
1,636 SR
Queue Stats
487W - 463L
1,507 Elo+
Party 1
Team Averages
Level 143
1,646 SR
1,546 Elo+

VS

Team Averages
Level 133
1,535 SR
1,584 Elo+
Cerberus
Cerberus
BigE040601
Cerberus
Level 144
God Stats
12W - 8L
1,512 SR
Queue Stats
98W - 89L
1,560 Elo+
Solo
The Morrigan
The Morrigan
Boomnback27
The Morrigan
Level 127
God Stats
2W - 2L
1,260 SR
Queue Stats
155W - 87L
1,674 Elo+
Party 2
Cthulhu
Cthulhu
NinjaTruco
Cthulhu
Level 143
God Stats
7W - 4L
1,618 SR
Queue Stats
241W - 222L
1,529 Elo+
Solo
Martichoras
Martichoras
TiamatTingler
Martichoras
Level 129
God Stats
11W - 12L
1,449 SR
Queue Stats
153W - 136L
1,574 Elo+
Party 2
Ra
Ra
swiftkillex
Ra
Level 120
God Stats
2W - 2L
1,835 SR
Queue Stats
137W - 106L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agareas
Sylvanus
14
0 / 1 / 0
7,872
606
7,772
12,773
10,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 1
6,050
465
4,311
14,793
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
JahDragon
Janus
12
1 / 4 / 1
6,599
508
6,215
7,277
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 0
6,257
481
3,492
10,330
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 2 / 1
7,411
570
3,812
5,967
1,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigE040601
Cerberus
13
2 / 2 / 9
7,428
571
7,056
13,041
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Boomnback27
The Morrigan
14
6 / 1 / 3
7,801
600
8,224
9,116
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NinjaTruco
Cthulhu
14
1 / 0 / 0
7,496
577
6,544
11,142
6,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Martichoras
TiamatTingler
Martichoras
14
2 / 0 / 0
8,149
627
5,022
4,811
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 5
7,916
609
7,208
4,829
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Agareas
Sylvanus
0
1
0
0
W
Cerberus
BigE040601
Cerberus
2
2
9
3.25
W
The Morrigan
Boomnback27
The Morrigan
6
1
3
7.5
L
1
6
1
0.25
L
Janus
JahDragon
Janus
1
4
1
0.38
W
Cthulhu
NinjaTruco
Cthulhu
1
0
0
1
L
1
2
0
0.5
W
Martichoras
TiamatTingler
Martichoras
2
0
0
2
L
0
2
1
0.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,602
Damage
34,054
51,140
Taken
42,939
24,057
Mitigated
22,328
13,907
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Agareas
Sylvanus
7,772
2,867
0
4,762
12,773
10,088
0
8,171
4,602
45,814
18,436
W
Cerberus
BigE040601
Cerberus
7,056
338
0
4,570
13,041
8,944
0
5,404
7,637
24,143
2,212
W
The Morrigan
Boomnback27
The Morrigan
8,224
2,073
0
4,977
9,116
3,178
125
2,261
6,855
57,730
4,422
L
4,311
2,258
0
4,701
14,793
4,053
0
7,395
7,246
469
38,590
L
Janus
JahDragon
Janus
6,215
403
0
500
7,277
1,558
0
5,261
1,730
49,345
876
W
Cthulhu
NinjaTruco
Cthulhu
6,544
1,261
128
5,081
11,142
6,759
0
5,945
5,197
56,292
1,029
L
3,492
1,026
0
2,090
10,330
6,913
0
5,084
5,134
17,451
0
W
Martichoras
TiamatTingler
Martichoras
5,022
2,138
0
1,927
4,811
1,707
486
703
4,108
0
75,761
L
3,812
1,889
0
1,854
5,967
1,445
0
787
5,180
0
64,413
W
7,208
1,274
1,032
2,344
4,829
1,740
384
1,957
2,872
56,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
38,790
442
Minions Killed
509
0
Camps Cleared
0
1,247,264
Distance Traveled
1,359,983
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,872
606
124
10
0
213,927
0
W
Cerberus
7,428
571
37
3
0
282,435
0
W
The Morrigan
7,801
600
107
8
0
277,478
1
L
Surtr
6,050
465
67
5
0
274,605
0
L
Janus
6,599
508
104
8
0
278,592
0
W
Cthulhu
7,496
577
108
8
0
264,410
0
L
Charon
6,257
481
26
2
0
231,187
2
W
Martichoras
8,149
627
134
10
0
254,762
2
L
Skadi
7,411
570
121
9
0
248,953
0
W
Ra
7,916
609
123
9
0
280,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role