Player Matchup

Izanami
Izanami
QueenNoli
Izanami
Level 155
God Stats
1W - 0L
1,347 SR
Queue Stats
6W - 10L
1,438 Elo+
Solo
Mercury
Mercury
bran45pierce111
Mercury
Level 99
God Stats
3W - 1L
1,623 SR
Queue Stats
14W - 7L
1,630 Elo+
Solo
Ganesha
Ganesha
isramacam
Ganesha
Level 147
God Stats
8W - 5L
1,590 SR
Queue Stats
117W - 109L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
kurokumabox
Baron Samedi
Level 147
God Stats
5W - 2L
1,732 SR
Queue Stats
20W - 17L
1,546 Elo+
Solo
Chang'e
Chang'e
stampylongnos930
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,489 Elo+
Solo
Team Averages
Level 139
1,558 SR
1,517 Elo+

VS

Team Averages
Level 120
1,601 SR
1,469 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Chuchin22
Rama
Level 89
God Stats
4W - 5L
1,552 SR
Queue Stats
36W - 41L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
Senjuu7
Gilgamesh
Level 145
God Stats
2W - 3L
1,509 SR
Queue Stats
148W - 150L
1,441 Elo+
Party 1
Bacchus
Bacchus
ShadowArcher1229
Bacchus
Level 116
God Stats
1W - 1L
1,692 SR
Queue Stats
195W - 199L
1,474 Elo+
Solo
Sylvanus
Sylvanus
TaquitoDorado
Sylvanus
Level 127
God Stats
4W - 5L
1,751 SR
Queue Stats
38W - 47L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
QueenNoli
Izanami
5
0 / 0 / 0
3,014
603
990
1,624
331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
3 / 0 / 1
4,208
842
2,831
3,736
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
isramacam
Ganesha
6
0 / 0 / 2
3,462
692
1,123
3,527
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
kurokumabox
Baron Samedi
5
0 / 1 / 0
3,163
633
1,548
2,349
1,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

6
2 / 0 / 0
3,790
758
786
1,410
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 3 / 0
3,163
633
1,005
3,069
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
5
0 / 2 / 0
2,914
583
714
2,724
689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Senjuu7
Gilgamesh
7
1 / 0 / 0
4,036
807
1,595
4,232
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
2,427
485
0
0
0
Sylvanus
TaquitoDorado
Sylvanus
5
0 / 0 / 0
3,279
656
2,266
3,407
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Rama
0
2
0
0
W
Izanami
QueenNoli
Izanami
0
0
0
0
L
Gilgamesh
Senjuu7
Gilgamesh
1
0
0
1
L
0
0
0
0
L
Sylvanus
TaquitoDorado
Sylvanus
0
0
0
0
W
3
0
1
3.5
W
Ganesha
isramacam
Ganesha
0
0
2
1
W
Baron Samedi
kurokumabox
Baron Samedi
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,278
Damage
5,580
12,646
Taken
13,432
4,394
Mitigated
4,074
4,361
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,005
270
0
545
3,069
668
0
786
2,283
11,717
0
L
Rama
714
665
0
483
2,724
689
0
397
2,327
0
14,223
W
Izanami
QueenNoli
Izanami
990
867
0
736
1,624
331
0
611
1,013
0
15,420
L
Gilgamesh
Senjuu7
Gilgamesh
1,595
338
0
1,685
4,232
1,241
0
1,548
2,684
0
22,303
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
TaquitoDorado
Sylvanus
2,266
1,303
299
1,519
3,407
1,476
0
726
2,681
11,465
0
W
2,831
1,954
0
754
3,736
1,220
0
722
2,974
0
24,542
W
Ganesha
isramacam
Ganesha
1,123
156
0
1,386
3,527
1,371
0
1,083
2,444
8,992
0
W
Baron Samedi
kurokumabox
Baron Samedi
1,548
457
0
895
2,349
1,179
0
0
2,349
11,390
0
W
786
71
0
590
1,410
293
0
715
595
15,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,637
Gold Earned
15,819
135
Minions Killed
111
0
Camps Cleared
0
499,129
Distance Traveled
369,606
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,163
633
23
5
0
93,080
0
L
Rama
2,914
583
31
6
0
78,305
1
W
Izanami
3,014
603
36
7
0
73,595
1
L
Gilgamesh
4,036
807
47
9
0
111,166
0
L
Bacchus
2,427
485
0
0
0
0
0
L
Sylvanus
3,279
656
10
2
0
87,055
0
W
Mercury
4,208
842
49
10
0
132,364
0
W
Ganesha
3,462
692
7
1
0
118,545
1
W
Baron Samedi
3,163
633
21
4
0
93,651
0
W
Chang'e
3,790
758
22
4
0
80,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role