Player Matchup

Hel
Hel
Anastasia333
Hel
Level 86
God Stats
21W - 16L
1,624 SR
Queue Stats
255W - 245L
1,503 Elo+
Solo
Ishtar
Ishtar
Certified_BusT
Ishtar
Level 104
God Stats
3W - 10L
1,680 SR
Queue Stats
168W - 154L
1,518 Elo+
Solo
Pele
Pele
DrCashew
Pele
Level 71
God Stats
57W - 40L
1,583 SR
Queue Stats
313W - 288L
1,522 Elo+
Party 2
Mulan
Mulan
adzontop
Mulan
Level 136
God Stats
9W - 10L
1,524 SR
Queue Stats
277W - 228L
1,571 Elo+
Solo
Persephone
Persephone
estradieall
Persephone
Level 63
God Stats
15W - 24L
1,399 SR
Queue Stats
223W - 213L
1,555 Elo+
Party 2
Team Averages
Level 92
1,562 SR
1,534 Elo+

VS

Team Averages
Level 122
1,620 SR
1,520 Elo+
Chaac
Chaac
Lazyking77
Chaac
Level 157
God Stats
29W - 11L
1,597 SR
Queue Stats
119W - 91L
1,562 Elo+
Party 3
Medusa
Medusa
SICKzNASTY
Medusa
Level 118
God Stats
30W - 11L
1,715 SR
Queue Stats
133W - 137L
1,515 Elo+
Party 1
Scylla
Scylla
ShishiWeird
Scylla
Level 70
God Stats
3W - 0L
1,639 SR
Queue Stats
13W - 16L
1,470 Elo+
Party 3
Raijin
Raijin
XxS1NFULxX
Raijin
Level 107
God Stats
8W - 9L
1,487 SR
Queue Stats
574W - 552L
1,503 Elo+
Party 1
Ares
Ares
agodlypeanut
Ares
Level 160
God Stats
16W - 15L
1,665 SR
Queue Stats
229W - 206L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,916
455
2,788
10,532
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
5,730
441
5,260
10,418
3,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
1 / 5 / 2
6,835
526
4,130
12,948
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
adzontop
Mulan
15
6 / 2 / 0
8,722
671
14,125
14,782
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
estradieall
Persephone
11
1 / 5 / 1
7,033
541
2,898
6,967
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 0
7,873
606
6,909
13,019
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
SICKzNASTY
Medusa
13
6 / 1 / 3
7,530
579
10,788
6,479
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
6 / 3 / 1
8,062
620
5,865
6,676
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
XxS1NFULxX
Raijin
11
2 / 2 / 4
6,582
506
4,857
7,094
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
3 / 0 / 6
7,622
586
7,958
11,308
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
9
Kills
19
19
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
5
0
0.2
L
Pele
1
5
2
0.4
W
Chaac
2
3
0
0.67
W
Medusa
SICKzNASTY
Medusa
6
1
3
7.5
W
Scylla
6
3
1
2.17
W
Raijin
XxS1NFULxX
Raijin
2
2
4
2
L
Mulan
adzontop
Mulan
6
2
0
3
W
3
0
6
6
L
Persephone
estradieall
Persephone
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,201
Damage
36,377
55,647
Taken
44,576
25,681
Mitigated
25,656
18,221
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,788
445
3,460
5,063
10,532
5,654
0
4,411
6,077
19,774
0
L
5,260
2,334
0
243
10,418
3,501
0
3,901
6,483
0
30,991
L
Pele
4,130
1,009
0
2,655
12,948
4,941
781
3,927
8,913
0
63,724
W
Chaac
6,909
508
0
5,216
13,019
8,054
0
0
12,356
0
47,775
W
Medusa
SICKzNASTY
Medusa
10,788
3,995
0
2,915
6,479
2,523
504
1,332
5,091
0
55,116
W
Scylla
5,865
599
0
1,166
6,676
2,153
484
1,405
4,964
47,846
0
W
Raijin
XxS1NFULxX
Raijin
4,857
482
0
1,741
7,094
2,744
354
398
6,550
34,767
1,215
L
Mulan
adzontop
Mulan
14,125
2,157
0
5,834
14,782
9,742
0
2,516
12,192
0
63,209
W
7,958
1,128
0
3,030
11,308
10,182
0
2,040
9,268
22,212
1,791
L
Persephone
estradieall
Persephone
2,898
145
0
966
6,967
1,843
0
3,058
3,690
32,798
2,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
37,669
396
Minions Killed
332
0
Camps Cleared
0
1,235,082
Distance Traveled
1,302,486
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,916
455
39
3
0
242,835
0
L
Ishtar
5,730
441
53
4
0
213,485
7
L
Pele
6,835
526
107
8
0
269,742
0
W
Chaac
7,873
606
86
7
0
249,988
3
W
Medusa
7,530
579
75
6
0
272,301
0
W
Scylla
8,062
620
85
7
0
238,205
0
W
Raijin
6,582
506
55
4
0
268,983
0
L
Mulan
8,722
671
116
9
0
254,206
3
W
Ares
7,622
586
31
2
0
273,009
2
L
Persephone
7,033
541
81
6
0
254,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role