Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Benergy
Agni
Level 108
God Stats
1W - 0L
1,751 SR
Queue Stats
42W - 25L
1,534 Elo+
Party 1
Neith
Neith
Mmata47
Neith
Level 126
God Stats
2W - 1L
1,690 SR
Queue Stats
67W - 77L
1,503 Elo+
Solo
Olorun
Olorun
SuperWeasel
Olorun
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 14L
1,518 Elo+
Party 1
Chaac
Chaac
vapormaven1227
Chaac
Level 159
God Stats
1W - 1L
1,556 SR
Queue Stats
14W - 18L
1,446 Elo+
Solo
Team Averages
Level 103
1,600 SR
1,500 Elo+

VS

Team Averages
Level 153
1,598 SR
1,517 Elo+
Chernobog
Chernobog
AmateratsuTTV
Chernobog
Level 123
God Stats
10W - 11L
1,559 SR
Queue Stats
306W - 300L
1,529 Elo+
Solo
Persephone
Persephone
JonnyxTime
Persephone
Level 127
God Stats
10W - 7L
1,524 SR
Queue Stats
134W - 141L
1,397 Elo+
Solo
Anubis
Anubis
SumptuousMoon
Anubis
Level 161
God Stats
3W - 5L
1,562 SR
Queue Stats
486W - 491L
1,478 Elo+
Solo
Xing Tian
Xing Tian
bigmacholmes
Xing Tian
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 76L
1,581 Elo+
Solo
Cliodhna
Cliodhna
Λnkh
Cliodhna
Level 187
God Stats
0W - 1L
1,844 SR
Queue Stats
31W - 22L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 2 / 8
9,537
1,362
10,026
9,695
3,348
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
Benergy
Agni
14
3 / 1 / 14
8,504
1,215
8,361
4,669
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Mmata47
Neith
15
2 / 0 / 15
8,609
1,230
9,790
4,416
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
5 / 3 / 8
8,686
1,241
8,300
6,119
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
5 / 1 / 12
9,252
1,322
8,663
9,254
5,170
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

328

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmateratsuTTV
Chernobog
12
1 / 5 / 4
7,589
1,084
4,659
8,631
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
JonnyxTime
Persephone
13
1 / 2 / 3
8,043
1,149
4,513
7,085
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 7 / 3
7,515
1,074
5,977
10,217
5,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
bigmacholmes
Xing Tian
12
0 / 4 / 4
7,199
1,028
4,521
13,039
12,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cliodhna
Λnkh
Cliodhna
13
4 / 6 / 0
8,296
1,185
10,963
12,513
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
23
Kills
7
7
Deaths
24
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
8
6
L
Chernobog
AmateratsuTTV
Chernobog
1
5
4
0.6
W
Agni
Benergy
Agni
3
1
14
10
L
Persephone
JonnyxTime
Persephone
1
2
3
1.25
W
Neith
Mmata47
Neith
2
0
15
9.5
L
1
7
3
0.36
W
Olorun
5
3
8
3
L
Xing Tian
bigmacholmes
Xing Tian
0
4
4
0.5
W
5
1
12
11
L
Cliodhna
Λnkh
Cliodhna
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
30,633
34,153
Taken
51,485
13,309
Mitigated
27,243
6,820
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,026
5,000
0
2,688
9,695
3,348
0
3,599
6,096
0
15,612
L
Chernobog
AmateratsuTTV
Chernobog
4,659
2,729
0
896
8,631
3,139
0
854
7,777
0
12,101
W
Agni
Benergy
Agni
8,361
392
0
0
4,669
1,384
0
2,167
2,502
22,856
0
L
Persephone
JonnyxTime
Persephone
4,513
720
114
415
7,085
2,300
0
1,139
5,938
29,999
0
W
Neith
Mmata47
Neith
9,790
3,330
0
975
4,416
1,418
0
1,433
2,983
0
26,724
L
5,977
479
0
1,369
10,217
5,022
0
3,914
6,303
14,303
0
W
Olorun
8,300
3,881
133
602
6,119
1,989
0
2,647
3,472
16,138
0
L
Xing Tian
bigmacholmes
Xing Tian
4,521
66
0
0
13,039
12,134
0
7,194
5,845
13,288
0
W
8,663
2,001
103
2,319
9,254
5,170
0
5,165
4,089
0
22,268
L
Cliodhna
Λnkh
Cliodhna
10,963
1,303
0
495
12,513
4,648
0
3,557
8,956
0
18,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,588
Gold Earned
38,642
142
Minions Killed
122
9
Camps Cleared
3
691,818
Distance Traveled
602,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,537
1,362
11
2
2
138,962
0
L
Chernobog
7,589
1,084
19
3
0
82,370
0
W
Agni
8,504
1,215
46
7
0
159,152
0
L
Persephone
8,043
1,149
50
7
1
131,057
0
W
Neith
8,609
1,230
35
5
1
126,166
0
L
Anubis
7,515
1,074
21
3
2
108,613
0
W
Olorun
8,686
1,241
25
4
2
128,672
0
L
Xing Tian
7,199
1,028
14
2
0
122,080
1
W
Chaac
9,252
1,322
25
4
4
138,866
0
L
Cliodhna
8,296
1,185
18
3
0
158,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role