Player Matchup

Cthulhu
Cthulhu
DirtyDerrick93
Cthulhu
Level 127
God Stats
147W - 111L
1,611 SR
Queue Stats
387W - 363L
1,539 Elo+
Solo
Cabrakan
Cabrakan
I HolyGenesis I
Cabrakan
Level 140
God Stats
14W - 10L
1,582 SR
Queue Stats
500W - 455L
1,475 Elo+
Solo
Medusa
Medusa
Send_Pet_Pics
Medusa
Level 141
God Stats
6W - 3L
1,589 SR
Queue Stats
74W - 74L
1,491 Elo+
Party 1
Anubis
Anubis
Shakenpake1
Anubis
Level 46
God Stats
43W - 46L
1,410 SR
Queue Stats
128W - 158L
1,401 Elo+
Solo
Shiva
Shiva
XxFLINTxSTONExX
Shiva
Level 159
God Stats
1W - 2L
1,215 SR
Queue Stats
75W - 78L
1,484 Elo+
Party 1
Team Averages
Level 123
1,481 SR
1,478 Elo+

VS

Team Averages
Level 105
1,442 SR
1,487 Elo+
Bacchus
Bacchus
Pinkypena
Bacchus
Level 75
God Stats
22W - 38L
1,337 SR
Queue Stats
44W - 60L
1,439 Elo+
Party 2
Da Ji
Da Ji
TheLostWinter
Da Ji
Level 46
God Stats
3W - 4L
1,793 SR
Queue Stats
8W - 14L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
kaine_4real
Baron Samedi
Level 120
God Stats
4W - 6L
1,410 SR
Queue Stats
253W - 256L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
xMrMoe
Kuzenbo
Level 139
God Stats
2W - 3L
1,439 SR
Queue Stats
361W - 372L
1,515 Elo+
Party 2
Martichoras
Martichoras
xXMekurukitoXx
Martichoras
Level 143
God Stats
0W - 2L
1,230 SR
Queue Stats
150W - 172L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,813
588
8,093
9,308
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
14
1 / 0 / 4
7,418
495
3,084
6,778
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 3
9,985
666
10,935
8,761
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
1 / 2 / 2
7,810
521
2,607
4,927
1,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 9
8,152
543
8,003
9,302
6,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pinkypena
Bacchus
12
0 / 5 / 0
6,795
453
1,777
11,300
8,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 1
7,946
530
8,965
11,081
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
kaine_4real
Baron Samedi
14
1 / 2 / 2
7,460
497
3,527
8,591
2,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
xMrMoe
Kuzenbo
14
0 / 0 / 0
8,049
537
3,857
10,562
9,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
xXMekurukitoXx
Martichoras
12
0 / 5 / 0
6,418
428
1,939
8,663
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
6
6
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Cabrakan
1
0
4
3
L
Bacchus
Pinkypena
Bacchus
0
5
0
0
W
8
1
3
9.5
W
Anubis
1
2
2
1
L
5
2
1
2.75
W
3
3
9
2.5
L
Baron Samedi
kaine_4real
Baron Samedi
1
2
2
1
L
Kuzenbo
xMrMoe
Kuzenbo
0
0
0
0
L
Martichoras
xXMekurukitoXx
Martichoras
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
20,065
39,076
Taken
50,197
19,724
Mitigated
28,309
14,568
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,093
148
0
3,559
9,308
4,149
0
3,330
5,769
63,160
2,364
W
Cabrakan
3,084
562
0
4,560
6,778
3,991
0
413
6,365
56,255
0
L
Bacchus
Pinkypena
Bacchus
1,777
267
0
2,869
11,300
8,821
0
21
11,279
21,053
0
W
10,935
4,875
0
2,553
8,761
3,480
528
1,151
7,610
0
85,961
W
Anubis
2,607
43
0
703
4,927
1,917
505
959
3,968
52,812
1,267
L
8,965
2,400
0
6,374
11,081
3,723
0
2,153
8,828
0
66,188
W
8,003
788
1,206
1,987
9,302
6,187
0
2,781
6,521
0
23,626
L
Baron Samedi
kaine_4real
Baron Samedi
3,527
533
125
2,504
8,591
2,680
0
3,691
4,900
50,369
0
L
Kuzenbo
xMrMoe
Kuzenbo
3,857
2,025
0
3,290
10,562
9,878
0
5,720
3,989
54,764
1,332
L
Martichoras
xXMekurukitoXx
Martichoras
1,939
366
0
1,038
8,663
3,207
0
718
7,945
0
49,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
36,668
514
Minions Killed
471
0
Camps Cleared
0
1,511,034
Distance Traveled
1,472,967
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,813
588
148
10
0
288,571
1
W
Cabrakan
7,418
495
84
6
0
321,188
3
L
Bacchus
6,795
453
25
2
0
302,645
6
W
Medusa
9,985
666
142
9
0
303,376
0
W
Anubis
7,810
521
102
7
0
288,969
8
L
Da Ji
7,946
530
103
7
0
329,563
0
W
Shiva
8,152
543
38
3
0
308,930
0
L
Baron Samedi
7,460
497
97
6
0
257,095
2
L
Kuzenbo
8,049
537
137
9
0
288,271
6
L
Martichoras
6,418
428
109
7
0
295,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role