Player Matchup

Janus
Janus
Gold II
VisionZ1777
Janus
Gold II
Level 138
God Stats
3W - 0L
1,666 SR
Queue Stats
7W - 1L
1,770 MMR
Party 1
Ymir
Ymir
Gold II
hardhead414141
Ymir
Gold II
Level 109
God Stats
1W - 1L
1,570 SR
Queue Stats
10W - 4L
1,751 MMR
Party 1
Neith
Neith
Gold II
mp7pros
Neith
Gold II
Level 144
God Stats
1W - 0L
1,896 SR
Queue Stats
7W - 1L
1,770 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,711 SR
1,764 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 93
1,704 SR
1,883 MMR
Medusa
Medusa
Diamond II
Chehito
Medusa
Diamond II
Level 123
God Stats
31W - 21L
1,682 SR
Queue Stats
180W - 162L
1,988 MMR
Party 2
Scylla
Scylla
Diamond V
Mαrkuz
Scylla
Diamond V
Level 89
God Stats
8W - 7L
1,929 SR
Queue Stats
533W - 490L
1,917 MMR
Party 2
Geb
Geb
Platinum V
SpectrumPlays
Geb
Platinum V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,491
749
4,102
4,575
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 0 / 3
8,578
858
4,831
5,291
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
mp7pros
Neith
13
3 / 2 / 7
8,047
805
7,246
7,524
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DiscordiaAchillesMulanNe ZhaAnhur

VS

Bans
KuzenboAthenaCthulhuAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chehito
Medusa
11
1 / 5 / 3
7,072
707
5,647
6,994
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Mαrkuz
Scylla
8
1 / 1 / 2
6,316
632
874
2,179
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 0
7,058
706
5,897
8,676
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chehito
Medusa
1
5
3
0.5
L
Scylla
Mαrkuz
Scylla
1
1
2
2
L
2
5
0
0.4
W
1
2
8
2.5
W
7
0
3
8.5
W
Neith
mp7pros
Neith
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
12,418
17,390
Taken
17,849
8,267
Mitigated
8,561
3,761
Healing
1,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chehito
Medusa
5,647
1,330
0
809
6,994
2,390
0
2,381
4,384
0
26,446
L
Scylla
Mαrkuz
Scylla
874
166
0
330
2,179
496
0
691
1,329
13,710
0
L
5,897
646
0
150
8,676
5,675
0
4,769
3,347
16,472
0
W
4,102
115
0
1,133
4,575
1,367
520
1,442
2,936
31,336
158
W
4,831
957
0
900
5,291
4,412
228
1,979
3,008
13,226
1,562
W
Neith
mp7pros
Neith
7,246
2,969
0
1,728
7,524
2,488
1,130
2,538
4,647
0
31,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
20,446
146
Minions Killed
106
0
Camps Cleared
0
514,680
Distance Traveled
429,997
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,072
707
40
4
0
171,521
2
L
Scylla
6,316
632
42
4
0
94,187
0
L
Geb
7,058
706
24
2
0
164,289
0
W
Janus
7,491
749
72
7
0
172,483
0
W
Ymir
8,578
858
21
2
0
176,894
0
W
Neith
8,047
805
53
5
0
165,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role