Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Carrdiackid
Ra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Kvng_BNT
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,329 Elo+
Party 2
Medusa
Medusa
v__Ghost_v
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,444 Elo+

VS

Team Averages
Level 142
1,577 SR
1,469 Elo+
Jormungandr
Jormungandr
BayB_Bee
Jormungandr
Level 121
God Stats
1W - 0L
1,794 SR
Queue Stats
25W - 29L
1,396 Elo+
Solo
Chaac
Chaac
Juanvm989
Chaac
Level 149
God Stats
17W - 11L
1,559 SR
Queue Stats
365W - 354L
1,498 Elo+
Party 1
Osiris
Osiris
RagnarIX45
Osiris
Level 158
God Stats
11W - 16L
1,418 SR
Queue Stats
405W - 394L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yellow Tree Fly
Ah Muzen Cab
Level 124
God Stats
7W - 3L
1,650 SR
Queue Stats
312W - 295L
1,481 Elo+
Solo
The Morrigan
The Morrigan
Zen Zoso Solo
The Morrigan
Level 158
God Stats
62W - 81L
1,463 SR
Queue Stats
689W - 668L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 3
5,128
466
2,457
7,603
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
 
Maui
9
0 / 1 / 1
4,848
441
1,697
5,769
3,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 2
6,411
583
4,443
3,409
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Kvng_BNT
Sun Wukong
11
1 / 1 / 0
5,892
536
2,692
7,511
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
v__Ghost_v
Medusa
10
1 / 1 / 0
5,294
481
3,983
5,981
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BayB_Bee
Jormungandr
10
0 / 0 / 2
6,108
555
2,584
4,679
3,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Juanvm989
Chaac
11
1 / 1 / 1
5,928
539
3,689
7,709
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
RagnarIX45
Osiris
11
2 / 1 / 1
7,025
639
4,755
8,544
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Yellow Tree Fly
Ah Muzen Cab
10
2 / 1 / 0
5,585
508
4,642
6,567
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

The Morrigan
Zen Zoso Solo
The Morrigan
10
1 / 1 / 0
5,501
500
638
3,856
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
6
7
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
3
0.5
L
Maui
 
Maui
0
1
1
0.5
W
Jormungandr
BayB_Bee
Jormungandr
0
0
2
1
L
2
1
2
3
W
Chaac
Juanvm989
Chaac
1
1
1
1.5
L
Sun Wukong
Kvng_BNT
Sun Wukong
1
1
0
1
W
Osiris
RagnarIX45
Osiris
2
1
1
2.5
W
Ah Muzen Cab
Yellow Tree Fly
Ah Muzen Cab
2
1
0
2
W
The Morrigan
Zen Zoso Solo
The Morrigan
1
1
0
1
L
Medusa
v__Ghost_v
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,272
Damage
16,308
30,273
Taken
31,355
14,174
Mitigated
16,033
8,083
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,457
298
10
1,730
7,603
2,085
0
129
7,474
0
31,479
L
Maui
 
Maui
1,697
589
0
1,326
5,769
3,183
0
734
5,035
15,709
2,341
W
Jormungandr
BayB_Bee
Jormungandr
2,584
566
136
1,252
4,679
3,045
0
929
3,750
21,162
225
L
4,443
612
192
1,076
3,409
1,021
0
765
2,644
42,834
676
W
Chaac
Juanvm989
Chaac
3,689
335
0
4,120
7,709
3,284
0
2,298
5,336
0
42,728
L
Sun Wukong
Kvng_BNT
Sun Wukong
2,692
521
0
859
7,511
5,740
0
0
7,511
0
33,416
W
Osiris
RagnarIX45
Osiris
4,755
1,359
0
3,873
8,544
6,621
760
550
7,910
0
44,112
W
Ah Muzen Cab
Yellow Tree Fly
Ah Muzen Cab
4,642
1,095
0
1,048
6,567
2,046
0
732
5,835
0
41,321
W
The Morrigan
Zen Zoso Solo
The Morrigan
638
179
0
1,988
3,856
1,037
0
1,146
2,665
22,413
1,050
L
Medusa
v__Ghost_v
Medusa
3,983
1,833
0
2,890
5,981
2,145
0
1,369
4,612
0
39,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
30,147
322
Minions Killed
292
0
Camps Cleared
0
1,076,664
Distance Traveled
1,145,860
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,128
466
51
5
0
230,773
0
L
Maui
4,848
441
37
3
0
226,090
0
W
Jormungandr
6,108
555
35
3
0
242,398
3
L
Ra
6,411
583
89
8
0
218,949
2
W
Chaac
5,928
539
74
7
0
257,772
0
L
Sun Wukong
5,892
536
75
7
0
210,069
0
W
Osiris
7,025
639
76
7
0
209,594
2
W
Ah Muzen Cab
5,585
508
64
6
0
219,771
2
W
The Morrigan
5,501
500
43
4
0
216,325
6
L
Medusa
5,294
481
70
6
0
190,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role