Player Matchup

Nu Wa
Nu Wa
AkoTamaki117
Nu Wa
Level 69
God Stats
6W - 3L
1,689 SR
Queue Stats
61W - 48L
1,327 Elo+
Party 2
Da Ji
Da Ji
Dayreniz
Da Ji
Level 123
God Stats
14W - 10L
1,550 SR
Queue Stats
27W - 30L
1,423 Elo+
Party 2
King Arthur
King Arthur
RagnarX117
King Arthur
Level 123
God Stats
316W - 293L
1,577 SR
Queue Stats
337W - 317L
1,520 Elo+
Party 2
Team Averages
Level 105
1,605 SR
1,423 Elo+

VS

Team Averages
Level 50
1,364 SR
1,246 Elo+
Scylla
Scylla
Jonathanr003
Scylla
Level 61
God Stats
22W - 33L
1,536 SR
Queue Stats
153W - 165L
1,394 Elo+
Solo
Artio
Artio
Soma Kcolb
Artio
Level 26
God Stats
0W - 3L
1,286 SR
Queue Stats
1W - 10L
1,131 Elo+
Party 1
Izanami
Izanami
ninjokothunder
Izanami
Level 64
God Stats
1W - 5L
1,272 SR
Queue Stats
4W - 13L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,057
906
8,363
3,602
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Dayreniz
Da Ji
13
3 / 1 / 6
8,335
834
3,719
5,146
2,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
RagnarX117
King Arthur
13
3 / 0 / 6
8,446
845
7,081
7,550
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 0
6,602
660
2,867
2,323
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
11
0 / 6 / 1
6,500
650
2,521
11,156
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 1
6,692
669
1,988
9,299
2,678
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Da Ji
Dayreniz
Da Ji
3
1
6
6
L
Scylla
1
1
0
1
W
King Arthur
RagnarX117
King Arthur
3
0
6
6
L
Artio
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
7,376
16,298
Taken
22,778
8,433
Mitigated
12,141
2,884
Healing
1,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,363
2,254
0
757
3,602
1,084
1,065
1,389
1,908
33,658
519
W
Da Ji
Dayreniz
Da Ji
3,719
872
0
280
5,146
2,015
1,480
1,626
3,336
0
30,655
L
Scylla
2,867
196
0
0
2,323
663
0
834
1,484
21,628
0
W
King Arthur
RagnarX117
King Arthur
7,081
820
77
1,770
7,550
5,334
262
1,710
5,586
1,117
35,153
L
Artio
2,521
109
440
969
11,156
8,800
0
4,212
6,904
8,916
767
L
1,988
1,675
0
100
9,299
2,678
228
3,615
5,657
0
25,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
19,794
155
Minions Killed
108
0
Camps Cleared
0
594,149
Distance Traveled
443,105
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,057
906
55
6
0
171,229
3
W
Da Ji
8,335
834
43
4
0
202,904
0
L
Scylla
6,602
660
46
5
0
114,564
0
W
King Arthur
8,446
845
57
6
0
220,016
0
L
Artio
6,500
650
11
1
0
161,707
0
L
Izanami
6,692
669
51
5
0
166,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role