Player Matchup

Cerberus
Cerberus
CatfishTahm
Cerberus
Level 76
God Stats
5W - 6L
1,550 SR
Queue Stats
122W - 132L
1,478 Elo+
Party 1
Artio
Artio
Jackalzone
Artio
Level 157
God Stats
36W - 60L
1,450 SR
Queue Stats
345W - 344L
1,509 Elo+
Party 1
Chernobog
Chernobog
PhantomOfMoon
Chernobog
Level 112
God Stats
2W - 2L
1,846 SR
Queue Stats
183W - 166L
1,517 Elo+
Solo
Persephone
Persephone
cchoat01
Persephone
Level 103
God Stats
1W - 2L
1,503 SR
Queue Stats
321W - 323L
1,461 Elo+
Party 1
Fenrir
Fenrir
xxDares
Fenrir
Level 98
God Stats
10W - 8L
1,489 SR
Queue Stats
110W - 110L
1,523 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,497 Elo+

VS

Team Averages
Level 105
1,449 SR
1,467 Elo+
Nox
Nox
Billion 98
Nox
Level 49
God Stats
2W - 0L
1,356 SR
Queue Stats
17W - 20L
1,362 Elo+
Solo
Ratatoskr
Ratatoskr
DrizzIe42
Ratatoskr
Level 63
God Stats
15W - 13L
1,518 SR
Queue Stats
284W - 283L
1,452 Elo+
Solo
Ravana
Ravana
NiFe Ganseki
Ravana
Level 160
God Stats
1W - 1L
1,443 SR
Queue Stats
184W - 182L
1,479 Elo+
Solo
Rama
Rama
StonesOFWar
Rama
Level 66
God Stats
4W - 2L
1,427 SR
Queue Stats
75W - 81L
1,484 Elo+
Solo
Ymir
Ymir
popcornAlex
Ymir
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
451W - 425L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CatfishTahm
Cerberus
11
1 / 5 / 3
7,192
423
4,769
17,025
13,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
15
2 / 2 / 5
8,728
513
8,493
13,875
13,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
PhantomOfMoon
Chernobog
13
2 / 4 / 3
7,980
469
7,957
13,630
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
cchoat01
Persephone
12
1 / 4 / 4
8,090
476
3,779
9,067
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xxDares
Fenrir
16
7 / 1 / 2
8,959
527
9,589
11,596
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
8,578
505
5,775
8,112
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
DrizzIe42
Ratatoskr
15
2 / 4 / 2
9,457
556
8,347
16,217
9,459
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
17
1 / 1 / 5
9,298
547
5,789
8,380
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
7 / 1 / 5
10,364
610
16,650
8,780
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 13
8,412
495
7,188
14,672
10,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
13
Kills
16
16
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
Cerberus
CatfishTahm
Cerberus
1
5
3
0.5
W
Ratatoskr
DrizzIe42
Ratatoskr
2
4
2
0.75
L
Artio
2
2
5
2.25
W
Ravana
1
1
5
3.5
L
Chernobog
PhantomOfMoon
Chernobog
2
4
3
0.88
W
7
1
5
9.5
L
Persephone
cchoat01
Persephone
1
4
4
0.75
W
1
4
13
1.88
L
Fenrir
xxDares
Fenrir
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
43,749
65,193
Taken
56,161
38,482
Mitigated
29,476
16,190
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,775
912
0
361
8,112
2,732
0
2,120
5,960
37,932
807
L
Cerberus
CatfishTahm
Cerberus
4,769
129
0
3,616
17,025
13,478
0
4,528
12,497
32,753
0
W
Ratatoskr
DrizzIe42
Ratatoskr
8,347
1,240
0
5,657
16,217
9,459
264
6,109
9,207
0
61,046
L
Artio
8,493
731
794
5,391
13,875
13,022
0
817
13,058
47,931
2,466
W
Ravana
5,789
1,873
0
2,844
8,380
4,134
0
1,428
6,894
0
96,842
L
Chernobog
PhantomOfMoon
Chernobog
7,957
5,091
0
1,546
13,630
4,287
0
2,361
11,269
0
50,500
W
16,650
14,789
0
4,463
8,780
3,129
1,007
2,300
6,407
0
80,345
L
Persephone
cchoat01
Persephone
3,779
433
0
1,130
9,067
2,536
340
4,100
4,915
40,042
0
W
7,188
1,358
0
2,834
14,672
10,022
0
4,523
10,030
20,153
1,052
L
Fenrir
xxDares
Fenrir
9,589
1,692
0
3,713
11,596
5,159
0
937
10,659
0
75,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
46,109
454
Minions Killed
449
0
Camps Cleared
0
1,687,802
Distance Traveled
1,690,284
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,578
505
62
4
0
315,481
0
L
Cerberus
7,192
423
95
6
0
351,702
4
W
Ratatoskr
9,457
556
110
6
0
328,843
4
L
Artio
8,728
513
101
6
0
303,689
0
W
Ravana
9,298
547
133
8
0
418,005
0
L
Chernobog
7,980
469
76
4
0
328,445
0
W
Rama
10,364
610
127
7
0
317,511
0
L
Persephone
8,090
476
74
4
0
330,604
0
W
Ymir
8,412
495
17
1
0
310,444
5
L
Fenrir
8,959
527
108
6
0
373,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role