Player Matchup

Poseidon
Poseidon
LycaondArcadie
Poseidon
Level 128
God Stats
8W - 9L
1,637 SR
Queue Stats
83W - 55L
1,613 Elo+
Solo
Arachne
Arachne
Merdoru
Arachne
Level 175
God Stats
8W - 6L
1,488 SR
Queue Stats
251W - 230L
1,585 Elo+
Solo
Geb
Geb
Rokorri
Geb
Level 47
God Stats
6W - 7L
1,681 SR
Queue Stats
40W - 42L
1,655 Elo+
Party 1
Anhur
Anhur
Seagyll
Anhur
Level 146
God Stats
0W - 1L
1,710 SR
Queue Stats
22W - 9L
1,788 Elo+
Party 1
Sun Wukong
Sun Wukong
АнальныйКарател
Sun Wukong
Level 127
God Stats
3W - 3L
1,810 SR
Queue Stats
243W - 226L
1,492 Elo+
Solo
Team Averages
Level 125
1,665 SR
1,627 Elo+

VS

Team Averages
Level 107
1,579 SR
1,599 Elo+
Scylla
Scylla
 
Scylla
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bubanixx
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,828 Elo+
Party 2
Ao Kuang
Ao Kuang
Bulletspeed
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 98L
1,550 Elo+
Solo
Chronos
Chronos
Hydrollo
Chronos
Level 63
God Stats
7W - 3L
1,650 SR
Queue Stats
121W - 119L
1,528 Elo+
Solo
Serqet
Serqet
McLovin31
Serqet
Level 142
God Stats
1W - 0L
1,746 SR
Queue Stats
53W - 38L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
7 / 2 / 0
9,032
645
8,892
7,175
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Merdoru
Arachne
10
0 / 4 / 4
6,447
461
5,070
11,809
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
10
0 / 2 / 5
7,112
508
2,954
10,980
6,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Seagyll
Anhur
15
4 / 3 / 0
8,580
613
8,589
12,371
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 1 / 0
4,794
342
1,181
2,178
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 2 / 2
7,687
549
3,722
5,234
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Bubanixx
Neith
16
5 / 0 / 2
10,103
722
10,083
8,460
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Bulletspeed
Ao Kuang
14
3 / 4 / 2
7,723
552
6,770
13,479
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chronos
Hydrollo
Chronos
16
3 / 2 / 1
8,981
642
8,125
10,697
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
McLovin31
Serqet
11
0 / 3 / 4
6,960
497
2,120
7,416
3,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
12
12
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
2
1
W
Neith
Bubanixx
Neith
5
0
2
6
W
Ao Kuang
Bulletspeed
Ao Kuang
3
4
2
1
W
Chronos
Hydrollo
Chronos
3
2
1
1.75
L
Poseidon
7
2
0
3.5
W
Serqet
McLovin31
Serqet
0
3
4
0.67
L
Arachne
Merdoru
Arachne
0
4
4
0.5
L
Geb
0
2
5
1.25
L
Anhur
Seagyll
Anhur
4
3
0
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,686
Damage
30,820
44,513
Taken
45,286
18,400
Mitigated
14,499
12,110
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,722
527
0
774
5,234
1,257
0
2,699
2,175
51,542
0
W
Neith
Bubanixx
Neith
10,083
3,389
0
3,507
8,460
2,819
179
2,349
6,013
0
81,927
W
Ao Kuang
Bulletspeed
Ao Kuang
6,770
2,119
0
7,213
13,479
3,932
0
2,467
10,786
63,081
0
W
Chronos
Hydrollo
Chronos
8,125
2,933
0
4,093
10,697
2,812
751
353
10,344
64,605
8,016
L
Poseidon
8,892
2,448
0
1,175
7,175
2,286
0
1,456
5,599
77,992
0
W
Serqet
McLovin31
Serqet
2,120
413
0
1,028
7,416
3,679
117
3,131
4,153
0
13,962
L
Arachne
Merdoru
Arachne
5,070
4,006
0
3,034
11,809
4,681
0
4,178
7,399
0
36,187
L
Geb
2,954
192
106
2,252
10,980
6,622
0
5,944
4,908
11,393
3,145
L
Anhur
Seagyll
Anhur
8,589
5,716
0
4,680
12,371
4,157
621
6,463
5,806
0
78,883
L
1,181
231
0
863
2,178
654
0
0
2,178
0
8,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
41,454
389
Minions Killed
541
0
Camps Cleared
0
1,204,647
Distance Traveled
1,487,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,687
549
116
8
0
295,040
0
W
Neith
10,103
722
146
10
0
272,532
0
W
Ao Kuang
7,723
552
119
9
0
330,035
0
W
Chronos
8,981
642
130
9
0
291,763
2
L
Poseidon
9,032
645
158
11
0
298,060
3
W
Serqet
6,960
497
30
2
0
298,225
0
L
Arachne
6,447
461
64
5
0
301,312
0
L
Geb
7,112
508
17
1
0
303,221
0
L
Anhur
8,580
613
140
10
0
251,801
0
L
Sun Wukong
4,794
342
10
1
0
50,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role