Player Matchup

Izanami
Izanami
ReydelTajo
Izanami
Level 125
God Stats
255W - 216L
1,510 SR
Queue Stats
1,020W - 980L
1,427 Elo+
Party 1
Hel
Hel
Rondiablo63
Hel
Level 46
God Stats
2W - 4L
1,495 SR
Queue Stats
64W - 53L
1,455 Elo+
Party 2
Anubis
Anubis
aljama_tacito7
Anubis
Level 85
God Stats
151W - 153L
1,443 SR
Queue Stats
501W - 507L
1,411 Elo+
Party 1
Susano
Susano
maadriigal_
Susano
Level 106
God Stats
10W - 5L
1,684 SR
Queue Stats
122W - 118L
1,555 Elo+
Party 1
Mulan
Mulan
mariusdiablo
Mulan
Level 46
God Stats
25W - 16L
1,652 SR
Queue Stats
67W - 59L
1,455 Elo+
Party 2
Team Averages
Level 82
1,557 SR
1,461 Elo+

VS

Team Averages
Level 58
1,498 SR
1,401 Elo+
Izanami
Izanami
DefineChildish
Izanami
Level 40
God Stats
92W - 83L
1,492 SR
Queue Stats
109W - 113L
1,445 Elo+
Party 4
Ra
Ra
Qwidra-
Ra
Level 127
God Stats
1W - 0L
1,775 SR
Queue Stats
47W - 44L
1,480 Elo+
Solo
Kali
Kali
UnstableShade
Kali
Level 64
God Stats
45W - 27L
1,605 SR
Queue Stats
149W - 162L
1,439 Elo+
Party 4
Mulan
Mulan
aframissa84
Mulan
Level 38
God Stats
54W - 28L
1,340 SR
Queue Stats
249W - 247L
1,340 Elo+
Party 3
Hades
Hades
karkani
Hades
Level 23
God Stats
1W - 5L
1,278 SR
Queue Stats
77W - 106L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ReydelTajo
Izanami
10
0 / 5 / 2
6,335
487
2,258
7,914
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 0
6,213
478
7,505
8,934
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 8 / 0
6,039
465
3,724
9,112
3,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
13
2 / 4 / 1
7,271
559
5,168
12,177
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 4 / 1
7,635
587
10,234
12,906
8,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,193
553
2,940
5,705
1,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 8
6,577
506
5,910
7,391
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 1 / 3
8,111
624
7,193
10,122
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 5 / 4
7,215
555
8,237
13,516
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
karkani
Hades
13
9 / 0 / 4
7,895
607
8,970
8,492
3,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
25
25
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
2
1
8
6
L
Izanami
ReydelTajo
Izanami
0
5
2
0.2
L
1
4
0
0.25
W
10
1
3
11.5
W
1
5
4
0.6
L
0
8
0
0
W
Hades
karkani
Hades
9
0
4
11
L
Susano
2
4
1
0.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
33,250
51,043
Taken
45,226
20,645
Mitigated
25,380
16,770
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,940
2,192
0
2,435
5,705
1,682
191
2,302
3,403
0
47,120
W
5,910
1,119
1,211
3,308
7,391
2,398
200
3,736
3,655
36,845
0
L
Izanami
ReydelTajo
Izanami
2,258
1,438
0
1,424
7,914
2,007
1,628
3,501
4,413
0
33,555
L
7,505
233
595
4,080
8,934
2,162
475
3,630
5,304
40,827
724
W
7,193
3,607
0
4,069
10,122
3,890
0
1,904
8,218
0
37,921
W
8,237
2,215
0
1,927
13,516
14,375
0
0
13,516
351
45,465
L
3,724
44
0
1,581
9,112
3,531
95
5,712
3,350
36,304
794
W
Hades
karkani
Hades
8,970
1,403
180
5,313
8,492
3,035
176
3,065
5,427
37,469
776
L
Susano
5,168
1,438
0
5,400
12,177
4,179
0
1,282
10,895
0
53,057
L
10,234
3,667
0
3,690
12,906
8,766
0
985
11,921
0
44,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
36,991
358
Minions Killed
345
0
Camps Cleared
0
1,254,148
Distance Traveled
1,356,500
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,193
553
83
6
0
256,807
0
W
Ra
6,577
506
59
5
0
273,097
5
L
Izanami
6,335
487
79
6
0
225,292
0
L
Hel
6,213
478
57
4
0
271,390
0
W
Kali
8,111
624
57
4
0
338,550
0
W
Mulan
7,215
555
80
6
0
236,151
0
L
Anubis
6,039
465
53
4
0
221,401
0
W
Hades
7,895
607
66
5
0
251,895
0
L
Susano
7,271
559
95
7
0
296,355
0
L
Mulan
7,635
587
74
6
0
239,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role