Player Matchup

Mercury
Mercury
BlackExtazy
Mercury
Level 89
God Stats
8W - 5L
1,338 SR
Queue Stats
120W - 97L
1,448 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 137
God Stats
106W - 73L
1,625 SR
Queue Stats
299W - 282L
1,478 Elo+
Solo
Ares
Ares
TF-141_Ghost3011
Ares
Level 81
God Stats
1W - 1L
1,348 SR
Queue Stats
30W - 30L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
TF-141_xXgamer
Gilgamesh
Level 84
God Stats
2W - 2L
1,572 SR
Queue Stats
110W - 84L
1,475 Elo+
Party 2
Merlin
Merlin
irucatus kishi
Merlin
Level 89
God Stats
2W - 3L
1,530 SR
Queue Stats
144W - 158L
1,355 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,438 Elo+

VS

Team Averages
Level 51
1,407 SR
1,352 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Commiis
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,244 Elo+
Party 3
The Morrigan
The Morrigan
Munillak
The Morrigan
Level 60
God Stats
5W - 4L
1,520 SR
Queue Stats
83W - 89L
1,463 Elo+
Solo
Hercules
Hercules
Tirikitauntaun
Hercules
Level 16
God Stats
0W - 4L
1,204 SR
Queue Stats
37W - 35L
1,290 Elo+
Party 1
Nike
Nike
ghdjc
Nike
Level 69
God Stats
0W - 1L
1,309 SR
Queue Stats
7W - 20L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackExtazy
Mercury
11
2 / 1 / 0
6,026
603
2,183
7,115
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
StromRanger
Artemis
10
2 / 1 / 4
5,892
589
4,792
3,607
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 3
6,528
653
3,913
5,583
4,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TF-141_xXgamer
Gilgamesh
12
6 / 0 / 1
7,742
774
6,419
9,533
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 0
5,790
579
2,996
4,618
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 4 / 0
4,593
459
3,764
11,117
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sol
9
0 / 0 / 1
5,267
527
2,920
4,428
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Munillak
The Morrigan
9
2 / 2 / 1
5,127
513
2,165
3,634
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
8
0 / 2 / 1
4,967
497
1,745
5,195
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nike
ghdjc
Nike
8
0 / 5 / 0
4,506
451
3,773
7,344
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
2
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Mercury
BlackExtazy
Mercury
2
1
0
2
L
Sol
0
0
1
0.5
L
The Morrigan
Munillak
The Morrigan
2
2
1
1.25
W
Artemis
StromRanger
Artemis
2
1
4
4
W
3
0
3
4.5
W
Gilgamesh
TF-141_xXgamer
Gilgamesh
6
0
1
6.5
L
Hercules
0
2
1
0.25
L
Nike
ghdjc
Nike
0
5
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
14,367
30,456
Taken
31,718
14,331
Mitigated
12,089
6,764
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,764
1,410
0
1,730
11,117
4,267
0
2,622
8,420
0
27,211
W
Mercury
BlackExtazy
Mercury
2,183
477
0
1,853
7,115
2,562
0
1,025
6,042
0
46,950
L
Sol
2,920
474
0
2,230
4,428
1,007
0
1,863
2,487
30,458
161
L
The Morrigan
Munillak
The Morrigan
2,165
240
0
509
3,634
1,055
0
1,127
2,459
20,385
1,449
W
Artemis
StromRanger
Artemis
4,792
2,930
0
348
3,607
1,359
443
305
3,272
0
25,492
W
3,913
543
0
1,911
5,583
4,241
102
927
4,628
18,029
2,429
W
Gilgamesh
TF-141_xXgamer
Gilgamesh
6,419
2,728
0
2,652
9,533
4,794
0
524
8,459
0
48,159
L
Hercules
1,745
183
0
1,402
5,195
3,027
0
1,034
4,142
0
9,711
L
Nike
ghdjc
Nike
3,773
1,155
0
752
7,344
2,733
0
0
6,881
0
19,265
W
2,996
157
0
0
4,618
1,375
0
1,398
3,180
40,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
24,460
320
Minions Killed
187
0
Camps Cleared
0
1,086,236
Distance Traveled
1,018,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,593
459
46
5
0
232,799
0
W
Mercury
6,026
603
78
8
0
260,592
0
L
Sol
5,267
527
56
6
0
208,919
0
L
The Morrigan
5,127
513
41
4
0
174,361
0
W
Artemis
5,892
589
49
5
0
194,613
0
W
Ares
6,528
653
28
3
0
227,000
0
W
Gilgamesh
7,742
774
88
9
0
205,145
0
L
Hercules
4,967
497
13
1
0
220,360
0
L
Nike
4,506
451
31
3
0
182,141
0
W
Merlin
5,790
579
77
8
0
198,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role