Player Matchup

Fafnir
Fafnir
Holocoded
Fafnir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Onaroll62
Cu Chulainn
Level 148
God Stats
1W - 3L
1,565 SR
Queue Stats
197W - 199L
1,574 Elo+
Party 2
Scylla
Scylla
TheLostWinter
Scylla
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,623 Elo+
Solo
Artemis
Artemis
chiIdishbrandino
Artemis
Level 147
God Stats
1W - 1L
1,756 SR
Queue Stats
120W - 108L
1,518 Elo+
Party 2
Bakasura
Bakasura
itsdametime
Bakasura
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,648 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,577 Elo+

VS

Team Averages
Level 107
1,639 SR
1,465 Elo+
Cthulhu
Cthulhu
GershomShalom
Cthulhu
Level 154
God Stats
2W - 0L
1,678 SR
Queue Stats
166W - 167L
1,513 Elo+
Party 1
Mulan
Mulan
GoofyJewbur
Mulan
Level 143
God Stats
4W - 4L
1,539 SR
Queue Stats
125W - 115L
1,479 Elo+
Solo
Bastet
Bastet
PepperyBoi
Bastet
Level 128
God Stats
5W - 4L
1,704 SR
Queue Stats
144W - 142L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
RedFlares
Danzaburou
Level 64
God Stats
29W - 17L
1,636 SR
Queue Stats
109W - 88L
1,493 Elo+
Solo
Anubis
Anubis
Thecryptikgamer
Anubis
Level 45
God Stats
5W - 4L
1,637 SR
Queue Stats
24W - 39L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Holocoded
Fafnir
8
0 / 1 / 0
4,873
487
1,948
5,927
5,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Onaroll62
Cu Chulainn
9
1 / 4 / 0
5,455
546
4,416
10,264
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
5,416
542
2,753
4,521
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,061
506
3,470
5,423
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
itsdametime
Bakasura
10
1 / 4 / 1
5,256
526
2,431
7,623
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 3
6,714
671
5,787
7,169
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 3
5,618
562
4,740
5,434
3,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
PepperyBoi
Bastet
11
8 / 0 / 4
6,701
670
4,833
6,255
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
RedFlares
Danzaburou
10
1 / 1 / 0
6,031
603
3,161
5,123
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 3
6,109
611
2,196
4,592
1,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
3
3.5
W
1
0
3
2.5
L
Fafnir
Holocoded
Fafnir
0
1
0
0
L
Cu Chulainn
Onaroll62
Cu Chulainn
1
4
0
0.25
W
Bastet
PepperyBoi
Bastet
8
0
4
10
W
Danzaburou
RedFlares
Danzaburou
1
1
0
1
L
1
4
0
0.25
W
2
1
3
3.5
L
0
1
1
0.5
L
Bakasura
itsdametime
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,018
Damage
20,717
33,758
Taken
28,573
16,792
Mitigated
13,650
9,022
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,787
603
0
2,819
7,169
4,825
0
0
7,169
39,407
4,144
W
4,740
620
0
1,866
5,434
3,591
0
758
4,621
0
24,513
L
Fafnir
Holocoded
Fafnir
1,948
157
0
2,667
5,927
5,271
0
152
5,775
10,813
0
L
Cu Chulainn
Onaroll62
Cu Chulainn
4,416
492
0
2,104
10,264
6,292
0
5,317
4,947
130
39,074
W
Bastet
PepperyBoi
Bastet
4,833
2,082
0
2,432
6,255
2,158
0
325
5,852
0
43,448
W
Danzaburou
RedFlares
Danzaburou
3,161
1,451
0
2,712
5,123
1,553
0
817
4,226
0
39,192
L
2,753
230
0
237
4,521
867
0
1,999
2,522
32,595
166
W
2,196
252
74
1,906
4,592
1,523
184
2,797
1,762
32,517
0
L
3,470
1,457
0
2,263
5,423
1,566
0
0
5,423
0
36,484
L
Bakasura
itsdametime
Bakasura
2,431
1,714
0
1,751
7,623
2,796
0
185
7,438
0
29,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
31,173
309
Minions Killed
342
0
Camps Cleared
0
1,002,801
Distance Traveled
1,025,926
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,714
671
84
8
0
205,025
0
W
Mulan
5,618
562
29
3
0
218,296
2
L
Fafnir
4,873
487
20
2
0
210,996
1
L
Cu Chulainn
5,455
546
72
7
0
192,871
2
W
Bastet
6,701
670
80
8
0
256,249
0
W
Danzaburou
6,031
603
81
8
0
178,672
0
L
Scylla
5,416
542
65
7
0
195,257
1
W
Anubis
6,109
611
68
7
0
167,684
2
L
Artemis
5,061
506
78
8
0
180,065
2
L
Bakasura
5,256
526
74
7
0
223,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role