Player Matchup

Sol
Sol
BMSFHD
Sol
Level 104
God Stats
15W - 14L
1,435 SR
Queue Stats
32W - 40L
1,296 Elo+
Party 2
Bacchus
Bacchus
KSELITE13
Bacchus
Level 18
God Stats
12W - 13L
1,509 SR
Queue Stats
23W - 27L
1,316 Elo+
Party 2
Ishtar
Ishtar
R3D Revert6989
Ishtar
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 39L
1,498 Elo+
Solo
Team Averages
Level 63
1,481 SR
1,370 Elo+

VS

Team Averages
Level 40
1,361 SR
1,328 Elo+
Kuzenbo
Kuzenbo
JRSN13313
Kuzenbo
Level 75
God Stats
4W - 6L
1,474 SR
Queue Stats
32W - 47L
1,426 Elo+
Solo
Zeus
Zeus
Xtraga
Zeus
Level 11
God Stats
1W - 2L
1,562 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 1
Apollo
Apollo
ZurKpT
Apollo
Level 34
God Stats
0W - 6L
1,046 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BMSFHD
Sol
18
7 / 1 / 6
12,675
792
23,395
17,818
6,649
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
KSELITE13
Bacchus
17
0 / 5 / 13
11,085
693
8,216
17,824
23,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
9 / 2 / 5
13,070
817
16,518
11,685
5,237
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JRSN13313
Kuzenbo
17
2 / 3 / 6
10,420
651
7,355
19,540
27,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Xtraga
Zeus
14
1 / 8 / 4
9,630
602
10,535
16,817
6,414
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
ZurKpT
Apollo
16
4 / 5 / 4
10,882
680
9,897
16,918
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
7
8
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
BMSFHD
Sol
7
1
6
10
L
Kuzenbo
JRSN13313
Kuzenbo
2
3
6
1.67
W
Bacchus
KSELITE13
Bacchus
0
5
13
1.3
W
9
2
5
5.75
L
Zeus
Xtraga
Zeus
1
8
4
0.38
L
Apollo
ZurKpT
Apollo
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,129
Damage
27,787
47,327
Taken
53,275
35,358
Mitigated
41,816
14,174
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BMSFHD
Sol
23,395
8,956
0
10,622
17,818
6,649
2,031
5,201
12,617
103,595
1,327
L
Kuzenbo
JRSN13313
Kuzenbo
7,355
2,223
0
1,166
19,540
27,948
0
12,321
7,114
19,741
622
W
Bacchus
KSELITE13
Bacchus
8,216
624
0
1,882
17,824
23,472
140
6,884
10,940
18,586
1,121
W
16,518
7,805
403
1,267
11,685
5,237
66
4,941
6,744
0
74,089
L
Zeus
Xtraga
Zeus
10,535
1,196
0
781
16,817
6,414
0
8,747
7,929
30,716
644
L
Apollo
ZurKpT
Apollo
9,897
6,926
0
2,858
16,918
7,454
56
9,840
6,946
0
40,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
30,932
256
Minions Killed
134
0
Camps Cleared
0
886,321
Distance Traveled
788,293
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,675
792
135
8
0
284,256
0
L
Kuzenbo
10,420
651
19
1
0
298,094
0
W
Bacchus
11,085
693
23
1
0
321,285
0
W
Ishtar
13,070
817
98
6
0
280,780
5
L
Zeus
9,630
602
48
3
0
228,591
0
L
Apollo
10,882
680
67
4
0
261,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role