Player Matchup

Bacchus
Bacchus
AlfaceAzul
Bacchus
Level 166
God Stats
1W - 0L
1,715 SR
Queue Stats
41W - 22L
1,638 Elo+
Party 1
Nox
Nox
Herdt
Nox
Level 216
God Stats
3W - 4L
1,569 SR
Queue Stats
152W - 109L
1,693 Elo+
Party 1
Arachne
Arachne
Qwäsër
Arachne
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 73L
1,622 Elo+
Party 1
Artemis
Artemis
m4s7er
Artemis
Level 158
God Stats
2W - 0L
1,812 SR
Queue Stats
147W - 103L
1,633 Elo+
Party 1
Tyr
Tyr
yMarcola
Tyr
Level 121
God Stats
18W - 18L
1,540 SR
Queue Stats
349W - 309L
1,568 Elo+
Party 1
Team Averages
Level 171
1,627 SR
1,631 Elo+

VS

Team Averages
Level 148
1,459 SR
1,559 Elo+
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jobiscleiton
Hercules
Level 139
God Stats
1W - 5L
1,268 SR
Queue Stats
97W - 84L
1,511 Elo+
Party 2
Osiris
Osiris
Juanchiin
Osiris
Level 159
God Stats
2W - 3L
1,529 SR
Queue Stats
154W - 135L
1,558 Elo+
Solo
Mercury
Mercury
Lunnnnn
Mercury
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 19L
1,681 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vitanimaC
Morgan Le Fay
Level 121
God Stats
2W - 3L
1,497 SR
Queue Stats
62W - 48L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlfaceAzul
Bacchus
15
6 / 1 / 2
8,228
588
9,334
8,202
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Herdt
Nox
15
5 / 1 / 5
8,672
619
8,246
6,368
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Qwäsër
Arachne
12
4 / 4 / 4
7,726
552
5,061
17,937
12,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
m4s7er
Artemis
15
8 / 4 / 4
9,699
693
14,780
9,418
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 1
7,553
540
6,835
12,271
11,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
5 / 6 / 3
8,665
619
9,309
12,719
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Jobiscleiton
Hercules
10
1 / 6 / 5
6,833
488
4,246
14,404
10,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
Juanchiin
Osiris
13
1 / 2 / 0
7,666
548
7,255
16,415
13,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Lunnnnn
Mercury
16
3 / 1 / 2
8,194
585
5,729
9,146
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
vitanimaC
Morgan Le Fay
12
1 / 8 / 2
7,320
523
4,814
10,702
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
23
Kills
11
11
Deaths
23
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
5
6
3
1.08
W
Bacchus
AlfaceAzul
Bacchus
6
1
2
7
W
Nox
Herdt
Nox
5
1
5
7.5
L
Hercules
Jobiscleiton
Hercules
1
6
5
0.58
L
Osiris
Juanchiin
Osiris
1
2
0
0.5
L
Mercury
Lunnnnn
Mercury
3
1
2
4
W
Arachne
Qwäsër
Arachne
4
4
4
1.5
W
Artemis
m4s7er
Artemis
8
4
4
2.5
L
Morgan Le Fay
vitanimaC
Morgan Le Fay
1
8
2
0.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,256
Damage
31,353
54,196
Taken
63,386
34,296
Mitigated
34,044
16,751
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,309
6,000
0
3,861
12,719
3,929
0
255
12,464
0
66,695
W
Bacchus
AlfaceAzul
Bacchus
9,334
1,111
0
3,420
8,202
4,817
0
951
7,251
60,271
1,788
W
Nox
Herdt
Nox
8,246
593
0
391
6,368
2,580
0
2,316
4,052
63,350
964
L
Hercules
Jobiscleiton
Hercules
4,246
1,094
0
4,266
14,404
10,808
0
2,165
12,239
0
22,408
L
Osiris
Juanchiin
Osiris
7,255
2,692
0
5,311
16,415
13,224
0
4,308
12,107
0
54,621
L
Mercury
Lunnnnn
Mercury
5,729
2,943
0
428
9,146
3,462
101
1,799
7,347
0
79,394
W
Arachne
Qwäsër
Arachne
5,061
2,344
0
6,363
17,937
12,445
0
861
17,076
0
21,888
W
Artemis
m4s7er
Artemis
14,780
3,638
0
1,084
9,418
3,226
225
379
9,039
0
72,003
L
Morgan Le Fay
vitanimaC
Morgan Le Fay
4,814
152
0
1,427
10,702
2,621
0
9,034
1,668
41,787
883
W
6,835
1,336
0
5,493
12,271
11,228
0
268
12,003
0
58,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
38,678
462
Minions Killed
488
0
Camps Cleared
0
1,576,595
Distance Traveled
1,459,088
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,665
619
138
10
0
255,814
5
W
Bacchus
8,228
588
88
6
0
357,127
0
W
Nox
8,672
619
132
9
0
319,676
4
L
Hercules
6,833
488
32
2
0
274,271
1
L
Osiris
7,666
548
107
8
0
285,071
5
L
Mercury
8,194
585
128
9
0
374,596
0
W
Arachne
7,726
552
30
2
0
324,875
5
W
Artemis
9,699
693
113
8
0
269,308
0
L
Morgan Le Fay
7,320
523
83
6
0
269,336
2
W
Tyr
7,553
540
99
7
0
305,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role