Player Matchup

Raijin
Raijin
Pávise
Raijin
Level 159
God Stats
2W - 0L
1,855 SR
Queue Stats
93W - 56L
1,671 Elo+
Party 1
Sobek
Sobek
TrollCamKenny
Sobek
Level 129
God Stats
1W - 0L
1,773 SR
Queue Stats
136W - 75L
1,680 Elo+
Party 1
Hun Batz
Hun Batz
TwinkleToes12
Hun Batz
Level 157
God Stats
1W - 0L
1,780 SR
Queue Stats
27W - 15L
1,665 Elo+
Party 1
The Morrigan
The Morrigan
jøliver
The Morrigan
Level 151
God Stats
3W - 3L
1,664 SR
Queue Stats
155W - 102L
1,651 Elo+
Party 1
Artemis
Artemis
kernoin
Artemis
Level 169
God Stats
3W - 3L
1,500 SR
Queue Stats
339W - 248L
1,664 Elo+
Party 1
Team Averages
Level 153
1,715 SR
1,666 Elo+

VS

Team Averages
Level 111
1,644 SR
1,603 Elo+
Horus
Horus
Kaladin61
Horus
Level 144
God Stats
17W - 8L
1,652 SR
Queue Stats
233W - 212L
1,578 Elo+
Solo
Hachiman
Hachiman
LLTKQ
Hachiman
Level 110
God Stats
6W - 8L
1,622 SR
Queue Stats
299W - 260L
1,619 Elo+
Solo
Mercury
Mercury
Sulto5590
Mercury
Level 79
God Stats
3W - 2L
1,731 SR
Queue Stats
506W - 444L
1,616 Elo+
Solo
Zeus
Zeus
captain gatsu
Zeus
Level 156
God Stats
13W - 12L
1,634 SR
Queue Stats
590W - 548L
1,611 Elo+
Solo
Hades
Hades
foreveralone7w7
Hades
Level 66
God Stats
3W - 1L
1,580 SR
Queue Stats
88W - 62L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Pávise
Raijin
9
1 / 1 / 3
4,838
691
3,670
4,590
1,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 0 / 2
5,066
724
2,708
7,981
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
TwinkleToes12
Hun Batz
9
4 / 0 / 5
5,319
760
3,425
5,070
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
jøliver
The Morrigan
10
5 / 0 / 4
5,588
798
5,504
3,601
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kernoin
Artemis
10
2 / 1 / 1
4,858
694
4,586
3,665
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kaladin61
Horus
6
0 / 3 / 1
3,642
520
2,723
8,104
4,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
LLTKQ
Hachiman
8
1 / 3 / 0
4,395
628
3,437
4,917
1,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Sulto5590
Mercury
8
0 / 2 / 1
4,141
592
2,079
5,387
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 0
4,227
604
1,932
4,860
1,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 3 / 0
3,639
520
2,413
5,243
2,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
1
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Kaladin61
Horus
0
3
1
0.17
L
Hachiman
LLTKQ
Hachiman
1
3
0
0.33
W
Raijin
Pávise
Raijin
1
1
3
2.5
L
Mercury
Sulto5590
Mercury
0
2
1
0.25
W
3
0
2
4
W
Hun Batz
TwinkleToes12
Hun Batz
4
0
5
6.5
L
0
4
0
0
L
0
3
0
0
W
The Morrigan
jøliver
The Morrigan
5
0
4
7
W
Artemis
kernoin
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
12,584
24,907
Taken
28,511
10,241
Mitigated
11,418
10,030
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Kaladin61
Horus
2,723
1,547
144
2,217
8,104
4,724
0
3,176
4,928
0
8,968
L
Hachiman
LLTKQ
Hachiman
3,437
2,253
0
1,533
4,917
1,226
0
731
4,186
0
31,598
W
Raijin
Pávise
Raijin
3,670
806
50
2,503
4,590
1,180
0
1,517
3,073
30,131
1,863
L
Mercury
Sulto5590
Mercury
2,079
538
0
350
5,387
1,668
0
1,322
4,065
0
29,949
W
2,708
218
115
3,704
7,981
5,332
0
355
7,626
12,797
1,189
W
Hun Batz
TwinkleToes12
Hun Batz
3,425
1,269
0
1,402
5,070
1,648
0
920
4,150
0
31,909
L
1,932
618
0
1,296
4,860
1,113
0
2,514
2,346
24,201
881
L
2,413
338
0
1,729
5,243
2,687
0
2,648
2,595
11,838
603
W
The Morrigan
jøliver
The Morrigan
5,504
683
0
1,146
3,601
1,118
0
1,505
2,096
25,366
4,174
W
Artemis
kernoin
Artemis
4,586
1,279
0
1,110
3,665
963
0
0
3,665
0
37,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
20,044
251
Minions Killed
197
0
Camps Cleared
0
790,904
Distance Traveled
735,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,642
520
6
1
0
146,247
0
L
Hachiman
4,395
628
63
9
0
142,008
0
W
Raijin
4,838
691
47
7
0
133,505
0
L
Mercury
4,141
592
48
7
0
191,542
0
W
Sobek
5,066
724
19
3
0
159,976
0
W
Hun Batz
5,319
760
59
8
0
183,056
1
L
Zeus
4,227
604
62
9
0
136,279
0
L
Hades
3,639
520
18
3
0
118,961
0
W
The Morrigan
5,588
798
57
8
0
179,747
1
W
Artemis
4,858
694
69
10
0
134,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role