Player Matchup

Nu Wa
Nu Wa
Gold I
BarretoDAme
Nu Wa
Gold I
Level 162
God Stats
6W - 7L
1,678 SR
Queue Stats
223W - 226L
1,685 MMR
Solo
Osiris
Osiris
Gold III
RAGGEDY_AUTO
Osiris
Gold III
Level 153
God Stats
3W - 7L
1,459 SR
Queue Stats
224W - 241L
1,642 MMR
Solo
Ravana
Ravana
Platinum V
Xxarchangel231
Ravana
Platinum V
Level 175
God Stats
7W - 3L
1,500 SR
Queue Stats
177W - 156L
1,699 MMR
Solo
Neith
Neith
Gold I
YngBeef
Neith
Gold I
Level 60
God Stats
0W - 2L
1,350 SR
Queue Stats
112W - 110L
1,648 MMR
Solo
Atlas
Atlas
Platinum IV
ZissouSociety
Atlas
Platinum IV
Level 69
God Stats
1W - 1L
1,716 SR
Queue Stats
47W - 47L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,541 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,511 SR
1,666 MMR
Charybdis
Charybdis
Platinum V
ChubChubBoogey
Charybdis
Platinum V
Level 128
God Stats
37W - 30L
1,629 SR
Queue Stats
140W - 135L
1,635 MMR
Party 1
Ganesha
Ganesha
Platinum IV
DemainHell
Ganesha
Platinum IV
Level 129
God Stats
1W - 1L
1,189 SR
Queue Stats
36W - 33L
1,668 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Gnasher9999
Tsukuyomi
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 133L
1,635 MMR
Party 1
Bastet
Bastet
Gold II
SilenceTheKiII
Bastet
Gold II
Level 237
God Stats
3W - 7L
1,692 SR
Queue Stats
494W - 500L
1,681 MMR
Solo
Thoth
Thoth
Gold I
tnx458
Thoth
Gold I
Level 148
God Stats
9W - 7L
1,544 SR
Queue Stats
63W - 53L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
8,752
547
7,330
5,602
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
4 / 5 / 1
9,138
571
11,412
18,480
23,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 0 / 6
10,315
645
15,068
8,669
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
YngBeef
Neith
12
1 / 5 / 2
7,450
466
5,728
9,589
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 5
8,509
532
7,391
10,830
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangBake KujiraMulanAphrodite

VS

Bans
JanusMedusaTerraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChubChubBoogey
Charybdis
18
5 / 4 / 1
10,856
679
11,299
16,288
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
DemainHell
Ganesha
12
0 / 3 / 7
7,679
480
4,193
11,654
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Gnasher9999
Tsukuyomi
14
1 / 4 / 4
8,043
503
7,912
12,990
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
5 / 5 / 1
9,091
568
9,540
17,252
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
tnx458
Thoth
16
4 / 2 / 1
9,313
582
3,627
6,978
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
15
15
Deaths
18
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Charybdis
ChubChubBoogey
Charybdis
5
4
1
1.38
W
Ganesha
DemainHell
Ganesha
0
3
7
1.17
W
Tsukuyomi
Gnasher9999
Tsukuyomi
1
4
4
0.75
L
Osiris
4
5
1
0.9
W
5
5
1
1.1
L
7
0
6
10
L
Neith
YngBeef
Neith
1
5
2
0.4
L
4
2
5
3.25
W
Thoth
tnx458
Thoth
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,929
Damage
36,571
53,170
Taken
65,162
40,930
Mitigated
27,130
10,444
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,330
392
0
911
5,602
1,147
509
2,900
2,702
68,580
0
W
Charybdis
ChubChubBoogey
Charybdis
11,299
5,800
0
6,967
16,288
6,184
2,418
1,266
14,920
0
104,840
W
Ganesha
DemainHell
Ganesha
4,193
290
0
1,530
11,654
8,147
0
4,157
7,409
21,514
341
W
Tsukuyomi
Gnasher9999
Tsukuyomi
7,912
2,172
0
4,934
12,990
4,357
0
3,438
9,552
0
64,036
L
Osiris
11,412
2,386
0
2,162
18,480
23,598
0
722
17,758
330
58,627
W
9,540
2,366
0
5,635
17,252
6,209
0
2,247
14,044
0
60,991
L
15,068
4,756
0
3,475
8,669
4,759
0
1,188
7,481
0
97,126
L
Neith
YngBeef
Neith
5,728
1,561
0
1,281
9,589
2,827
0
512
9,077
0
44,111
L
7,391
2,454
0
2,615
10,830
8,599
0
2,629
8,201
20,854
1,916
W
Thoth
tnx458
Thoth
3,627
0
0
763
6,978
2,233
0
3,576
3,402
81,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
44,982
505
Minions Killed
562
0
Camps Cleared
0
1,579,066
Distance Traveled
1,688,834
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,752
547
125
8
0
281,053
1
W
Charybdis
10,856
679
179
11
0
299,840
2
W
Ganesha
7,679
480
4
0
0
342,486
10
W
Tsukuyomi
8,043
503
108
7
0
355,216
0
L
Osiris
9,138
571
103
6
0
305,227
0
W
Bastet
9,091
568
98
6
0
328,194
5
L
Ravana
10,315
645
158
10
0
407,068
0
L
Neith
7,450
466
90
6
0
242,921
3
L
Atlas
8,509
532
29
2
0
342,797
5
W
Thoth
9,313
582
173
11
0
363,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role