Player Matchup

Baron Samedi
Baron Samedi
Liesmyth
Baron Samedi
Level 142
God Stats
4W - 6L
1,595 SR
Queue Stats
169W - 156L
1,557 Elo+
Solo
King Arthur
King Arthur
LightningGS
King Arthur
Level 157
God Stats
3W - 7L
1,500 SR
Queue Stats
197W - 190L
1,523 Elo+
Solo
Ishtar
Ishtar
TheTallFrosty
Ishtar
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,657 Elo+
Solo
He Bo
He Bo
WavyBoardz
He Bo
Level 141
God Stats
0W - 1L
1,816 SR
Queue Stats
351W - 315L
1,577 Elo+
Solo
Chaac
Chaac
YOLOBILLY24
Chaac
Level 134
God Stats
9W - 15L
1,431 SR
Queue Stats
380W - 410L
1,490 Elo+
Solo
Team Averages
Level 146
1,568 SR
1,561 Elo+

VS

Team Averages
Level 174
1,598 SR
1,558 Elo+
Anubis
Anubis
 
Anubis
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CrystalZodiac
Ares
Level 137
God Stats
2W - 0L
1,728 SR
Queue Stats
39W - 25L
1,794 Elo+
Solo
Nu Wa
Nu Wa
Metaler2008
Nu Wa
Level 143
God Stats
3W - 2L
1,763 SR
Queue Stats
197W - 186L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Liesmyth
Baron Samedi
8
0 / 2 / 2
4,475
448
3,378
5,988
2,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
LightningGS
King Arthur
9
0 / 5 / 0
4,876
488
1,351
8,153
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 4 / 1
5,394
539
4,956
7,655
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
12
4 / 2 / 0
6,560
656
3,915
6,651
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,208
421
1,565
5,305
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
7 / 1 / 4
6,539
654
6,233
4,654
2,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
11
3 / 0 / 4
6,131
613
4,574
6,731
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
 
Chiron
11
1 / 1 / 5
5,541
554
3,322
6,994
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 3
5,930
593
2,601
8,280
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 2
5,901
590
4,928
4,701
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
4
9
W
Ne Zha
 
Ne Zha
3
0
4
5
W
Chiron
 
Chiron
1
1
5
3.5
W
4
0
3
5.5
L
Baron Samedi
Liesmyth
Baron Samedi
0
2
2
0.5
L
King Arthur
LightningGS
King Arthur
0
5
0
0
W
1
3
2
0.67
L
1
4
1
0.38
L
He Bo
4
2
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,165
Damage
21,658
33,752
Taken
31,360
10,415
Mitigated
13,027
8,474
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,233
436
0
2,019
4,654
2,639
0
794
3,860
32,536
0
W
Ne Zha
 
Ne Zha
4,574
1,594
0
4,522
6,731
1,996
0
398
6,333
0
44,713
W
Chiron
 
Chiron
3,322
1,238
276
3,618
6,994
2,142
0
1,179
5,815
0
40,000
W
2,601
279
0
2,061
8,280
4,801
35
2,034
6,246
11,162
0
L
Baron Samedi
Liesmyth
Baron Samedi
3,378
573
346
1,780
5,988
2,946
0
1,700
4,238
22,345
0
L
King Arthur
LightningGS
King Arthur
1,351
148
0
954
8,153
1,781
0
4,562
3,501
0
33,484
W
4,928
804
0
500
4,701
1,449
38
3,426
1,275
31,587
718
L
4,956
2,827
0
2,214
7,655
2,253
752
2,160
5,437
0
35,993
L
He Bo
3,915
118
0
2,376
6,651
1,629
0
3,232
3,035
40,786
1,460
L
1,565
360
0
804
5,305
1,806
0
1,457
3,798
0
13,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
30,042
249
Minions Killed
277
0
Camps Cleared
0
908,965
Distance Traveled
944,876
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,539
654
63
6
0
178,076
0
W
Ne Zha
6,131
613
67
7
0
209,594
0
W
Chiron
5,541
554
71
7
0
186,153
0
W
Ares
5,930
593
20
2
0
210,393
4
L
Baron Samedi
4,475
448
29
3
0
190,936
2
L
King Arthur
4,876
488
49
5
0
226,254
0
W
Nu Wa
5,901
590
56
6
0
160,660
0
L
Ishtar
5,394
539
63
6
0
174,138
0
L
He Bo
6,560
656
74
7
0
179,579
1
L
Chaac
4,208
421
34
3
0
138,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role