Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CROMON
Baron Samedi
Level 178
God Stats
1W - 0L
1,674 SR
Queue Stats
33W - 24L
1,625 Elo+
Party 1
Camazotz
Camazotz
KiraChan1205
Camazotz
Level 126
God Stats
2W - 0L
1,283 SR
Queue Stats
30W - 22L
1,568 Elo+
Party 1
Hercules
Hercules
Ohhhh Racial
Hercules
Level 196
God Stats
7W - 10L
1,438 SR
Queue Stats
416W - 397L
1,439 Elo+
Solo
Cthulhu
Cthulhu
cutter23
Cthulhu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 106L
1,572 Elo+
Solo
Team Averages
Level 139
1,479 SR
1,541 Elo+

VS

Team Averages
Level 126
1,628 SR
1,573 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Gill T 2
Olorun
Level 142
God Stats
5W - 1L
1,928 SR
Queue Stats
203W - 218L
1,605 Elo+
Solo
Nu Wa
Nu Wa
MrDP01
Nu Wa
Level 69
God Stats
3W - 3L
1,685 SR
Queue Stats
81W - 73L
1,654 Elo+
Solo
Skadi
Skadi
NaughtyNood1es
Skadi
Level 141
God Stats
1W - 2L
1,528 SR
Queue Stats
89W - 62L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 0 / 8
8,828
803
7,098
8,760
3,331
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
CROMON
Baron Samedi
16
6 / 1 / 4
8,936
812
10,398
11,193
4,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
KiraChan1205
Camazotz
14
1 / 0 / 6
8,229
748
4,638
8,249
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hercules
Ohhhh Racial
Hercules
14
0 / 1 / 8
7,888
717
5,870
11,667
10,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
cutter23
Cthulhu
14
2 / 2 / 6
8,117
738
7,538
9,746
9,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 3 / 3
7,696
700
12,120
7,528
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
13
0 / 0 / 1
7,343
668
2,360
6,000
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Gill T 2
Olorun
13
2 / 4 / 1
8,044
731
3,192
11,113
7,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nu Wa
MrDP01
Nu Wa
14
0 / 2 / 4
7,516
683
14,045
5,599
2,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 3
7,632
694
7,358
7,187
2,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
11
Kills
4
4
Deaths
11
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
8
6
L
Hun Batz
 
Hun Batz
1
3
3
0.83
L
Achilles
 
Achilles
0
0
1
0.5
W
Baron Samedi
CROMON
Baron Samedi
6
1
4
8
L
Olorun
Gill T 2
Olorun
2
4
1
0.63
W
Camazotz
KiraChan1205
Camazotz
1
0
6
4
L
Nu Wa
MrDP01
Nu Wa
0
2
4
1
L
1
2
3
1.25
W
Hercules
Ohhhh Racial
Hercules
0
1
8
4
W
Cthulhu
cutter23
Cthulhu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
39,075
49,615
Taken
37,427
30,939
Mitigated
19,714
26,702
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,098
657
807
397
8,760
3,331
635
2,800
5,960
0
31,967
L
Hun Batz
 
Hun Batz
12,120
590
304
636
7,528
3,559
0
2,733
4,795
0
23,823
L
Achilles
 
Achilles
2,360
0
0
3,248
6,000
3,732
0
3,130
2,870
0
6,673
W
Baron Samedi
CROMON
Baron Samedi
10,398
587
5,987
4,957
11,193
4,393
853
5,470
5,723
28,962
0
L
Olorun
Gill T 2
Olorun
3,192
763
3,509
3,534
11,113
7,806
0
5,892
5,221
6,881
196
W
Camazotz
KiraChan1205
Camazotz
4,638
93
1,256
2,985
8,249
2,713
108
3,031
5,218
0
23,110
L
Nu Wa
MrDP01
Nu Wa
14,045
6,720
306
539
5,599
2,001
0
2,720
2,879
32,895
0
L
7,358
1,376
300
1,099
7,187
2,616
0
3,441
3,746
0
18,531
W
Hercules
Ohhhh Racial
Hercules
5,870
589
2,060
4,916
11,667
10,930
0
2,542
9,125
0
12,341
W
Cthulhu
cutter23
Cthulhu
7,538
217
1,459
1,878
9,746
9,572
0
3,351
6,395
19,719
1,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
38,231
186
Minions Killed
126
0
Camps Cleared
0
1,089,494
Distance Traveled
894,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,828
803
51
5
0
220,234
0
L
Hun Batz
7,696
700
43
4
0
224,082
0
L
Achilles
7,343
668
13
1
0
121,961
0
W
Baron Samedi
8,936
812
29
3
0
206,759
0
L
Olorun
8,044
731
10
1
0
155,021
0
W
Camazotz
8,229
748
57
5
0
251,357
0
L
Nu Wa
7,516
683
24
2
0
199,345
0
L
Skadi
7,632
694
36
3
0
194,112
0
W
Hercules
7,888
717
20
2
0
202,227
0
W
Cthulhu
8,117
738
29
3
0
208,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role