Player Matchup

Charon
Charon
Jubla10
Charon
Level 128
God Stats
1W - 1L
1,791 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 1
Chaac
Chaac
earth2doolan
Chaac
Level 10
God Stats
1W - 5L
1,503 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 1
Neith
Neith
eepsheep
Neith
Level 8
God Stats
6W - 8L
1,434 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 1
Team Averages
Level 49
1,576 SR
1,373 Elo+

VS

Team Averages
Level 135
1,659 SR
1,446 Elo+
Nu Wa
Nu Wa
FRENCHY-PUG-Qc
Nu Wa
Level 123
God Stats
26W - 14L
1,706 SR
Queue Stats
338W - 330L
1,453 Elo+
Party 2
Amaterasu
Amaterasu
GhettoGodJu
Amaterasu
Level 136
God Stats
78W - 56L
1,550 SR
Queue Stats
1,161W - 1,203L
1,424 Elo+
Solo
Ne Zha
Ne Zha
PilotNine
Ne Zha
Level 147
God Stats
14W - 2L
1,720 SR
Queue Stats
89W - 80L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jubla10
Charon
11
1 / 3 / 1
6,825
683
7,112
10,285
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 1
6,788
679
6,515
9,896
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
eepsheep
Neith
11
1 / 5 / 0
7,348
735
5,305
7,866
2,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
8,418
842
12,728
8,265
2,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
GhettoGodJu
Amaterasu
13
4 / 1 / 6
8,168
817
5,232
11,806
9,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
PilotNine
Ne Zha
12
4 / 1 / 5
8,047
805
6,671
5,955
2,935
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Amaterasu
GhettoGodJu
Amaterasu
4
1
6
7
L
Charon
Jubla10
Charon
1
3
1
0.5
W
Ne Zha
PilotNine
Ne Zha
4
1
5
6.5
L
1
4
1
0.38
L
Neith
eepsheep
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
24,631
28,047
Taken
26,026
17,661
Mitigated
14,584
2,816
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,728
5,603
25
3,492
8,265
2,498
827
2,775
5,055
32,998
0
W
Amaterasu
GhettoGodJu
Amaterasu
5,232
3,072
0
4,030
11,806
9,151
623
2,288
8,899
0
13,582
L
Charon
Jubla10
Charon
7,112
1,603
0
1,346
10,285
7,427
0
6,205
4,080
22,084
0
W
Ne Zha
PilotNine
Ne Zha
6,671
1,444
0
1,848
5,955
2,935
352
1,346
4,297
0
32,550
L
6,515
821
0
818
9,896
8,183
0
4,131
5,747
0
18,927
L
Neith
eepsheep
Neith
5,305
2,453
0
652
7,866
2,051
0
2,443
5,414
0
24,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
24,633
104
Minions Killed
112
0
Camps Cleared
0
488,059
Distance Traveled
605,445
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,418
842
52
5
0
192,311
2
W
Amaterasu
8,168
817
22
2
0
217,294
2
L
Charon
6,825
683
27
3
0
162,654
0
W
Ne Zha
8,047
805
38
4
0
195,840
0
L
Chaac
6,788
679
32
3
0
161,511
0
L
Neith
7,348
735
45
5
0
163,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role