Player Matchup

Camazotz
Camazotz
Chris das Schaf
Camazotz
Level 212
God Stats
2W - 0L
1,703 SR
Queue Stats
250W - 267L
1,540 Elo+
Party 2
Fenrir
Fenrir
Der Teufel9898
Fenrir
Level 165
God Stats
1W - 0L
1,599 SR
Queue Stats
119W - 114L
1,548 Elo+
Party 2
He Bo
He Bo
DonIcyPuddle
He Bo
Level 146
God Stats
1W - 1L
1,235 SR
Queue Stats
119W - 94L
1,590 Elo+
Party 3
Anubis
Anubis
DonJackius
Anubis
Level 153
God Stats
6W - 2L
1,749 SR
Queue Stats
150W - 112L
1,619 Elo+
Party 3
Medusa
Medusa
DonMattius
Medusa
Level 156
God Stats
8W - 3L
1,755 SR
Queue Stats
139W - 119L
1,590 Elo+
Party 3
Team Averages
Level 166
1,608 SR
1,577 Elo+

VS

Team Averages
Level 142
1,525 SR
1,582 Elo+
Ganesha
Ganesha
BabyWW
Ganesha
Level 145
God Stats
1W - 2L
1,645 SR
Queue Stats
51W - 42L
1,626 Elo+
Party 1
Janus
Janus
GotWife
Janus
Level 151
God Stats
6W - 7L
1,542 SR
Queue Stats
89W - 78L
1,593 Elo+
Party 1
Mercury
Mercury
PreciousMind
Mercury
Level 101
God Stats
2W - 4L
1,444 SR
Queue Stats
42W - 30L
1,632 Elo+
Party 1
Neith
Neith
Tonne95
Neith
Level 153
God Stats
4W - 6L
1,406 SR
Queue Stats
180W - 165L
1,480 Elo+
Solo
Ullr
Ullr
Vitas7Element
Ullr
Level 159
God Stats
4W - 4L
1,585 SR
Queue Stats
240W - 220L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
1 / 0 / 1
8,155
680
3,696
8,239
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 5
6,823
569
2,423
7,565
4,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 5
7,706
642
4,943
4,232
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
DonJackius
Anubis
14
3 / 0 / 3
8,070
673
6,574
7,022
2,804
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
DonMattius
Medusa
15
3 / 0 / 2
8,403
700
5,957
5,582
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BabyWW
Ganesha
10
0 / 2 / 1
5,860
488
3,278
9,501
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
GotWife
Janus
12
0 / 2 / 0
6,455
538
3,003
5,555
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
PreciousMind
Mercury
10
1 / 2 / 0
5,770
481
1,194
6,369
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Tonne95
Neith
12
0 / 3 / 0
5,940
495
4,402
7,466
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,950
496
3,293
7,334
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
1
1
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BabyWW
Ganesha
0
2
1
0.25
W
Camazotz
1
0
1
1.5
W
1
1
5
3.5
W
4
0
5
6.5
W
Anubis
DonJackius
Anubis
3
0
3
4.5
W
Medusa
DonMattius
Medusa
3
0
2
4
L
Janus
GotWife
Janus
0
2
0
0
L
Mercury
PreciousMind
Mercury
1
2
0
0.5
L
Neith
Tonne95
Neith
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
15,170
32,640
Taken
36,225
13,562
Mitigated
13,824
16,842
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BabyWW
Ganesha
3,278
363
0
2,945
9,501
6,889
0
3,615
5,886
14,760
0
W
Camazotz
3,696
1,015
0
4,746
8,239
2,558
302
2,649
5,236
0
64,337
W
2,423
759
0
1,617
7,565
4,957
0
2,116
5,449
0
13,426
W
4,943
343
0
3,392
4,232
1,241
0
971
3,261
62,903
0
W
Anubis
DonJackius
Anubis
6,574
490
0
4,594
7,022
2,804
132
516
6,506
72,494
521
W
Medusa
DonMattius
Medusa
5,957
2,647
0
2,493
5,582
2,002
0
345
5,237
0
78,577
L
Janus
GotWife
Janus
3,003
217
0
2,044
5,555
1,180
0
1,291
4,264
46,914
0
L
Mercury
PreciousMind
Mercury
1,194
700
0
318
6,369
1,892
0
1,951
4,418
0
39,963
L
Neith
Tonne95
Neith
4,402
945
0
2,117
7,466
1,552
0
3,981
3,485
0
52,226
L
3,293
785
0
710
7,334
2,311
0
566
6,768
0
45,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
29,975
504
Minions Killed
398
0
Camps Cleared
0
1,313,716
Distance Traveled
1,346,732
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,860
488
4
0
0
259,867
4
W
Camazotz
8,155
680
111
9
0
232,721
0
W
Fenrir
6,823
569
19
2
0
276,614
0
W
He Bo
7,706
642
101
8
0
290,938
1
W
Anubis
8,070
673
135
11
0
248,709
4
W
Medusa
8,403
700
138
12
0
264,734
3
L
Janus
6,455
538
106
9
0
280,047
4
L
Mercury
5,770
481
77
6
0
322,319
0
L
Neith
5,940
495
112
9
0
243,890
3
L
Ullr
5,950
496
99
8
0
240,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role