Player Matchup

Janus
Janus
Addidee
Janus
Level 65
God Stats
83W - 90L
1,367 SR
Queue Stats
317W - 344L
1,456 Elo+
Solo
Aphrodite
Aphrodite
GrünkohlmitSpeck
Aphrodite
Level 106
God Stats
2W - 4L
1,286 SR
Queue Stats
237W - 250L
1,416 Elo+
Party 1
Nemesis
Nemesis
Its-Kxvn
Nemesis
Level 124
God Stats
5W - 6L
1,485 SR
Queue Stats
261W - 223L
1,504 Elo+
Solo
Martichoras
Martichoras
Neo_Element82
Martichoras
Level 68
God Stats
0W - 2L
1,221 SR
Queue Stats
214W - 212L
1,478 Elo+
Solo
Ares
Ares
ZwiebelmettMnstr
Ares
Level 131
God Stats
10W - 10L
1,491 SR
Queue Stats
177W - 171L
1,463 Elo+
Party 1
Team Averages
Level 99
1,370 SR
1,463 Elo+

VS

Team Averages
Level 71
1,660 SR
1,550 Elo+
Lancelot
Lancelot
Breezhy
Lancelot
Level 81
God Stats
26W - 11L
1,593 SR
Queue Stats
31W - 16L
1,566 Elo+
Solo
Bake Kujira
Bake Kujira
Jeremygarr
Bake Kujira
Level 49
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 3L
1,656 Elo+
Party 2
Nox
Nox
TornadoTantrum
Nox
Level 65
God Stats
8W - 4L
1,533 SR
Queue Stats
42W - 44L
1,458 Elo+
Solo
Medusa
Medusa
Wyll-Goumy
Medusa
Level 108
God Stats
17W - 7L
1,706 SR
Queue Stats
220W - 189L
1,561 Elo+
Party 2
Shiva
Shiva
rawflare123
Shiva
Level 51
God Stats
13W - 2L
1,742 SR
Queue Stats
100W - 97L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Addidee
Janus
14
1 / 5 / 1
8,001
500
6,922
7,345
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 6 / 2
6,591
412
2,639
12,079
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Its-Kxvn
Nemesis
13
1 / 3 / 1
7,593
475
4,545
12,561
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
Neo_Element82
Martichoras
12
0 / 5 / 1
7,095
443
7,429
11,626
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

16
5 / 5 / 0
10,296
644
15,749
17,078
18,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Breezhy
Lancelot
18
12 / 1 / 7
10,890
681
13,366
11,840
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bake Kujira
Jeremygarr
Bake Kujira
13
2 / 1 / 6
8,109
507
3,746
12,537
10,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
5 / 1 / 7
9,701
606
8,049
7,128
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Wyll-Goumy
Medusa
14
4 / 1 / 6
8,963
560
9,537
10,990
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 5
9,514
595
8,483
18,980
11,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
24
24
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
Addidee
Janus
1
5
1
0.3
W
Lancelot
Breezhy
Lancelot
12
1
7
15.5
L
0
6
2
0.17
L
Nemesis
Its-Kxvn
Nemesis
1
3
1
0.5
W
Bake Kujira
Jeremygarr
Bake Kujira
2
1
6
5
L
Martichoras
Neo_Element82
Martichoras
0
5
1
0.1
W
5
1
7
8.5
W
Medusa
Wyll-Goumy
Medusa
4
1
6
7
L
5
5
0
1
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,284
Damage
43,181
60,689
Taken
61,475
37,358
Mitigated
35,198
12,257
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Addidee
Janus
6,922
97
0
403
7,345
2,356
0
3,125
3,942
58,480
0
W
Lancelot
Breezhy
Lancelot
13,366
1,883
0
2,415
11,840
6,323
0
928
10,788
0
93,163
L
2,639
1,046
1,894
4,294
12,079
7,518
17
3,042
8,899
10,126
0
L
Nemesis
Its-Kxvn
Nemesis
4,545
1,390
0
1,758
12,561
4,555
0
741
11,766
0
66,373
W
Bake Kujira
Jeremygarr
Bake Kujira
3,746
1,897
845
531
12,537
10,791
1,039
3,541
8,892
25,249
1,873
L
Martichoras
Neo_Element82
Martichoras
7,429
2,652
0
1,476
11,626
4,126
0
2,454
9,112
0
53,345
W
8,049
383
0
2,010
7,128
2,377
0
4,031
2,699
56,282
2,425
W
Medusa
Wyll-Goumy
Medusa
9,537
3,580
0
1,315
10,990
4,031
1,751
3,434
7,424
0
59,497
L
15,749
1,550
0
2,432
17,078
18,803
0
1,099
15,895
68,810
0
W
8,483
1,562
32
4,434
18,980
11,676
0
12,197
5,595
0
63,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
47,177
440
Minions Killed
484
0
Camps Cleared
0
1,569,241
Distance Traveled
1,722,245
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,001
500
121
8
0
341,606
0
W
Lancelot
10,890
681
121
8
0
419,273
0
L
Aphrodite
6,591
412
14
1
0
306,405
1
L
Nemesis
7,593
475
124
8
0
334,019
1
W
Bake Kujira
8,109
507
46
3
0
314,540
0
L
Martichoras
7,095
443
79
5
0
280,296
0
W
Nox
9,701
606
124
8
0
344,182
0
W
Medusa
8,963
560
77
5
0
339,928
0
L
Ares
10,296
644
102
6
0
306,915
5
W
Shiva
9,514
595
116
7
0
304,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role