Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ELKROMOS
Bacchus
Level 143
God Stats
9W - 10L
1,500 SR
Queue Stats
208W - 217L
1,254 Elo+
Solo
Guan Yu
Guan Yu
hulking_bee978
Guan Yu
Level 36
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 39L
1,322 Elo+
Solo
Arachne
Arachne
naweGE1
Arachne
Level 123
God Stats
2W - 3L
1,549 SR
Queue Stats
87W - 96L
1,501 Elo+
Party 2
Team Averages
Level 119
1,553 SR
1,415 Elo+

VS

Team Averages
Level 109
1,591 SR
1,471 Elo+
Yemoja
Yemoja
 
Yemoja
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Heinico
Lancelot
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
78W - 71L
1,462 Elo+
Solo
Ishtar
Ishtar
ManoVizioli
Ishtar
Level 85
God Stats
4W - 1L
1,877 SR
Queue Stats
162W - 154L
1,447 Elo+
Party 1
Yu Huang
Yu Huang
Mordecaiazull
Yu Huang
Level 127
God Stats
3W - 4L
1,332 SR
Queue Stats
158W - 159L
1,452 Elo+
Party 1
Mulan
Mulan
lautarito_0
Mulan
Level 92
God Stats
109W - 77L
1,534 SR
Queue Stats
389W - 376L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 2 / 0
3,958
660
1,272
3,251
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,791
632
1,906
3,523
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
ELKROMOS
Bacchus
6
0 / 0 / 0
3,589
598
1,190
4,376
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 4 / 0
3,232
539
752
3,887
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
naweGE1
Arachne
6
0 / 1 / 0
3,394
566
430
3,866
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
1 / 0 / 0
3,919
653
1,339
4,193
1,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Heinico
Lancelot
7
3 / 0 / 0
4,138
690
1,400
2,146
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ishtar
6
0 / 0 / 0
3,480
580
2,840
2,983
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
Mordecaiazull
Yu Huang
8
0 / 0 / 2
3,966
661
2,098
2,330
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
4 / 0 / 0
5,074
846
2,298
3,654
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
8
8
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Yemoja
 
Yemoja
1
0
0
1
L
Bacchus
ELKROMOS
Bacchus
0
0
0
0
W
Lancelot
Heinico
Lancelot
3
0
0
3
W
Ishtar
0
0
0
0
W
Yu Huang
Mordecaiazull
Yu Huang
0
0
2
1
L
0
4
0
0
W
4
0
0
4
L
Arachne
naweGE1
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,550
Damage
9,975
18,903
Taken
15,306
7,061
Mitigated
4,455
6,226
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,272
181
0
500
3,251
820
0
1,463
1,788
22,702
0
L
Danzaburou
 
Danzaburou
1,906
1,107
0
1,480
3,523
905
0
566
2,957
0
25,822
W
Yemoja
 
Yemoja
1,339
558
946
1,545
4,193
1,290
0
435
3,758
8,410
0
L
Bacchus
ELKROMOS
Bacchus
1,190
183
0
2,246
4,376
2,505
0
773
3,603
7,685
0
W
Lancelot
Heinico
Lancelot
1,400
151
0
1,310
2,146
598
0
327
1,819
0
16,408
W
Ishtar
2,840
1,913
0
806
2,983
758
0
755
2,228
0
20,840
W
Yu Huang
Mordecaiazull
Yu Huang
2,098
216
0
856
2,330
614
0
945
1,385
23,028
2,036
L
752
151
0
440
3,887
1,899
0
0
3,887
0
8,893
W
2,298
290
0
1,779
3,654
1,195
0
0
3,654
0
23,724
L
Arachne
naweGE1
Arachne
430
372
0
1,560
3,866
932
0
594
3,272
0
14,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,964
Gold Earned
20,577
154
Minions Killed
174
0
Camps Cleared
0
614,373
Distance Traveled
667,093
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,958
660
49
8
0
118,195
2
L
Danzaburou
3,791
632
44
7
0
116,675
0
W
Yemoja
3,919
653
13
2
0
128,886
2
L
Bacchus
3,589
598
12
2
0
136,032
0
W
Lancelot
4,138
690
32
5
0
166,586
0
W
Ishtar
3,480
580
36
6
0
117,066
0
W
Yu Huang
3,966
661
44
7
0
129,245
0
L
Guan Yu
3,232
539
19
3
0
87,748
0
W
Mulan
5,074
846
49
8
0
125,310
0
L
Arachne
3,394
566
30
5
0
155,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role